mirror of https://github.com/libsdl-org/SDL
2767 lines
44 KiB
Plaintext
2767 lines
44 KiB
Plaintext
//
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// This is a coccinelle semantic patch to ease migration of your project from SDL2 to SDL3.
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//
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// It generates a patch that you can apply to your project to build for SDL3. It does not
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// handle conceptual API changes, but it automates API name changes and function parameter
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// transformations.
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//
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// To install (native Ubuntu or using WSL on Windows):
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// sudo apt install coccinelle
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//
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// Apply the semantic patch to generate a patch file:
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// cd path/to/your/code
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// spatch --sp-file path/to/SDL_migration.cocci . >patch.txt
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//
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// A few options:
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// --c++=11 to parse cpp file
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// --max-width 200 to increase line width of generated source
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//
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// Apply the patch to your project:
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// patch -p1 <patch.txt
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//
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//
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// #############
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// In very short, a semantic patch is composed of two sub-blocks, like
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//
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// @@
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// declaration
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// @@
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// rule / transformation
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//
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// So this file is a set of many semantic patches, mostly independent.
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@ rule_audio_open @
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expression e1, e2;
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@@
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- SDL_OpenAudio(e1, e2)
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+ (g_audio_id = SDL_OpenAudioDevice(NULL, 0, e1, e2, 0)) > 0 ? 0 : -1
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@ depends on rule_audio_open @
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@@
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{
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+ /* FIXME MIGRATION: maybe move this to a global scope ? */
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+ SDL_AudioDeviceID g_audio_id = -1;
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...
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SDL_OpenAudioDevice(...)
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...
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}
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@@
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@@
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- SDL_LockAudio()
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+ SDL_LockAudioDevice(g_audio_id)
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@@
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@@
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- SDL_UnlockAudio()
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+ SDL_UnlockAudioDevice(g_audio_id)
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@@
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@@
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- SDL_CloseAudio(void)
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+ SDL_CloseAudioDevice(g_audio_id)
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@@
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expression e;
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@@
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- SDL_PauseAudio(e)
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+ e == SDL_TRUE ? SDL_PauseAudioDevice(g_audio_id) : SDL_PlayAudioDevice(g_audio_id)
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@@
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@@
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- SDL_GetAudioStatus()
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+ SDL_GetAudioDeviceStatus(g_audio_id)
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@@
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@@
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- SDL_GetQueuedAudioSize(1)
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+ SDL_GetQueuedAudioSize(g_audio_id)
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@@
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expression e1, e2;
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@@
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- SDL_QueueAudio(1, e1, e2)
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+ SDL_QueueAudio(g_audio_id, e1, e2)
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// SDL_EventState() - replaced with SDL_SetEventEnabled()
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@@
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expression e1;
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@@
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(
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- SDL_EventState(e1, SDL_IGNORE)
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+ SDL_SetEventEnabled(e1, SDL_FALSE)
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- SDL_EventState(e1, SDL_DISABLE)
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+ SDL_SetEventEnabled(e1, SDL_FALSE)
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- SDL_EventState(e1, SDL_ENABLE)
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+ SDL_SetEventEnabled(e1, SDL_TRUE)
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- SDL_EventState(e1, SDL_QUERY)
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+ SDL_EventEnabled(e1)
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)
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// SDL_GetEventState() - replaced with SDL_EventEnabled()
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@@
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expression e1;
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@@
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- SDL_GetEventState(e1)
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+ SDL_EventEnabled(e1)
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@@
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expression e;
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@@
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- SDL_JoystickGetDevicePlayerIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetJoystickInstancePlayerIndex(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_JoystickIsVirtual(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_IsJoystickVirtual(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_JoystickPathForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetJoystickInstancePath(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_IsGameController(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_IsGamepad(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerMappingForDeviceIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetGamepadInstanceMapping(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerNameForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetGamepadInstanceName(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerPathForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetGamepadInstancePath(GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerTypeForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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+ SDL_GetGamepadInstanceType(GetJoystickInstanceFromIndex(e))
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// SDL_Has3DNow() has been removed; there is no replacement.
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@@
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@@
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+ /* FIXME MIGRATION: SDL_Has3DNow() has been removed; there is no replacement. */ 0
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- SDL_Has3DNow()
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// SDL_HINT_VIDEO_X11_XINERAMA (Xinerama no longer supported by the X11 backend)
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@@
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@@
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+ /* FIXME MIGRATION: no longer support by the X11 backend */ NULL
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- SDL_HINT_VIDEO_X11_XINERAMA
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// SDL_HINT_VIDEO_X11_XVIDMODE (Xvidmode no longer supported by the X11 backend)
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@@
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@@
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+ /* FIXME MIGRATION: no longer support by the X11 backend */ NULL
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- SDL_HINT_VIDEO_X11_XVIDMODE
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// SDL_HINT_VIDEO_X11_FORCE_EGL (use SDL_HINT_VIDEO_FORCE_EGL instead)
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@@
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@@
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- SDL_HINT_VIDEO_X11_FORCE_EGL
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+ SDL_HINT_VIDEO_FORCE_EGL
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@@
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@@
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- SDL_HINT_AUDIODRIVER
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+ SDL_HINT_AUDIO_DRIVER
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@@
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@@
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- SDL_HINT_VIDEODRIVER
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+ SDL_HINT_VIDEO_DRIVER
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// SDL_GetRevisionNumber() has been removed from the API, it always returned 0 in SDL 2.0.
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@@
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@@
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+ /* FIXME MIGRATION: SDL_GetRevisionNumber() removed */ 0
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- SDL_GetRevisionNumber()
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// SDL_RWread
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@ rule_rwread @
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expression e1, e2, e3, e4;
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identifier i;
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@@
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(
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i = SDL_RWread(e1, e2,
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- e3, e4);
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+ e3 * e4);
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+ i = (i <= 0) ? 0 : i / e3;
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SDL_RWread(e1, e2,
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- e3, e4);
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+ e3 * e4);
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+ /* FIXME MIGRATION: double-check if you use the returned value of SDL_RWread() */
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SDL_RWread(e1, e2,
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- e3, e4)
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+ e3 * e4)
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)
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// SDL_RWwrite
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@ rule_rwwrite @
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expression e1, e2, e3, e4;
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identifier i;
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@@
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(
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i = SDL_RWwrite(e1, e2,
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- e3, e4);
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+ e3 * e4);
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+ i = (i <= 0) ? 0 : i / e3;
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SDL_RWwrite(e1, e2,
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- e3, e4);
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+ e3 * e4);
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+ /* FIXME MIGRATION: double-check if you use the returned value of SDL_RWwrite() */
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SDL_RWwrite(e1, e2,
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- e3, e4)
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+ e3 * e4)
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)
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@ depends on rule_rwread || rule_rwwrite @
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expression e;
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@@
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(
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- e * 1
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+ e
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- e / 1
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+ e
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)
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// SDL_SIMDAlloc(), SDL_SIMDFree() have been removed.
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@@
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expression e1;
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@@
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- SDL_SIMDAlloc(e1)
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+ SDL_aligned_alloc(SDL_SIMDGetAlignment(), e1)
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@@
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expression e1;
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@@
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- SDL_SIMDFree(
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+ SDL_aligned_free(
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e1)
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// SDL_Vulkan_GetInstanceExtensions() no longer takes a window parameter.
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@@
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expression e1, e2, e3;
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@@
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SDL_Vulkan_GetInstanceExtensions(
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- e1,
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e2, e3)
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// SDL_Vulkan_GetVkGetInstanceProcAddr() now returns `SDL_FunctionPointer` instead of `void *`, and should be cast to PFN_vkGetInstanceProcAddr.
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@@
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typedef PFN_vkGetInstanceProcAddr;
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@@
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(
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(PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr()
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+ (PFN_vkGetInstanceProcAddr)
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SDL_Vulkan_GetVkGetInstanceProcAddr()
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)
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// SDL_PauseAudioDevice / SDL_PlayAudioDevice
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@@
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expression e;
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@@
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(
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- SDL_PauseAudioDevice(e, 1)
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+ SDL_PauseAudioDevice(e)
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- SDL_PauseAudioDevice(e, SDL_TRUE)
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+ SDL_PauseAudioDevice(e)
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- SDL_PauseAudioDevice(e, 0)
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+ SDL_ResumeAudioDevice(e)
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- SDL_PauseAudioDevice(e, SDL_FALSE)
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+ SDL_ResumeAudioDevice(e)
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)
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@@
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expression e, pause_on;
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@@
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- SDL_PauseAudioDevice(e, pause_on);
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+ if (pause_on) {
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+ SDL_PauseAudioDevice(e);
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+ } else {
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+ SDL_ResumeAudioDevice(e);
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+ }
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// Remove SDL_WINDOW_SHOWN
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@@
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expression e;
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@@
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(
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- SDL_WINDOW_SHOWN | e
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+ e
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- SDL_WINDOW_SHOWN
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+ 0
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)
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@@
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// Remove parameter from SDL_ConvertSurface
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expression e1, e2, e3;
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@@
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SDL_ConvertSurface(e1, e2
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- ,e3)
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+ )
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@@
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// Remove parameter from SDL_ConvertSurfaceFormat
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expression e1, e2, e3;
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@@
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SDL_ConvertSurfaceFormat(e1, e2
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- ,e3)
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+ )
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@@
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// SDL_CreateRGBSurfaceWithFormat
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// remove 'flags'
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// remove 'depth'
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// rename to SDL_CreateSurface
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expression e1, e2, e3, e4, e5;
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@@
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- SDL_CreateRGBSurfaceWithFormat(e1, e2, e3, e4, e5)
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+ SDL_CreateSurface(e2, e3, e5)
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@@
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// SDL_CreateRGBSurfaceWithFormat:
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// remove 'depth'
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// rename to SDL_CreateSurfaceFrom
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expression e1, e2, e3, e4, e5, e6;
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@@
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- SDL_CreateRGBSurfaceWithFormatFrom(e1, e2, e3, e4, e5, e6)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e5, e6)
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@@
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// SDL_CreateRGBSurface : convert Masks to format
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expression e1, e2, e3, e4, e5, e6, e7, e8, e9;
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@@
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(
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// Generated for all formats:
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- SDL_CreateRGBSurface(e1, e2, e3, 1, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_INDEX1LSB)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 1, e4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_INDEX1LSB)
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- SDL_CreateRGBSurface(e1, e2, e3, 1, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_INDEX1MSB)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 1, e4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_INDEX1MSB)
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- SDL_CreateRGBSurface(e1, e2, e3, 4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_INDEX4LSB)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 4, e4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_INDEX4LSB)
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- SDL_CreateRGBSurface(e1, e2, e3, 4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_INDEX4MSB)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 4, e4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_INDEX4MSB)
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- SDL_CreateRGBSurface(e1, e2, e3, 8, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_INDEX8)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 8, e4, 0x00000000, 0x00000000, 0x00000000, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_INDEX8)
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- SDL_CreateRGBSurface(e1, e2, e3, 8, 0x000000E0, 0x0000001C, 0x00000003, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGB332)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 8, e4, 0x000000E0, 0x0000001C, 0x00000003, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGB332)
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- SDL_CreateRGBSurface(e1, e2, e3, 12, 0x00000F00, 0x000000F0, 0x0000000F, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGB444)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 12, e4, 0x00000F00, 0x000000F0, 0x0000000F, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGB444)
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- SDL_CreateRGBSurface(e1, e2, e3, 15, 0x00007C00, 0x000003E0, 0x0000001F, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGB555)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 15, e4, 0x00007C00, 0x000003E0, 0x0000001F, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGB555)
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- SDL_CreateRGBSurface(e1, e2, e3, 15, 0x0000001F, 0x000003E0, 0x00007C00, 0x00000000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGR555)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 15, e4, 0x0000001F, 0x000003E0, 0x00007C00, 0x00000000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGR555)
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- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x00000F00, 0x000000F0, 0x0000000F, 0x0000F000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ARGB4444)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x00000F00, 0x000000F0, 0x0000000F, 0x0000F000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ARGB4444)
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- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000F000, 0x00000F00, 0x000000F0, 0x0000000F)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGBA4444)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000F000, 0x00000F00, 0x000000F0, 0x0000000F)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGBA4444)
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- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000000F, 0x000000F0, 0x00000F00, 0x0000F000)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ABGR4444)
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- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000000F, 0x000000F0, 0x00000F00, 0x0000F000)
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+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ABGR4444)
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- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x000000F0, 0x00000F00, 0x0000F000, 0x0000000F)
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+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGRA4444)
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|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x000000F0, 0x00000F00, 0x0000F000, 0x0000000F)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGRA4444)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0x00008000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ARGB1555)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x00007C00, 0x000003E0, 0x0000001F, 0x00008000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ARGB1555)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000F800, 0x000007C0, 0x0000003E, 0x00000001)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGBA5551)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000F800, 0x000007C0, 0x0000003E, 0x00000001)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGBA5551)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0x00008000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ABGR1555)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000001F, 0x000003E0, 0x00007C00, 0x00008000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ABGR1555)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000003E, 0x000007C0, 0x0000F800, 0x00000001)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGRA5551)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000003E, 0x000007C0, 0x0000F800, 0x00000001)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGRA5551)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGB565)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGB565)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGR565)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 16, e4, 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGR565)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGB24)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 24, e4, 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGB24)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGR24)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 24, e4, 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGR24)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_XRGB8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_XRGB8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGBX8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGBX8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_XBGR8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_XBGR8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGRX8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGRX8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ARGB8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ARGB8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_RGBA8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_RGBA8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ABGR8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ABGR8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_BGRA8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_BGRA8888)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, 32, 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000)
|
|
+ SDL_CreateSurface(e2, e3, SDL_PIXELFORMAT_ARGB2101010)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, 32, e4, 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e4, SDL_PIXELFORMAT_ARGB2101010)
|
|
|
|
|
|
|
|
|
// End Generated
|
|
|
|
|
|
- SDL_CreateRGBSurface(e1, e2, e3, e4->BitsPerPixel, e4->Rmask, e4->Gmask, e4->Bmask, e4->Amask)
|
|
+ SDL_CreateSurface(e2, e3, e4->format)
|
|
|
|
|
|
|
|
|
- SDL_CreateRGBSurfaceFrom(e1, e2, e3, e4->BitsPerPixel, e5, e4->Rmask, e4->Gmask, e4->Bmask, e4->Amask)
|
|
+ SDL_CreateSurfaceFrom(e1, e2, e3, e5, e4->format)
|
|
|
|
|
|
|
|
|
-SDL_CreateRGBSurface(e1, e2, e3, e4, e5, e6, e7, e8)
|
|
+SDL_CreateSurface(e2, e3, SDL_MasksToPixelFormatEnum(e4, e5, e6, e7, e8))
|
|
|
|
|
|
|
|
|
-SDL_CreateRGBSurfaceFrom(e1, e2, e3, e4, e5, e6, e7, e8, e9)
|
|
+SDL_CreateSurfaceFrom(e1, e2, e3, e5, SDL_MasksToPixelFormatEnum(e4, e6, e7, e8, e9))
|
|
|
|
)
|
|
|
|
@@
|
|
// SDL_CreateRenderer:
|
|
// 2nd argument changed from int (default=-1) to const char* (default=NULL)
|
|
expression e1, e3;
|
|
int e2;
|
|
@@
|
|
|
|
(
|
|
|
|
-SDL_CreateRenderer(e1, -1, e3)
|
|
+SDL_CreateRenderer(e1, NULL, e3)
|
|
|
|
|
|
|
|
|
-SDL_CreateRenderer(e1, e2, e3)
|
|
+SDL_CreateRenderer(e1, SDL_GetRenderDriver(e2), e3)
|
|
|
|
)
|
|
|
|
// Renaming of SDL_oldnames.h
|
|
|
|
@@
|
|
@@
|
|
- SDL_AudioStreamAvailable
|
|
+ SDL_GetAudioStreamAvailable
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AudioStreamClear
|
|
+ SDL_ClearAudioStream
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AudioStreamFlush
|
|
+ SDL_FlushAudioStream
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AudioStreamGet
|
|
+ SDL_GetAudioStreamData
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AudioStreamPut
|
|
+ SDL_PutAudioStreamData
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreeAudioStream
|
|
+ SDL_DestroyAudioStream
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreeWAV
|
|
+ SDL_free
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_NewAudioStream
|
|
+ SDL_CreateAudioStream
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERAXISMOTION
|
|
+ SDL_EVENT_GAMEPAD_AXIS_MOTION
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERBUTTONDOWN
|
|
+ SDL_EVENT_GAMEPAD_BUTTON_DOWN
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERBUTTONUP
|
|
+ SDL_EVENT_GAMEPAD_BUTTON_UP
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERDEVICEADDED
|
|
+ SDL_EVENT_GAMEPAD_ADDED
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERDEVICEREMAPPED
|
|
+ SDL_EVENT_GAMEPAD_REMAPPED
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERDEVICEREMOVED
|
|
+ SDL_EVENT_GAMEPAD_REMOVED
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERSENSORUPDATE
|
|
+ SDL_EVENT_GAMEPAD_SENSOR_UPDATE
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERTOUCHPADDOWN
|
|
+ SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERTOUCHPADMOTION
|
|
+ SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERTOUCHPADUP
|
|
+ SDL_EVENT_GAMEPAD_TOUCHPAD_UP
|
|
@@
|
|
typedef SDL_ControllerAxisEvent, SDL_GamepadAxisEvent;
|
|
@@
|
|
- SDL_ControllerAxisEvent
|
|
+ SDL_GamepadAxisEvent
|
|
@@
|
|
typedef SDL_ControllerButtonEvent, SDL_GamepadButtonEvent;
|
|
@@
|
|
- SDL_ControllerButtonEvent
|
|
+ SDL_GamepadButtonEvent
|
|
@@
|
|
typedef SDL_ControllerDeviceEvent, SDL_GamepadDeviceEvent;
|
|
@@
|
|
- SDL_ControllerDeviceEvent
|
|
+ SDL_GamepadDeviceEvent
|
|
@@
|
|
typedef SDL_ControllerSensorEvent, SDL_GamepadSensorEvent;
|
|
@@
|
|
- SDL_ControllerSensorEvent
|
|
+ SDL_GamepadSensorEvent
|
|
@@
|
|
typedef SDL_ControllerTouchpadEvent, SDL_GamepadTouchpadEvent;
|
|
@@
|
|
- SDL_ControllerTouchpadEvent
|
|
+ SDL_GamepadTouchpadEvent
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_INVALID
|
|
+ SDL_GAMEPAD_AXIS_INVALID
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_LEFTX
|
|
+ SDL_GAMEPAD_AXIS_LEFTX
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_LEFTY
|
|
+ SDL_GAMEPAD_AXIS_LEFTY
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_MAX
|
|
+ SDL_GAMEPAD_AXIS_MAX
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_RIGHTX
|
|
+ SDL_GAMEPAD_AXIS_RIGHTX
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_RIGHTY
|
|
+ SDL_GAMEPAD_AXIS_RIGHTY
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_TRIGGERLEFT
|
|
+ SDL_GAMEPAD_AXIS_LEFT_TRIGGER
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT
|
|
+ SDL_GAMEPAD_AXIS_RIGHT_TRIGGER
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BINDTYPE_AXIS
|
|
+ SDL_GAMEPAD_BINDTYPE_AXIS
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BINDTYPE_BUTTON
|
|
+ SDL_GAMEPAD_BINDTYPE_BUTTON
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BINDTYPE_HAT
|
|
+ SDL_GAMEPAD_BINDTYPE_HAT
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BINDTYPE_NONE
|
|
+ SDL_GAMEPAD_BINDTYPE_NONE
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_A
|
|
+ SDL_GAMEPAD_BUTTON_A
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_B
|
|
+ SDL_GAMEPAD_BUTTON_B
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_BACK
|
|
+ SDL_GAMEPAD_BUTTON_BACK
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_DPAD_DOWN
|
|
+ SDL_GAMEPAD_BUTTON_DPAD_DOWN
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_DPAD_LEFT
|
|
+ SDL_GAMEPAD_BUTTON_DPAD_LEFT
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT
|
|
+ SDL_GAMEPAD_BUTTON_DPAD_RIGHT
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_DPAD_UP
|
|
+ SDL_GAMEPAD_BUTTON_DPAD_UP
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_GUIDE
|
|
+ SDL_GAMEPAD_BUTTON_GUIDE
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_INVALID
|
|
+ SDL_GAMEPAD_BUTTON_INVALID
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER
|
|
+ SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_LEFTSTICK
|
|
+ SDL_GAMEPAD_BUTTON_LEFT_STICK
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_MAX
|
|
+ SDL_GAMEPAD_BUTTON_MAX
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_MISC1
|
|
+ SDL_GAMEPAD_BUTTON_MISC1
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_PADDLE1
|
|
+ SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_PADDLE2
|
|
+ SDL_GAMEPAD_BUTTON_LEFT_PADDLE1
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_PADDLE3
|
|
+ SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_PADDLE4
|
|
+ SDL_GAMEPAD_BUTTON_LEFT_PADDLE2
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER
|
|
+ SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_RIGHTSTICK
|
|
+ SDL_GAMEPAD_BUTTON_RIGHT_STICK
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_START
|
|
+ SDL_GAMEPAD_BUTTON_START
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_TOUCHPAD
|
|
+ SDL_GAMEPAD_BUTTON_TOUCHPAD
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_X
|
|
+ SDL_GAMEPAD_BUTTON_X
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_BUTTON_Y
|
|
+ SDL_GAMEPAD_BUTTON_Y
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_AMAZON_LUNA
|
|
+ SDL_GAMEPAD_TYPE_AMAZON_LUNA
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_GOOGLE_STADIA
|
|
+ SDL_GAMEPAD_TYPE_GOOGLE_STADIA
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT
|
|
+ SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR
|
|
+ SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT
|
|
+ SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
|
|
+ SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_NVIDIA_SHIELD
|
|
+ SDL_GAMEPAD_TYPE_NVIDIA_SHIELD
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_PS3
|
|
+ SDL_GAMEPAD_TYPE_PS3
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_PS4
|
|
+ SDL_GAMEPAD_TYPE_PS4
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_PS5
|
|
+ SDL_GAMEPAD_TYPE_PS5
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_UNKNOWN
|
|
+ SDL_GAMEPAD_TYPE_UNKNOWN
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_VIRTUAL
|
|
+ SDL_GAMEPAD_TYPE_VIRTUAL
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_XBOX360
|
|
+ SDL_GAMEPAD_TYPE_XBOX360
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLER_TYPE_XBOXONE
|
|
+ SDL_GAMEPAD_TYPE_XBOXONE
|
|
@@
|
|
typedef SDL_GameController, SDL_Gamepad;
|
|
@@
|
|
- SDL_GameController
|
|
+ SDL_Gamepad
|
|
@@
|
|
@@
|
|
- SDL_GameControllerAddMapping
|
|
+ SDL_AddGamepadMapping
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerAddMappingsFromFile
|
|
+ SDL_AddGamepadMappingsFromFile
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerAddMappingsFromRW
|
|
+ SDL_AddGamepadMappingsFromRW
|
|
(...)
|
|
@@
|
|
typedef SDL_GameControllerAxis, SDL_GamepadAxis;
|
|
@@
|
|
- SDL_GameControllerAxis
|
|
+ SDL_GamepadAxis
|
|
@@
|
|
typedef SDL_GameControllerBindType, SDL_GamepadBindingType;
|
|
@@
|
|
- SDL_GameControllerBindType
|
|
+ SDL_GamepadBindingType
|
|
@@
|
|
typedef SDL_GameControllerButton, SDL_GamepadButton;
|
|
@@
|
|
- SDL_GameControllerButton
|
|
+ SDL_GamepadButton
|
|
@@
|
|
@@
|
|
- SDL_GameControllerClose
|
|
+ SDL_CloseGamepad
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerFromInstanceID
|
|
+ SDL_GetGamepadFromInstanceID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerFromPlayerIndex
|
|
+ SDL_GetGamepadFromPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetAppleSFSymbolsNameForAxis
|
|
+ SDL_GetGamepadAppleSFSymbolsNameForAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetAppleSFSymbolsNameForButton
|
|
+ SDL_GetGamepadAppleSFSymbolsNameForButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetAttached
|
|
+ SDL_GamepadConnected
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetAxis
|
|
+ SDL_GetGamepadAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetAxisFromString
|
|
+ SDL_GetGamepadAxisFromString
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetButton
|
|
+ SDL_GetGamepadButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetButtonFromString
|
|
+ SDL_GetGamepadButtonFromString
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetFirmwareVersion
|
|
+ SDL_GetGamepadFirmwareVersion
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetJoystick
|
|
+ SDL_GetGamepadJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetNumTouchpadFingers
|
|
+ SDL_GetGamepadNumTouchpadFingers
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetNumTouchpads
|
|
+ SDL_GetGamepadNumTouchpads
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetPlayerIndex
|
|
+ SDL_GetGamepadPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetProduct
|
|
+ SDL_GetGamepadProduct
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetProductVersion
|
|
+ SDL_GetGamepadProductVersion
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetSensorData
|
|
+ SDL_GetGamepadSensorData
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetSensorDataRate
|
|
+ SDL_GetGamepadSensorDataRate
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetSerial
|
|
+ SDL_GetGamepadSerial
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetStringForAxis
|
|
+ SDL_GetGamepadStringForAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetStringForButton
|
|
+ SDL_GetGamepadStringForButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetTouchpadFinger
|
|
+ SDL_GetGamepadTouchpadFinger
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetType
|
|
+ SDL_GetGamepadType
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetVendor
|
|
+ SDL_GetGamepadVendor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasAxis
|
|
+ SDL_GamepadHasAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasButton
|
|
+ SDL_GamepadHasButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasLED
|
|
+ SDL_GamepadHasLED
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasRumble
|
|
+ SDL_GamepadHasRumble
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasRumbleTriggers
|
|
+ SDL_GamepadHasRumbleTriggers
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerHasSensor
|
|
+ SDL_GamepadHasSensor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerIsSensorEnabled
|
|
+ SDL_GamepadSensorEnabled
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerMapping
|
|
+ SDL_GetGamepadMapping
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerMappingForGUID
|
|
+ SDL_GetGamepadMappingForGUID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerName
|
|
+ SDL_GetGamepadName
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerOpen
|
|
+ SDL_OpenGamepad
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerPath
|
|
+ SDL_GetGamepadPath
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerRumble
|
|
+ SDL_RumbleGamepad
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerRumbleTriggers
|
|
+ SDL_RumbleGamepadTriggers
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerSendEffect
|
|
+ SDL_SendGamepadEffect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerSetLED
|
|
+ SDL_SetGamepadLED
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerSetPlayerIndex
|
|
+ SDL_SetGamepadPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerSetSensorEnabled
|
|
+ SDL_SetGamepadSensorEnabled
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerType
|
|
+ SDL_GamepadType
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GameControllerUpdate
|
|
+ SDL_UpdateGamepads
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_INIT_GAMECONTROLLER
|
|
+ SDL_INIT_GAMEPAD
|
|
@ rule_init_noparachute @
|
|
@@
|
|
- SDL_INIT_NOPARACHUTE
|
|
+ 0
|
|
@@
|
|
@@
|
|
- SDL_JOYSTICK_TYPE_GAMECONTROLLER
|
|
+ SDL_JOYSTICK_TYPE_GAMEPAD
|
|
@@
|
|
@@
|
|
- SDL_JoystickAttachVirtual
|
|
+ SDL_AttachVirtualJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickAttachVirtualEx
|
|
+ SDL_AttachVirtualJoystickEx
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickClose
|
|
+ SDL_CloseJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickCurrentPowerLevel
|
|
+ SDL_GetJoystickPowerLevel
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickDetachVirtual
|
|
+ SDL_DetachVirtualJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickFromInstanceID
|
|
+ SDL_GetJoystickFromInstanceID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickFromPlayerIndex
|
|
+ SDL_GetJoystickFromPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetAttached
|
|
+ SDL_JoystickConnected
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetAxis
|
|
+ SDL_GetJoystickAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetAxisInitialState
|
|
+ SDL_GetJoystickAxisInitialState
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetButton
|
|
+ SDL_GetJoystickButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetFirmwareVersion
|
|
+ SDL_GetJoystickFirmwareVersion
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetGUID
|
|
+ SDL_GetJoystickGUID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetGUIDFromString
|
|
+ SDL_GetJoystickGUIDFromString
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetGUIDString
|
|
+ SDL_GetJoystickGUIDString
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetHat
|
|
+ SDL_GetJoystickHat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetPlayerIndex
|
|
+ SDL_GetJoystickPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetProduct
|
|
+ SDL_GetJoystickProduct
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetProductVersion
|
|
+ SDL_GetJoystickProductVersion
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetSerial
|
|
+ SDL_GetJoystickSerial
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetType
|
|
+ SDL_GetJoystickType
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickGetVendor
|
|
+ SDL_GetJoystickVendor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickInstanceID
|
|
+ SDL_GetJoystickInstanceID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickName
|
|
+ SDL_GetJoystickName
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickNumAxes
|
|
+ SDL_GetNumJoystickAxes
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickNumButtons
|
|
+ SDL_GetNumJoystickButtons
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickNumHats
|
|
+ SDL_GetNumJoystickHats
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickOpen
|
|
+ SDL_OpenJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickPath
|
|
+ SDL_GetJoystickPath
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickRumble
|
|
+ SDL_RumbleJoystick
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickRumbleTriggers
|
|
+ SDL_RumbleJoystickTriggers
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSendEffect
|
|
+ SDL_SendJoystickEffect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSetLED
|
|
+ SDL_SetJoystickLED
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSetPlayerIndex
|
|
+ SDL_SetJoystickPlayerIndex
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSetVirtualAxis
|
|
+ SDL_SetJoystickVirtualAxis
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSetVirtualButton
|
|
+ SDL_SetJoystickVirtualButton
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickSetVirtualHat
|
|
+ SDL_SetJoystickVirtualHat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_JoystickUpdate
|
|
+ SDL_UpdateJoysticks
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IsScreenKeyboardShown
|
|
+ SDL_ScreenKeyboardShown
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IsTextInputActive
|
|
+ SDL_TextInputActive
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IsTextInputShown
|
|
+ SDL_TextInputShown
|
|
(...)
|
|
@@
|
|
@@
|
|
- KMOD_ALT
|
|
+ SDL_KMOD_ALT
|
|
@@
|
|
@@
|
|
- KMOD_CAPS
|
|
+ SDL_KMOD_CAPS
|
|
@@
|
|
@@
|
|
- KMOD_CTRL
|
|
+ SDL_KMOD_CTRL
|
|
@@
|
|
@@
|
|
- KMOD_GUI
|
|
+ SDL_KMOD_GUI
|
|
@@
|
|
@@
|
|
- KMOD_LALT
|
|
+ SDL_KMOD_LALT
|
|
@@
|
|
@@
|
|
- KMOD_LCTRL
|
|
+ SDL_KMOD_LCTRL
|
|
@@
|
|
@@
|
|
- KMOD_LGUI
|
|
+ SDL_KMOD_LGUI
|
|
@@
|
|
@@
|
|
- KMOD_LSHIFT
|
|
+ SDL_KMOD_LSHIFT
|
|
@@
|
|
@@
|
|
- KMOD_MODE
|
|
+ SDL_KMOD_MODE
|
|
@@
|
|
@@
|
|
- KMOD_NONE
|
|
+ SDL_KMOD_NONE
|
|
@@
|
|
@@
|
|
- KMOD_NUM
|
|
+ SDL_KMOD_NUM
|
|
@@
|
|
@@
|
|
- KMOD_RALT
|
|
+ SDL_KMOD_RALT
|
|
@@
|
|
@@
|
|
- KMOD_RCTRL
|
|
+ SDL_KMOD_RCTRL
|
|
@@
|
|
@@
|
|
- KMOD_RESERVED
|
|
+ SDL_KMOD_RESERVED
|
|
@@
|
|
@@
|
|
- KMOD_RGUI
|
|
+ SDL_KMOD_RGUI
|
|
@@
|
|
@@
|
|
- KMOD_RSHIFT
|
|
+ SDL_KMOD_RSHIFT
|
|
@@
|
|
@@
|
|
- KMOD_SCROLL
|
|
+ SDL_KMOD_SCROLL
|
|
@@
|
|
@@
|
|
- KMOD_SHIFT
|
|
+ SDL_KMOD_SHIFT
|
|
@@
|
|
@@
|
|
- SDL_FreeCursor
|
|
+ SDL_DestroyCursor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AllocFormat
|
|
+ SDL_CreatePixelFormat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_AllocPalette
|
|
+ SDL_CreatePalette
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreeFormat
|
|
+ SDL_DestroyPixelFormat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreePalette
|
|
+ SDL_DestroyPalette
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_MasksToPixelFormatEnum
|
|
+ SDL_GetPixelFormatEnumForMasks
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_PixelFormatEnumToMasks
|
|
+ SDL_GetMasksForPixelFormatEnum
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_EncloseFPoints
|
|
+ SDL_GetRectEnclosingPointsFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_EnclosePoints
|
|
+ SDL_GetRectEnclosingPoints
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FRectEmpty
|
|
+ SDL_RectEmptyFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FRectEquals
|
|
+ SDL_RectsEqualFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FRectEqualsEpsilon
|
|
+ SDL_RectsEqualEpsilon
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_HasIntersection
|
|
+ SDL_HasRectIntersection
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_HasIntersectionF
|
|
+ SDL_HasRectIntersectionFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IntersectFRect
|
|
+ SDL_GetRectIntersectionFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IntersectFRectAndLine
|
|
+ SDL_GetRectAndLineIntersectionFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IntersectRect
|
|
+ SDL_GetRectIntersection
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IntersectRectAndLine
|
|
+ SDL_GetRectAndLineIntersection
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_PointInFRect
|
|
+ SDL_PointInRectFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RectEquals
|
|
+ SDL_RectsEqual
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_UnionFRect
|
|
+ SDL_GetRectUnionFloat
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_UnionRect
|
|
+ SDL_GetRectUnion
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderCopyExF
|
|
+ SDL_RenderTextureRotated
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderCopyF
|
|
+ SDL_RenderTexture
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawLineF
|
|
+ SDL_RenderLine
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawLinesF
|
|
+ SDL_RenderLines
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawPointF
|
|
+ SDL_RenderPoint
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawPointsF
|
|
+ SDL_RenderPoints
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawRectF
|
|
+ SDL_RenderRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawRectsF
|
|
+ SDL_RenderRects
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderFillRectF
|
|
+ SDL_RenderFillRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderFillRectsF
|
|
+ SDL_RenderFillRects
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetClipRect
|
|
+ SDL_GetRenderClipRect
|
|
(...)
|
|
@@
|
|
SDL_Renderer *renderer;
|
|
int *e1;
|
|
int *e2;
|
|
@@
|
|
- SDL_RenderGetLogicalSize(renderer, e1, e2)
|
|
+ SDL_GetRenderLogicalPresentation(renderer, e1, e2, NULL, NULL)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetMetalCommandEncoder
|
|
+ SDL_GetRenderMetalCommandEncoder
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetMetalLayer
|
|
+ SDL_GetRenderMetalLayer
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetScale
|
|
+ SDL_GetRenderScale
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetViewport
|
|
+ SDL_GetRenderViewport
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetWindow
|
|
+ SDL_GetRenderWindow
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderIsClipEnabled
|
|
+ SDL_RenderClipEnabled
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderSetClipRect
|
|
+ SDL_SetRenderClipRect
|
|
(...)
|
|
@@
|
|
SDL_Renderer *renderer;
|
|
expression e1;
|
|
expression e2;
|
|
@@
|
|
(
|
|
- SDL_RenderSetLogicalSize(renderer, 0, 0)
|
|
+ SDL_SetRenderLogicalPresentation(renderer, 0, 0, SDL_LOGICAL_PRESENTATION_DISABLED, SDL_ScaleModeNearest)
|
|
|
|
|
- SDL_RenderSetLogicalSize(renderer, e1, e2)
|
|
+ SDL_SetRenderLogicalPresentation(renderer, e1, e2, SDL_LOGICAL_PRESENTATION_LETTERBOX, SDL_ScaleModeLinear)
|
|
)
|
|
@@
|
|
@@
|
|
- SDL_RenderSetScale
|
|
+ SDL_SetRenderScale
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderSetVSync
|
|
+ SDL_SetRenderVSync
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderSetViewport
|
|
+ SDL_SetRenderViewport
|
|
(...)
|
|
@@
|
|
@@
|
|
- RW_SEEK_CUR
|
|
+ SDL_RW_SEEK_CUR
|
|
@@
|
|
@@
|
|
- RW_SEEK_END
|
|
+ SDL_RW_SEEK_END
|
|
@@
|
|
@@
|
|
- RW_SEEK_SET
|
|
+ SDL_RW_SEEK_SET
|
|
@@
|
|
@@
|
|
- SDL_AllocRW
|
|
+ SDL_CreateRW
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreeRW
|
|
+ SDL_DestroyRW
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorClose
|
|
+ SDL_CloseSensor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorFromInstanceID
|
|
+ SDL_GetSensorFromInstanceID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorGetData
|
|
+ SDL_GetSensorData
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorGetInstanceID
|
|
+ SDL_GetSensorInstanceID
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorGetName
|
|
+ SDL_GetSensorName
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorGetNonPortableType
|
|
+ SDL_GetSensorNonPortableType
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorGetType
|
|
+ SDL_GetSensorType
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorOpen
|
|
+ SDL_OpenSensor
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SensorUpdate
|
|
+ SDL_UpdateSensors
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FillRect
|
|
+ SDL_FillSurfaceRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FillRects
|
|
+ SDL_FillSurfaceRects
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_FreeSurface
|
|
+ SDL_DestroySurface
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetClipRect
|
|
+ SDL_GetSurfaceClipRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetColorKey
|
|
+ SDL_GetSurfaceColorKey
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_HasColorKey
|
|
+ SDL_SurfaceHasColorKey
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_HasSurfaceRLE
|
|
+ SDL_SurfaceHasRLE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_LowerBlit
|
|
+ SDL_BlitSurfaceUnchecked
|
|
(...)
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
@@
|
|
- SDL_LowerBlitScaled(e1, e2, e3, e4)
|
|
+ SDL_BlitSurfaceUncheckedScaled(e1, e2, e3, e4, SDL_SCALEMODE_NEAREST)
|
|
@@
|
|
@@
|
|
- SDL_SetClipRect
|
|
+ SDL_SetSurfaceClipRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SetColorKey
|
|
+ SDL_SetSurfaceColorKey
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_UpperBlit
|
|
+ SDL_BlitSurface
|
|
(...)
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
@@
|
|
- SDL_UpperBlitScaled(e1, e2, e3, e4)
|
|
+ SDL_BlitSurfaceScaled(e1, e2, e3, e4, SDL_SCALEMODE_NEAREST)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetD3D11Device
|
|
+ SDL_GetRenderD3D11Device
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderGetD3D9Device
|
|
+ SDL_GetRenderD3D9Device
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetTicks64
|
|
+ SDL_GetTicks
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetPointDisplayIndex
|
|
+ SDL_GetDisplayForPoint
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetRectDisplayIndex
|
|
+ SDL_GetDisplayForRect
|
|
(...)
|
|
@ depends on rule_init_noparachute @
|
|
expression e;
|
|
@@
|
|
- e | 0
|
|
+ e
|
|
@@
|
|
@@
|
|
- SDL_FIRSTEVENT
|
|
+ SDL_EVENT_FIRST
|
|
@@
|
|
@@
|
|
- SDL_QUIT
|
|
+ SDL_EVENT_QUIT
|
|
@@
|
|
@@
|
|
- SDL_APP_TERMINATING
|
|
+ SDL_EVENT_TERMINATING
|
|
@@
|
|
@@
|
|
- SDL_APP_LOWMEMORY
|
|
+ SDL_EVENT_LOW_MEMORY
|
|
@@
|
|
@@
|
|
- SDL_APP_WILLENTERBACKGROUND
|
|
+ SDL_EVENT_WILL_ENTER_BACKGROUND
|
|
@@
|
|
@@
|
|
- SDL_APP_DIDENTERBACKGROUND
|
|
+ SDL_EVENT_DID_ENTER_BACKGROUND
|
|
@@
|
|
@@
|
|
- SDL_APP_WILLENTERFOREGROUND
|
|
+ SDL_EVENT_WILL_ENTER_FOREGROUND
|
|
@@
|
|
@@
|
|
- SDL_APP_DIDENTERFOREGROUND
|
|
+ SDL_EVENT_DID_ENTER_FOREGROUND
|
|
@@
|
|
@@
|
|
- SDL_LOCALECHANGED
|
|
+ SDL_EVENT_LOCALE_CHANGED
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_ORIENTATION
|
|
+ SDL_EVENT_DISPLAY_ORIENTATION
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_CONNECTED
|
|
+ SDL_EVENT_DISPLAY_CONNECTED
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_DISCONNECTED
|
|
+ SDL_EVENT_DISPLAY_DISCONNECTED
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_MOVED
|
|
+ SDL_EVENT_DISPLAY_MOVED
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_FIRST
|
|
+ SDL_EVENT_DISPLAY_FIRST
|
|
@@
|
|
@@
|
|
- SDL_DISPLAYEVENT_LAST
|
|
+ SDL_EVENT_DISPLAY_LAST
|
|
@@
|
|
@@
|
|
- SDL_SYSWMEVENT
|
|
+ SDL_EVENT_SYSWM
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_SHOWN
|
|
+ SDL_EVENT_WINDOW_SHOWN
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_HIDDEN
|
|
+ SDL_EVENT_WINDOW_HIDDEN
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_EXPOSED
|
|
+ SDL_EVENT_WINDOW_EXPOSED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_MOVED
|
|
+ SDL_EVENT_WINDOW_MOVED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_RESIZED
|
|
+ SDL_EVENT_WINDOW_RESIZED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_SIZE_CHANGED
|
|
+ SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_MINIMIZED
|
|
+ SDL_EVENT_WINDOW_MINIMIZED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_MAXIMIZED
|
|
+ SDL_EVENT_WINDOW_MAXIMIZED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_RESTORED
|
|
+ SDL_EVENT_WINDOW_RESTORED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_ENTER
|
|
+ SDL_EVENT_WINDOW_MOUSE_ENTER
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_LEAVE
|
|
+ SDL_EVENT_WINDOW_MOUSE_LEAVE
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_FOCUS_GAINED
|
|
+ SDL_EVENT_WINDOW_FOCUS_GAINED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_FOCUS_LOST
|
|
+ SDL_EVENT_WINDOW_FOCUS_LOST
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_CLOSE
|
|
+ SDL_EVENT_WINDOW_CLOSE_REQUESTED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_TAKE_FOCUS
|
|
+ SDL_EVENT_WINDOW_TAKE_FOCUS
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_HIT_TEST
|
|
+ SDL_EVENT_WINDOW_HIT_TEST
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_ICCPROF_CHANGED
|
|
+ SDL_EVENT_WINDOW_ICCPROF_CHANGED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_DISPLAY_CHANGED
|
|
+ SDL_EVENT_WINDOW_DISPLAY_CHANGED
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_FIRST
|
|
+ SDL_EVENT_WINDOW_FIRST
|
|
@@
|
|
@@
|
|
- SDL_WINDOWEVENT_LAST
|
|
+ SDL_EVENT_WINDOW_LAST
|
|
@@
|
|
@@
|
|
- SDL_KEYDOWN
|
|
+ SDL_EVENT_KEY_DOWN
|
|
@@
|
|
@@
|
|
- SDL_KEYUP
|
|
+ SDL_EVENT_KEY_UP
|
|
@@
|
|
@@
|
|
- SDL_TEXTEDITING
|
|
+ SDL_EVENT_TEXT_EDITING
|
|
@@
|
|
@@
|
|
- SDL_TEXTINPUT
|
|
+ SDL_EVENT_TEXT_INPUT
|
|
@@
|
|
@@
|
|
- SDL_KEYMAPCHANGED
|
|
+ SDL_EVENT_KEYMAP_CHANGED
|
|
@@
|
|
@@
|
|
- SDL_TEXTEDITING_EXT
|
|
+ SDL_EVENT_TEXT_EDITING_EXT
|
|
@@
|
|
@@
|
|
- SDL_MOUSEMOTION
|
|
+ SDL_EVENT_MOUSE_MOTION
|
|
@@
|
|
@@
|
|
- SDL_MOUSEBUTTONDOWN
|
|
+ SDL_EVENT_MOUSE_BUTTON_DOWN
|
|
@@
|
|
@@
|
|
- SDL_MOUSEBUTTONUP
|
|
+ SDL_EVENT_MOUSE_BUTTON_UP
|
|
@@
|
|
@@
|
|
- SDL_MOUSEWHEEL
|
|
+ SDL_EVENT_MOUSE_WHEEL
|
|
@@
|
|
@@
|
|
- SDL_JOYAXISMOTION
|
|
+ SDL_EVENT_JOYSTICK_AXIS_MOTION
|
|
@@
|
|
@@
|
|
- SDL_JOYHATMOTION
|
|
+ SDL_EVENT_JOYSTICK_HAT_MOTION
|
|
@@
|
|
@@
|
|
- SDL_JOYBUTTONDOWN
|
|
+ SDL_EVENT_JOYSTICK_BUTTON_DOWN
|
|
@@
|
|
@@
|
|
- SDL_JOYBUTTONUP
|
|
+ SDL_EVENT_JOYSTICK_BUTTON_UP
|
|
@@
|
|
@@
|
|
- SDL_JOYDEVICEADDED
|
|
+ SDL_EVENT_JOYSTICK_ADDED
|
|
@@
|
|
@@
|
|
- SDL_JOYDEVICEREMOVED
|
|
+ SDL_EVENT_JOYSTICK_REMOVED
|
|
@@
|
|
@@
|
|
- SDL_JOYBATTERYUPDATED
|
|
+ SDL_EVENT_JOYSTICK_BATTERY_UPDATED
|
|
@@
|
|
@@
|
|
- SDL_FINGERDOWN
|
|
+ SDL_EVENT_FINGER_DOWN
|
|
@@
|
|
@@
|
|
- SDL_FINGERUP
|
|
+ SDL_EVENT_FINGER_UP
|
|
@@
|
|
@@
|
|
- SDL_FINGERMOTION
|
|
+ SDL_EVENT_FINGER_MOTION
|
|
@@
|
|
@@
|
|
- SDL_CLIPBOARDUPDATE
|
|
+ SDL_EVENT_CLIPBOARD_UPDATE
|
|
@@
|
|
@@
|
|
- SDL_DROPFILE
|
|
+ SDL_EVENT_DROP_FILE
|
|
@@
|
|
@@
|
|
- SDL_DROPTEXT
|
|
+ SDL_EVENT_DROP_TEXT
|
|
@@
|
|
@@
|
|
- SDL_DROPBEGIN
|
|
+ SDL_EVENT_DROP_BEGIN
|
|
@@
|
|
@@
|
|
- SDL_DROPCOMPLETE
|
|
+ SDL_EVENT_DROP_COMPLETE
|
|
@@
|
|
@@
|
|
- SDL_AUDIODEVICEADDED
|
|
+ SDL_EVENT_AUDIO_DEVICE_ADDED
|
|
@@
|
|
@@
|
|
- SDL_AUDIODEVICEREMOVED
|
|
+ SDL_EVENT_AUDIO_DEVICE_REMOVED
|
|
@@
|
|
@@
|
|
- SDL_SENSORUPDATE
|
|
+ SDL_EVENT_SENSOR_UPDATE
|
|
@@
|
|
@@
|
|
- SDL_RENDER_TARGETS_RESET
|
|
+ SDL_EVENT_RENDER_TARGETS_RESET
|
|
@@
|
|
@@
|
|
- SDL_RENDER_DEVICE_RESET
|
|
+ SDL_EVENT_RENDER_DEVICE_RESET
|
|
@@
|
|
@@
|
|
- SDL_POLLSENTINEL
|
|
+ SDL_EVENT_POLL_SENTINEL
|
|
@@
|
|
@@
|
|
- SDL_USEREVENT
|
|
+ SDL_EVENT_USER
|
|
@@
|
|
@@
|
|
- SDL_LASTEVENT
|
|
+ SDL_EVENT_LAST
|
|
@@
|
|
@@
|
|
- SDL_WINDOW_INPUT_GRABBED
|
|
+ SDL_WINDOW_MOUSE_GRABBED
|
|
@@
|
|
@@
|
|
- SDL_GetWindowDisplayIndex
|
|
+ SDL_GetDisplayForWindow
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SetWindowDisplayMode
|
|
+ SDL_SetWindowFullscreenMode
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetWindowDisplayMode
|
|
+ SDL_GetWindowFullscreenMode
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetClosestDisplayMode
|
|
+ SDL_GetClosestFullscreenDisplayMode
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetRendererOutputSize
|
|
+ SDL_GetCurrentRenderOutputSize
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderWindowToLogical
|
|
+ SDL_RenderCoordinatesFromWindow
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderLogicalToWindow
|
|
+ SDL_RenderCoordinatesToWindow
|
|
(...)
|
|
@@
|
|
symbol SDL_ScaleModeNearest;
|
|
@@
|
|
- SDL_ScaleModeNearest
|
|
+ SDL_SCALEMODE_NEAREST
|
|
@@
|
|
symbol SDL_ScaleModeLinear;
|
|
@@
|
|
- SDL_ScaleModeLinear
|
|
+ SDL_SCALEMODE_LINEAR
|
|
@@
|
|
symbol SDL_ScaleModeBest;
|
|
@@
|
|
- SDL_ScaleModeBest
|
|
+ SDL_SCALEMODE_BEST
|
|
@@
|
|
@@
|
|
- SDL_RenderCopy
|
|
+ SDL_RenderTexture
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderCopyEx
|
|
+ SDL_RenderTextureRotated
|
|
(...)
|
|
@@
|
|
SDL_Renderer *renderer;
|
|
constant c1;
|
|
constant c2;
|
|
constant c3;
|
|
constant c4;
|
|
expression e1;
|
|
expression e2;
|
|
expression e3;
|
|
expression e4;
|
|
@@
|
|
- SDL_RenderDrawLine(renderer,
|
|
+ SDL_RenderLine(renderer,
|
|
(
|
|
c1
|
|
|
|
|
- e1
|
|
+ (float)e1
|
|
)
|
|
,
|
|
(
|
|
c2
|
|
|
|
|
- e2
|
|
+ (float)e2
|
|
)
|
|
,
|
|
(
|
|
c3
|
|
|
|
|
- e3
|
|
+ (float)e3
|
|
)
|
|
,
|
|
(
|
|
c4
|
|
|
|
|
- e4
|
|
+ (float)e4
|
|
)
|
|
)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawLines
|
|
+ SDL_RenderLines
|
|
(...)
|
|
@@
|
|
SDL_Renderer *renderer;
|
|
constant c1;
|
|
constant c2;
|
|
expression e1;
|
|
expression e2;
|
|
@@
|
|
- SDL_RenderDrawPoint(renderer,
|
|
+ SDL_RenderPoint(renderer,
|
|
(
|
|
c1
|
|
|
|
|
- e1
|
|
+ (float)e1
|
|
)
|
|
,
|
|
(
|
|
c2
|
|
|
|
|
- e2
|
|
+ (float)e2
|
|
)
|
|
)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawPoints
|
|
+ SDL_RenderPoints
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawRect
|
|
+ SDL_RenderRect
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_RenderDrawRects
|
|
+ SDL_RenderRects
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GL_GetDrawableSize
|
|
+ SDL_GetWindowSizeInPixels
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_Metal_GetDrawableSize
|
|
+ SDL_GetWindowSizeInPixels
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_Vulkan_GetDrawableSize
|
|
+ SDL_GetWindowSizeInPixels
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_IsScreenSaverEnabled
|
|
+ SDL_ScreenSaverEnabled
|
|
(...)
|
|
@@
|
|
SDL_Event e1;
|
|
@@
|
|
- e1.caxis
|
|
+ e1.gaxis
|
|
@@
|
|
SDL_Event e1;
|
|
@@
|
|
- e1.cbutton
|
|
+ e1.gbutton
|
|
@@
|
|
SDL_Event e1;
|
|
@@
|
|
- e1.cdevice
|
|
+ e1.gdevice
|
|
@@
|
|
SDL_Event e1;
|
|
@@
|
|
- e1.ctouchpad
|
|
+ e1.gtouchpad
|
|
@@
|
|
SDL_Event e1;
|
|
@@
|
|
- e1.csensor
|
|
+ e1.gsensor
|
|
@@
|
|
SDL_Event *e1;
|
|
@@
|
|
- e1->caxis
|
|
+ e1->gaxis
|
|
@@
|
|
SDL_Event *e1;
|
|
@@
|
|
- e1->cbutton
|
|
+ e1->gbutton
|
|
@@
|
|
SDL_Event *e1;
|
|
@@
|
|
- e1->cdevice
|
|
+ e1->gdevice
|
|
@@
|
|
SDL_Event *e1;
|
|
@@
|
|
- e1->ctouchpad
|
|
+ e1->gtouchpad
|
|
@@
|
|
SDL_Event *e1;
|
|
@@
|
|
- e1->csensor
|
|
+ e1->gsensor
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
@@
|
|
- SDL_CreateWindow(e1, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, e2, e3, e4)
|
|
+ SDL_CreateWindow(e1, e2, e3, e4)
|
|
@@
|
|
expression e1, e2, e3, e4, e5, e6;
|
|
@@
|
|
- SDL_CreateWindow(e1, e2, e3, e4, e5, e6)
|
|
+ SDL_CreateWindowWithPosition(e1, e2, e3, e4, e5, e6)
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
constant c1, c2;
|
|
@@
|
|
- SDL_CreateShapedWindow(e1, c1, c2, e2, e3, e4)
|
|
+ SDL_CreateShapedWindow(e1, e2, e3, e4)
|
|
@@
|
|
typedef SDL_atomic_t, SDL_AtomicInt;
|
|
@@
|
|
- SDL_atomic_t
|
|
+ SDL_AtomicInt
|
|
@@
|
|
@@
|
|
- SDL_SemWait
|
|
+ SDL_WaitSemaphore
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SemTryWait
|
|
+ SDL_TryWaitSemaphore
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SemWaitTimeout
|
|
+ SDL_WaitSemaphoreTimeout
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SemPost
|
|
+ SDL_PostSemaphore
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_SemValue
|
|
+ SDL_GetSemaphoreValue
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CreateCond
|
|
+ SDL_CreateCondition
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_DestroyCond
|
|
+ SDL_DestroyCondition
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CondSignal
|
|
+ SDL_SignalCondition
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CondBroadcast
|
|
+ SDL_BroadcastCondition
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CondWait
|
|
+ SDL_WaitCondition
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CondWaitTimeout
|
|
+ SDL_WaitConditionTimeout
|
|
(...)
|
|
@@
|
|
typedef SDL_mutex, SDL_Mutex;
|
|
@@
|
|
- SDL_mutex
|
|
+ SDL_Mutex
|
|
@@
|
|
typedef SDL_sem, SDL_Semaphore;
|
|
@@
|
|
- SDL_sem
|
|
+ SDL_Semaphore
|
|
@@
|
|
typedef SDL_cond, SDL_Condition;
|
|
@@
|
|
- SDL_cond
|
|
+ SDL_Condition
|
|
@@
|
|
@@
|
|
- AUDIO_F32
|
|
+ SDL_AUDIO_F32LE
|
|
@@
|
|
@@
|
|
- AUDIO_F32LSB
|
|
+ SDL_AUDIO_F32LE
|
|
@@
|
|
@@
|
|
- AUDIO_F32MSB
|
|
+ SDL_AUDIO_F32BE
|
|
@@
|
|
@@
|
|
- AUDIO_F32SYS
|
|
+ SDL_AUDIO_F32
|
|
@@
|
|
@@
|
|
- AUDIO_S16
|
|
+ SDL_AUDIO_S16LE
|
|
@@
|
|
@@
|
|
- AUDIO_S16LSB
|
|
+ SDL_AUDIO_S16LE
|
|
@@
|
|
@@
|
|
- AUDIO_S16MSB
|
|
+ SDL_AUDIO_S16BE
|
|
@@
|
|
@@
|
|
- AUDIO_S16SYS
|
|
+ SDL_AUDIO_S16
|
|
@@
|
|
@@
|
|
- AUDIO_S32
|
|
+ SDL_AUDIO_S32LE
|
|
@@
|
|
@@
|
|
- AUDIO_S32LSB
|
|
+ SDL_AUDIO_S32LE
|
|
@@
|
|
@@
|
|
- AUDIO_S32MSB
|
|
+ SDL_AUDIO_S32BE
|
|
@@
|
|
@@
|
|
- AUDIO_S32SYS
|
|
+ SDL_AUDIO_S32
|
|
@@
|
|
@@
|
|
- AUDIO_S8
|
|
+ SDL_AUDIO_S8
|
|
@@
|
|
@@
|
|
- AUDIO_U8
|
|
+ SDL_AUDIO_U8
|
|
@@
|
|
@@
|
|
- SDL_WINDOW_ALLOW_HIGHDPI
|
|
+ SDL_WINDOW_HIGH_PIXEL_DENSITY
|
|
@@
|
|
@@
|
|
- SDL_TLSCreate
|
|
+ SDL_CreateTLS
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_TLSGet
|
|
+ SDL_GetTLS
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_TLSSet
|
|
+ SDL_SetTLS
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_TLSCleanup
|
|
+ SDL_CleanupTLS
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_GetDisplayOrientation
|
|
+ SDL_GetDisplayCurrentOrientation
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WINDOW_SKIP_TASKBAR
|
|
+ SDL_WINDOW_UTILITY
|
|
@@
|
|
@@
|
|
- SDL_PIXELFORMAT_RGB888
|
|
+ SDL_PIXELFORMAT_XRGB8888
|
|
@@
|
|
@@
|
|
- SDL_PIXELFORMAT_BGR888
|
|
+ SDL_PIXELFORMAT_XBGR8888
|
|
@@
|
|
@@
|
|
- SDL_strtokr
|
|
+ SDL_strtok_r
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadLE16
|
|
+ SDL_ReadU16LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadLE32
|
|
+ SDL_ReadU32LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadBE32
|
|
+ SDL_ReadU32BE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadBE16
|
|
+ SDL_ReadU16BE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadLE64
|
|
+ SDL_ReadU64LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_ReadBE64
|
|
+ SDL_ReadU64BE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteLE16
|
|
+ SDL_WriteU16LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteBE16
|
|
+ SDL_WriteU16BE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteLE32
|
|
+ SDL_WriteU32LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteBE32
|
|
+ SDL_WriteU32BE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteLE64
|
|
+ SDL_WriteU64LE
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_WriteBE64
|
|
+ SDL_WriteU64BE
|
|
(...)
|
|
@@
|
|
expression e, n;
|
|
@@
|
|
- SDL_GetWindowData(e, n)
|
|
+ SDL_GetProperty(SDL_GetWindowProperties(e), n)
|
|
@@
|
|
expression e, n, v;
|
|
@@
|
|
- SDL_SetWindowData(e, n, v)
|
|
+ SDL_SetProperty(SDL_GetWindowProperties(e), n, v, NULL, NULL)
|
|
@@
|
|
expression w, i, s;
|
|
@@
|
|
- SDL_Vulkan_CreateSurface(w, i, s)
|
|
+ SDL_Vulkan_CreateSurface(w, i, NULL, s)
|
|
@@
|
|
@@
|
|
- SDL_RenderFlush
|
|
+ SDL_FlushRenderer
|
|
(...)
|
|
@@
|
|
@@
|
|
- SDL_CONTROLLERSTEAMHANDLEUPDATED
|
|
+ SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED
|
|
@@
|
|
@@
|
|
- SDL_GameControllerGetSteamHandle
|
|
+ SDL_GetGamepadSteamHandle
|
|
(...)
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
@@
|
|
- SDL_SoftStretch(e1, e2, e3, e4)
|
|
+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_NEAREST)
|
|
@@
|
|
expression e1, e2, e3, e4;
|
|
@@
|
|
- SDL_SoftStretchLinear(e1, e2, e3, e4)
|
|
+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_LINEAR)
|