mirror of https://github.com/libsdl-org/SDL
cmake: iOS haptic section was referencing power source code (thanks, Martin!).
Fixes Bugzilla #3670.
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@ -1311,7 +1311,7 @@ elseif(APPLE)
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if(SDL_HAPTIC)
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set(SDL_HAPTIC_IOKIT 1)
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if (IOS)
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file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/dummy/*.c)
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file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
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set(SDL_HAPTIC_DUMMY 1)
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else()
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file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
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