SDL/VisualC
cosmonaut 2e7d5bb429 Add the SDL_GPU API
Project Lead: Evan Hemsley <evan@moonside.games>

Co-designer, Metal Port, Console Ports:

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>

Production, QA, Debug:

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>

SDL_Render Driver, Bugfixes:

Co-authored-by: Andrei Alexeyev <akari@taisei-project.org>

Additional D3D12 Programming, Bugfixes:

Co-authored-by: Bart van der Werf <bluelive@gmail.com>

Bugfixes and Feedback:

Co-authored-by: Zakary Strange <zakarystrange@gmail.com>
Co-authored-by: meyraud705 <meyraud705@gmail.com>
Co-authored-by: Joshua T. Fisher <playmer@gmail.com>
Co-authored-by: Topi Ritala <ritalat@fastmail.com>
Co-authored-by: David Gow <david@ingeniumdigital.com>

Original API Proposal:

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2024-08-29 15:57:29 -07:00
..
SDL Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_test msbuild: add TreatWarningAsError property, and enable it on ci 2024-08-04 21:23:25 +02:00
pkg-support/cmake The SDL3 MSVC SDK does not provide ARM64EC binaries 2024-08-22 18:10:48 +02:00
tests Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
SDL.sln VisualC: add testdialog project 2024-08-05 00:07:15 +02:00
clean.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00