SDL/src/video
Sam Lantinga fed0149172 Switched wayland messageboxes to use the new process API 2024-09-14 10:29:02 -07:00
..
android Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
cocoa Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
directx Renamed Gpu to GPU 2024-08-29 17:33:52 -07:00
dummy Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
emscripten Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
gdk Fix additional calloc-transposed-args warnings 2024-09-08 19:28:11 -07:00
haiku Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
khronos Updated to the latest version of the Vulkan SDK 2024-04-15 16:05:32 -07:00
kmsdrm Make newer DRM and GBM functions optional 2024-09-02 10:37:50 -07:00
n3ds Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
ngage Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
offscreen offscreen: Fix bogus surface pointer assignment 2024-08-28 21:31:24 -04:00
ps2 Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
psp Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
qnx Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
raspberry Fixed building on Raspberry Pi 2024-09-06 08:54:05 -07:00
riscos Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
uikit Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
vita Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
vivante Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
wayland Switched wayland messageboxes to use the new process API 2024-09-14 10:29:02 -07:00
windows Disable GameInput mouse and keyboard support 2024-09-10 15:29:52 -07:00
x11 Added thread-safe environment functions 2024-09-13 22:14:54 -07:00
yuv2rgb Additional colorspace clarification 2024-03-05 16:47:36 -08:00
SDL_RLEaccel.c Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() 2024-09-02 17:17:48 -07:00
SDL_RLEaccel_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_blit.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_blit.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_blit_0.c Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_1.c Fixed warning C6385: Reading invalid data from 'one_blitkey'. 2024-08-28 10:40:14 -07:00
SDL_blit_A.c Fixed warning C4310: cast truncates constant value 2024-08-29 19:31:23 -07:00
SDL_blit_N.c Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_auto.c Additional cleanup exposed by building with a C++ compiler 2024-08-27 10:31:46 -07:00
SDL_blit_auto.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_copy.c Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_blit_copy.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_slow.c Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_slow.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_bmp.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_clipboard.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_clipboard_c.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_egl.c Added thread-safe environment functions 2024-09-13 22:14:54 -07:00
SDL_egl_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_fillrect.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_pixels.c Use stdbool internally in SDL 2024-08-29 18:54:05 -07:00
SDL_pixels_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_rect.c Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_rect_c.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_rect_impl.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_stretch.c winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
SDL_surface.c Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() 2024-09-02 17:17:48 -07:00
SDL_surface_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_sysvideo.h winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
SDL_video.c windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 2024-09-06 13:28:39 -04:00
SDL_video_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_video_unsupported.c windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 2024-09-06 13:28:39 -04:00
SDL_vulkan_internal.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_vulkan_utils.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_yuv.c Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() 2024-09-02 17:17:48 -07:00
SDL_yuv_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
sdlgenblit.pl Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00