..
android
android+test: testcamera needs CAMERA permissions
2024-05-16 16:43:53 +02:00
emscripten
Disable cache in python http server
2023-08-14 03:50:06 +02:00
n3ds
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
uwp
cmake: build tests for UWP
2023-08-12 17:37:52 +02:00
win32
sdlprocdump: remove dead code
2024-07-12 18:38:03 +02:00
CMakeLists.txt
android: add script in Android archive to create a SDK
2024-08-01 05:07:08 +02:00
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
README
rwops: Changed filenames that reference "rwops" to "iostream".
2024-03-14 23:30:59 -04:00
audiofile.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
checkkeys.c
Fixed some issues found with static analysis
2024-07-27 09:07:42 -07:00
gamepad_axis.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.h
Reduced the size of the gamepad front and back images
2023-07-11 10:20:08 -07:00
gamepad_battery.bmp
Separate joystick power state into battery status and percentage
2024-04-01 13:59:00 -07:00
gamepad_battery.h
Fixed crashes when a window has NULL driverdata
2024-04-15 10:15:10 -07:00
gamepad_battery_unknown.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_unknown.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_background.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_background.h
Added button background
2023-07-11 10:26:22 -07:00
gamepad_button_small.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_small.h
Added joystick and gamepad element display in testgamepad
2023-07-10 17:06:42 -07:00
gamepad_face_abxy.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_abxy.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_touchpad.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_touchpad.h
Added touchpad visualization for testgamepad
2023-07-10 11:36:32 -07:00
gamepadutils.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
gamepadutils.h
Use floating point values for viewport, clip rectangle, and texture sizes
2024-06-12 10:18:39 -07:00
glass.bmp
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
glass.h
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
icon.h
testspriteminimal: make standalone by embedding icon.bmp
2023-09-19 17:58:25 +02:00
logaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
loopwave.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
main.cpp
Make WinRT's SDL_main header-only
2022-12-15 08:01:01 -08:00
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
physaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
pretest.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
relative_mode.markdown
SDL_CreateWindow() has been simplified and no longer takes a window position.
2023-03-06 09:50:12 -08:00
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
soundboard.bmp
testaudio: Fixed soundboard icon, which had a colorkey issue.
2023-08-03 21:35:38 -04:00
soundboard_levels.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
speaker.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
template.test.in
test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests
2023-04-12 15:04:11 +00:00
testatomic.c
Renamed SDL_PostSemaphore() to SDL_SignalSemphore()
2024-07-24 13:37:40 -07:00
testaudio-art.txt
test: Added testaudio
2023-08-02 15:02:32 -04:00
testaudio.c
testaudio: fixed memory leak in SetTitleBar()
2024-07-27 09:16:29 -07:00
testaudiohotplug.c
Removed SDL_Keysym
2024-06-21 22:06:08 -07:00
testaudioinfo.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testaudiorecording.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testaudiostreamdynamicresample.c
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
2024-07-17 14:09:11 -07:00
testautomation.c
Add the blit automation tests
2024-07-08 10:58:48 -07:00
testautomation_audio.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_blit.c
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00
testautomation_clipboard.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_events.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_guid.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_hints.c
Don't check SDL_RENDER_DRIVER in automated tests
2024-07-31 19:10:13 -07:00
testautomation_images.c
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_images.h
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_intrinsics.c
cmake: build tests against installed SDL prefix
2024-03-23 21:41:20 +01:00
testautomation_iostream.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testautomation_joystick.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_keyboard.c
Renamed SDLK_a-z to SDLK_A-Z
2024-07-01 13:56:49 -07:00
testautomation_log.c
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
2024-07-17 14:09:11 -07:00
testautomation_main.c
docs: Remove Doxygen `\brief` tags.
2023-11-06 10:26:06 -05:00
testautomation_math.c
Build with -Wfloat-conversion + fix all warnings
2024-06-03 21:33:29 +00:00
testautomation_mouse.c
mouse: Move mouse button state from a Uint32 to a formal typedef.
2024-05-26 13:23:21 -04:00
testautomation_pen.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testautomation_pixels.c
Assign numeric values to pixel format enums
2024-07-14 11:02:56 -07:00
testautomation_platform.c
Removed the SDL_Version structure, moved SDL version to SDL.h
2024-05-15 10:43:31 -07:00
testautomation_properties.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testautomation_rect.c
Prevent potential overflow in rectangle functions
2024-07-21 13:04:11 -07:00
testautomation_render.c
Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!)
2024-07-31 22:36:39 -07:00
testautomation_sdltest.c
docs: Remove Doxygen `\brief` tags.
2023-11-06 10:26:06 -05:00
testautomation_stdlib.c
Added SDL_unsetenv()
2024-07-27 09:10:08 -07:00
testautomation_subsystems.c
tests: testcases accept a void pointer argument
2024-05-31 19:18:24 +02:00
testautomation_suites.h
Add testautomation suite for alpha blending
2024-07-08 10:53:46 -07:00
testautomation_surface.c
Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!)
2024-07-31 22:36:39 -07:00
testautomation_time.c
time: Use a function instead of properties to retrieve the system date and time locale info
2024-05-08 15:35:04 -04:00
testautomation_timer.c
Added the timerID to the SDL timer callback
2024-05-27 07:57:33 -07:00
testautomation_video.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testbounds.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testcamera.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testcolorspace.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testcontroller.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testcustomcursor.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testdialog.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testdisplayinfo.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testdraw.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testdrawchessboard.c
Removed SDL_Keysym
2024-06-21 22:06:08 -07:00
testdropfile.c
main: Make the main callback return value symbols smaller (thanks, @Lzard!).
2024-05-27 16:03:45 -04:00
testerror.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testevdev.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testffmpeg.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testffmpeg_vulkan.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testffmpeg_vulkan.h
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
2024-03-22 11:05:13 -07:00
testfile.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testfilesystem.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testgeometry.c
Removed SDL_Keysym
2024-06-21 22:06:08 -07:00
testgl.c
video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
2024-07-10 15:54:08 -04:00
testgles.c
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
2024-07-17 14:09:11 -07:00
testgles2.c
testgles2: fix leaks
2024-07-27 13:06:54 +02:00
testgles2_sdf.c
video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
2024-07-10 15:54:08 -04:00
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testhaptic.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testhittesting.c
Renamed SDLK_a-z to SDLK_A-Z
2024-07-01 13:56:49 -07:00
testhotplug.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testiconv.c
testiconv: Remove half-baked SDL_StepUTF8 testing code.
2024-06-27 17:36:09 -04:00
testime.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testintersections.c
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
2024-07-15 14:12:33 -07:00
testkeys.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testloadso.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testlocale.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testlock.c
Added the timerID to the SDL timer callback
2024-05-27 07:57:33 -07:00
testmanymouse.c
Added SDL_CreateSurfacePalette()
2024-07-13 14:31:28 -07:00
testmessage.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testmodal.c
Renamed SDLK_a-z to SDLK_A-Z
2024-07-01 13:56:49 -07:00
testmouse.c
Renamed SDLK_a-z to SDLK_A-Z
2024-07-01 13:56:49 -07:00
testmultiaudio.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testnative.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testnative.h
testnative: include SDL_build_config.h instead of SDL_internal.h
2024-06-20 15:40:32 +02:00
testnativecocoa.m
fixed typo in prev. patch.
2023-07-28 07:35:04 +03:00
testnativew32.c
Make testnative (on win32) UNICODE compatible
2024-06-20 15:40:32 +02:00
testnativewayland.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testnativex11.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testoffscreen.c
test: use SDL_HINT_(AUDIO,VIDEO)_DRIVER macro
2024-07-11 23:37:11 +02:00
testoverlay.c
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00
testpen.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testplatform.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testpopup.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testpower.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testqsort.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testrelative.c
mouse: Make pointer warp emulation via relative mode available to all platforms
2024-07-25 19:57:39 -04:00
testrendercopyex.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testrendertarget.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testresample.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testrumble.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testrwlock.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testscale.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testsem.c
Renamed SDL_PostSemaphore() to SDL_SignalSemphore()
2024-07-24 13:37:40 -07:00
testsensor.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testshader.c
Reverted 3d2e5a0b66
2024-07-17 10:27:37 -07:00
testshape.c
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00
testsprite.c
Added SDL_GetRenderSafeArea()
2024-07-24 17:40:41 -07:00
testspriteminimal.c
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00
testspritesurface.c
Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data
2024-07-16 21:32:17 -07:00
teststreaming.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testsurround.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testthread.c
Fixed memory leak in testthread
2024-07-28 08:05:31 -07:00
testtime.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testtimer.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testurl.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testutils.c
testutils: use SDL_asprintf() to simplify path composition
2024-07-27 08:41:06 -07:00
testutils.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testver.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testviewport.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testvulkan.c
Fixed testvulkan on macOS (thanks @proton991!)
2024-07-23 08:17:22 -07:00
testwaylandcustom.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testwm.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
testyuv.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testyuv_cvt.c
testyuv: added validation of P010 YUV format
2024-03-01 20:26:52 -08:00
testyuv_cvt.h
testyuv: added validation of P010 YUV format
2024-03-01 20:26:52 -08:00
torturethread.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
trashcan.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
unifont-15.1.05-license.txt
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
unifont-15.1.05.hex
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00