mirror of https://github.com/libsdl-org/SDL
Added a SDL render viewport test
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@ -13,6 +13,10 @@
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#define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888
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#define RENDER_COLOR_CLEAR 0x00000000
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#define RENDER_COLOR_BLACK 0xFF000000
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#define RENDER_COLOR_WHITE 0xFFFFFFFF
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#define RENDER_COLOR_GREEN 0xFF00FF00
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#define ALLOWABLE_ERROR_OPAQUE 0
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#define ALLOWABLE_ERROR_BLENDED 64
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@ -586,8 +590,6 @@ int render_testBlitAlpha(void *arg)
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return TEST_COMPLETED;
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}
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/* Helper functions */
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/**
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* @brief Tests a blend mode.
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*
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@ -801,6 +803,53 @@ int render_testBlitBlend(void *arg)
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return TEST_COMPLETED;
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}
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/**
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* @brief Test viewport
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*/
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int render_testViewport(void *arg)
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{
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int ret;
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SDL_Surface *referenceSurface;
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SDL_Rect viewport;
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viewport.x = TESTRENDER_SCREEN_W / 3;
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viewport.y = TESTRENDER_SCREEN_H / 3;
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viewport.w = TESTRENDER_SCREEN_W / 2;
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viewport.h = TESTRENDER_SCREEN_H / 2;
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/* Create expected result */
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referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
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ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
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ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
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/* Clear surface. */
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clearScreen();
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/* Set the viewport and do a fill operation */
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ret = SDL_SetRenderViewport(renderer, &viewport);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
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ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
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ret = SDL_RenderFillRect(renderer, NULL);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
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ret = SDL_SetRenderViewport(renderer, NULL);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
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/* Check to see if final image matches. */
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compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
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/* Make current */
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SDL_RenderPresent(renderer);
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SDL_DestroySurface(referenceSurface);
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return TEST_COMPLETED;
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}
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/* Helper functions */
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/**
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* @brief Checks to see if functionality is supported. Helper function.
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*/
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@ -1106,6 +1155,10 @@ clearScreen(void)
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/* Make current */
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SDL_RenderPresent(renderer);
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/* Clear screen. */
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ret = SDL_RenderClear(renderer);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
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/* Set defaults. */
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ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
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@ -1151,9 +1204,13 @@ static const SDLTest_TestCaseReference renderTest7 = {
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(SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED
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};
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static const SDLTest_TestCaseReference renderTest8 = {
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(SDLTest_TestCaseFp)render_testViewport, "render_testViewport", "Tests viewport", TEST_ENABLED
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};
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/* Sequence of Render test cases */
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static const SDLTest_TestCaseReference *renderTests[] = {
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&renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL
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&renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, &renderTest8, NULL
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};
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/* Render test suite (global) */
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