mirror of https://github.com/libsdl-org/SDL
19 lines
1.3 KiB
Plaintext
19 lines
1.3 KiB
Plaintext
|
|
This is a list of major changes in SDL's version history.
|
|
|
|
---------------------------------------------------------------------------
|
|
3.2.0:
|
|
---------------------------------------------------------------------------
|
|
|
|
General:
|
|
* SDL headers should now be included as `#include <SDL3/SDL.h>`
|
|
* Many functions and symbols have changed since SDL 2.0, see the [migration guide](docs/README-migration.md) for details
|
|
* The preprocessor symbol __MACOSX__ has been renamed __MACOS__
|
|
* The preprocessor symbol __IPHONEOS__ has been renamed __IOS__
|
|
* SDL_stdinc.h no longer includes stdio.h, stdlib.h, etc., it only provides the SDL C runtime functionality
|
|
* Added SDL_CreateSurface() and SDL_CreateSurfaceFrom() which replace SDL_CreateRGBSurface*(), and can also be used to create YUV surfaces
|
|
* SDL_GetTicks() now returns a 64-bit value and the tick values should be directly compared instead of using the SDL_TICKS_PASSED macro
|
|
* Added SDL_GetTicksNS() to return the number of nanoseconds since the SDL library initialized
|
|
* Added SDL_DelayNS() to specify a delay in nanoseconds, to the highest precision the system will support
|
|
* The timestamp member of the SDL_Event structure is now in nanoseconds, filled in with the time the event was generated, or the time it was queued if that's not available
|