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Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
VisualC vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
VisualC-WinRT WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts 2017-02-25 21:23:12 -05:00
Xcode vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
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acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
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cmake vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
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.hgignore wayland: Build own version of core protocol 2016-06-23 18:39:05 +08:00
Android.mk Fixed bug 2839 - No way to create pre-built libraries for Android 2017-08-13 17:59:59 -07:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
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Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
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Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
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configure vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
configure.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
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README.txt

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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)