Yasushi SHOJI
98499d6818
.editorconfig: Remove excess apostrophe at *.cocci
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Remove the excess apostrophe (') introduced by commit
c4b471bd13
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Some editors complain about it.
Signed-off-by: Yasushi SHOJI <yashi@spacecubics.com>
2024-06-16 09:18:17 -07:00
Sam Lantinga
182a28b343
Fixed documentation typo
2024-06-16 08:01:16 -07:00
SDL Wiki Bot
4e5ed569c3
Sync SDL3 wiki -> header
2024-06-16 14:42:00 +00:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Sam Lantinga
9cb4bb92f6
Fixed parsing SDL_ANALYZER_NORETURN
2024-06-16 07:08:19 -07:00
Sam Lantinga
cf2d8dac30
Reordered conditional for clarity
2024-06-16 06:25:41 -07:00
SDL Wiki Bot
65f0691866
Sync SDL3 wiki -> header
2024-06-16 13:21:56 +00:00
expikr
ee559d51be
Add SDL_MOUSE_RELATIVE_CURSOR_VISIBLE ( #7947 )
2024-06-16 06:21:29 -07:00
Ryan C. Gordon
17af09f3a9
coreaudio: simplify memory leak fix.
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I _did_ appreciate the explanation, but it doesn't have to live in the
source code; also we can just release `devuid` and then check for error with
the usual macro, since SDL is done with it either way at this point.
2024-06-15 11:42:44 -04:00
Ryan C. Gordon
7c2329cd78
wikiheaders: Fix C typedef parsing.
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Before, it was treating `typedef struct x x;` as a struct typedef instead of
a datatype typedef. Worse, it was treating `typedef struct x *x` the same!
This might require us to manually clean out some incorrect CategoryAPIStruct
tags that have accumulated in various pages.
2024-06-15 11:31:17 -04:00
Sam Lantinga
51f90f308b
Fixed spacing
2024-06-15 08:10:48 -07:00
obeecodes
3b5dce10c4
Addressed memory leak in SDL_coreaudio.m
2024-06-15 08:05:47 -07:00
Sam Lantinga
e388e377aa
audio: Refer to audio devices to "playback" and "recording"
2024-06-15 08:00:33 -07:00
Anonymous Maarten
a64960cfc0
SDL_GLContext is not a void* pointer anymore
2024-06-15 14:44:09 +02:00
SDL Wiki Bot
63138c79af
Sync SDL3 wiki -> header
2024-06-15 05:09:09 +00:00
Ryan C. Gordon
b83ab7eb12
audio: Remove const from an SDL_bool parameter in SDL_AddAudioDevice.
2024-06-15 01:08:12 -04:00
Ryan C. Gordon
38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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Fixes #9619 .
2024-06-15 01:08:12 -04:00
Anonymous Maarten
031dc0743f
Use an opaque struct typedef for SDL_GLContext
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Using a struct typedef instead of a void pointer results in extra C typechecks
2024-06-15 01:43:22 +02:00
Frank Praznik
41532e84cb
wayland: Prevent a possible crash when determining the display for a minimized window
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A minimized window may not be associated with any displays, so check that the output array is valid and that there is at least one associated display before dereferencing.
Fixes a crash when attempting to unset fullscreen on a minimized window.
2024-06-14 12:25:13 -04:00
Emmanuele Bassi
a98774e62c
Check the Xft/DPI XSETTINGS
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Similar to Xrm's "Xft.dpi" key, but stores in 1024th increments.
2024-06-14 08:54:17 -07:00
Emmanuele Bassi
e049098733
Query XSETTINGS for the content scale factor
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For GTK-based systems using XSETTINGS it's much more likely to be
available, rather than the "GDK_SCALE" environment variable, which is a
debugging tool according to the GTK documentation.
2024-06-14 08:54:17 -07:00
Emmanuele Bassi
61dafb3b2f
Add XSETTINGS support to x11 driver
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Import the XSettingsClient implementation to handle the settings
selection.
Currently, we only care about the Gdk/WindowScalingFactor value used by
the windowing system to notify us of display-wide changes in the scaling
factor.
2024-06-14 08:54:17 -07:00
Ozkan Sezer
d6da494c1c
un-revert commit 65d911a:
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SDL3 isn't using `long long` casts, so there are no issues there
SDL2 needs handling it right..
2024-06-14 18:37:50 +03:00
Ozkan Sezer
e25a7e88ce
revert commit 65d911a
as it broke linux..
2024-06-14 14:56:24 +03:00
Ozkan Sezer
65d911aff0
SDL_events.c: override of SDL_PRIs64 for mingw is no longer needed
2024-06-14 14:50:50 +03:00
Ryan C. Gordon
51902d4ac5
Updated headers with latest wikiheaders tweaks.
2024-06-14 02:09:55 -04:00
Ryan C. Gordon
c0c0c64a1d
wikiheaders: Some quick scripting to make params/return info consistent.
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- Lowercase the first letter of \param and \returns data; in the former case,
it looks better in the table and Doxyggen (imho), in the latter it's because
it's inserted after the word "Returns" to make an english sentence on the
wiki. This is disabled in this commit, but it was useful to turn it on to
fix up the headers manually.
- Make sure everything ends with punctuation. Inserts a period if there's
no existing period or exclamation point at the end of the text. This is
enabled going forward, so we won't have to manage it ourselves.
2024-06-14 02:08:50 -04:00
Ryan C. Gordon
5bc654aad3
camera: SDL_GetCameraDeviceName() now follows the SDL_GetStringRule.
2024-06-13 18:13:51 -04:00
Ryan C. Gordon
2ad7c70ac6
documentation: clean up a minor syntax issue.
2024-06-13 18:10:28 -04:00
Ryan C. Gordon
466886049c
SDL_main.h: fix up SDL_main_func documentation to match SDL_main.
2024-06-13 18:08:40 -04:00
SDL Wiki Bot
2253c3cacf
Sync SDL3 wiki -> header
2024-06-13 21:49:55 +00:00
Sam Lantinga
0635112119
Added SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE (thanks @lostgoat!)
2024-06-13 14:54:36 -07:00
SDL Wiki Bot
d46b8bc54e
Sync SDL3 wiki -> header
2024-06-13 21:31:58 +00:00
Ryan C. Gordon
9d3d893322
testcamera: Report device name and SDL camera driver in the window title.
2024-06-13 17:05:47 -04:00
SDL Wiki Bot
fa3e22c5da
Sync SDL3 wiki -> header
2024-06-13 21:04:27 +00:00
Ryan C. Gordon
12119cbaad
include: Several documentation tweaks; cleaned up new wikiheaders warnings.
2024-06-13 17:03:31 -04:00
Ryan C. Gordon
a9d0eaf34a
wikiheaders: Warn if a function returns non-void but has no `\returns` line.
2024-06-13 16:45:59 -04:00
SDL Wiki Bot
49f2a3463f
Sync SDL3 wiki -> header
2024-06-13 19:34:29 +00:00
Sam Lantinga
6821fb2fe4
Fixed the right trigger on the Nintendo SNES Controller in simple report mode
2024-06-13 11:35:29 -07:00
Sam Lantinga
a3cc900157
Fixed Nintendo Switch triggers when in simple report mode
2024-06-13 11:25:27 -07:00
Frank Praznik
4eb08a6154
x11: Ungrab before attempting a confinement grab with XInput2 enabled
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If XInput2 is enabled, it will grab the pointer on button presses, which results in XGrabPointer returning AlreadyGrabbed. Clear any existing grabs before attempting the confinement grab to avoid a timeout scenario.
2024-06-13 13:04:44 -04:00
Mykola Rubets
4919359a6f
Fix compilation with enabled render commands logging
2024-06-13 09:51:00 -07:00
Sam Lantinga
bf27269952
Re-enable full controller reports for Joy-Con controllers
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When they are in simple report mode, the thumbstick gets turned into a digital hat, so let's use them in full report mode.
2024-06-12 23:36:16 -07:00
Sam Lantinga
6619de8f24
Try to guess the type of a Nintendo Switch controller if we can't read the device info
2024-06-12 23:22:44 -07:00
Sam Lantinga
5ee9a840b1
Ignore spurious reply packets when reading Nintendo Switch controller reports
2024-06-12 23:03:50 -07:00
Sam Lantinga
fcd2a3a6ad
Fixed mapping for Joy-Con controllers in simple report mode
2024-06-12 22:28:47 -07:00
Sam Lantinga
9f984e6fb4
testcontroller: fixed showing analog axis values
2024-06-12 22:27:54 -07:00
SDL Wiki Bot
674cc04ef4
Sync SDL3 wiki -> header
2024-06-13 02:25:45 +00:00
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac
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This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
Sam Lantinga
b2ccfc0b6f
Log whether a controller is Bluetooth or not
2024-06-12 17:22:52 -07:00