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Sam Lantinga bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick()
The shorthand version of this function didn't allow specifying a controller name, which seems pretty important. It seems like anyone actually implementing a virtual joystick is going to want to use some of the extended functionality.
2024-05-09 14:05:58 -07:00
.github ci: disable building docs on mingw32/clang32 2024-05-07 22:35:31 +02:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-GDK Fixed building with GDK (thanks @Romans-I-XVI!) 2024-04-30 10:22:56 -07:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode ci: fix dmg release artifacts 2024-05-05 01:30:07 +02:00
android-project Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
build-scripts Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
cmake camera: add PipeWire camera support 2024-05-09 13:19:27 -07:00
docs Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
include Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
test Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 2024-05-09 14:05:58 -07:00
wayland-protocols Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore .gitignore: Adding compile_commands.json and .cache/ 2024-04-26 08:48:22 -07:00
.wikiheaders-options wikiheaders-options: Correct project full name. 2024-04-30 21:46:56 -04:00
Android.mk Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: add khronos include directories with PRIVATE visibility 2024-05-07 17:37:21 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)