SDL/include/build_config
Sam Lantinga 63724c113b Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
..
SDL_build_config.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config.h.cmake SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) 2022-12-26 08:50:51 -08:00
SDL_build_config_android.h Removed the OpenGL ES 1.0 2D render implementation 2022-11-30 13:39:37 -08:00
SDL_build_config_emscripten.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_ios.h Removed the OpenGL ES 1.0 2D render implementation 2022-11-30 13:39:37 -08:00
SDL_build_config_macos.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_minimal.h More cleanup for #6619 2022-12-01 12:53:11 -08:00
SDL_build_config_ngage.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_windows.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_build_config_wingdk.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_build_config_winrt.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_xbox.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_revision.h.cmake cmake: avoid copy of headers by moving generated headers to include/build_config (thanks @madebr!) 2022-11-26 15:37:08 -08:00