Remove SDL_SCALEMODE_BEST

Fixes https://github.com/libsdl-org/SDL/issues/10619
This commit is contained in:
Sam Lantinga 2024-08-30 10:30:14 -07:00
parent 4bbf0d45fd
commit b602c449e5
8 changed files with 4 additions and 28 deletions

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@ -2263,11 +2263,6 @@ symbol SDL_ScaleModeLinear;
- SDL_ScaleModeLinear - SDL_ScaleModeLinear
+ SDL_SCALEMODE_LINEAR + SDL_SCALEMODE_LINEAR
@@ @@
symbol SDL_ScaleModeBest;
@@
- SDL_ScaleModeBest
+ SDL_SCALEMODE_BEST
@@
@@ @@
- SDL_RenderCopy - SDL_RenderCopy
+ SDL_RenderTexture + SDL_RenderTexture

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@ -1407,7 +1407,6 @@ The following enums have been renamed:
* SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h * SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h
The following symbols have been renamed: The following symbols have been renamed:
* SDL_ScaleModeBest => SDL_SCALEMODE_BEST
* SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR * SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR
* SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST * SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST
@ -1416,6 +1415,7 @@ The following symbols have been removed:
* SDL_RENDERER_PRESENTVSYNC - replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during renderer creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation * SDL_RENDERER_PRESENTVSYNC - replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during renderer creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation
* SDL_RENDERER_SOFTWARE - you can check whether the name of the renderer is `SDL_SOFTWARE_RENDERER` * SDL_RENDERER_SOFTWARE - you can check whether the name of the renderer is `SDL_SOFTWARE_RENDERER`
* SDL_RENDERER_TARGETTEXTURE - all renderers support target texture functionality * SDL_RENDERER_TARGETTEXTURE - all renderers support target texture functionality
* SDL_ScaleModeBest = use SDL_SCALEMODE_LINEAR instead
## SDL_rwops.h ## SDL_rwops.h

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@ -523,7 +523,6 @@
#define SDL_RenderSetVSync SDL_SetRenderVSync #define SDL_RenderSetVSync SDL_SetRenderVSync
#define SDL_RenderSetViewport SDL_SetRenderViewport #define SDL_RenderSetViewport SDL_SetRenderViewport
#define SDL_RenderWindowToLogical SDL_RenderCoordinatesFromWindow #define SDL_RenderWindowToLogical SDL_RenderCoordinatesFromWindow
#define SDL_ScaleModeBest SDL_SCALEMODE_BEST
#define SDL_ScaleModeLinear SDL_SCALEMODE_LINEAR #define SDL_ScaleModeLinear SDL_SCALEMODE_LINEAR
#define SDL_ScaleModeNearest SDL_SCALEMODE_NEAREST #define SDL_ScaleModeNearest SDL_SCALEMODE_NEAREST
@ -1144,7 +1143,6 @@
#define SDL_RenderSetVSync SDL_RenderSetVSync_renamed_SDL_SetRenderVSync #define SDL_RenderSetVSync SDL_RenderSetVSync_renamed_SDL_SetRenderVSync
#define SDL_RenderSetViewport SDL_RenderSetViewport_renamed_SDL_SetRenderViewport #define SDL_RenderSetViewport SDL_RenderSetViewport_renamed_SDL_SetRenderViewport
#define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_renamed_SDL_RenderCoordinatesFromWindow #define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_renamed_SDL_RenderCoordinatesFromWindow
#define SDL_ScaleModeBest SDL_ScaleModeBest_renamed_SDL_SCALEMODE_BEST
#define SDL_ScaleModeLinear SDL_ScaleModeLinear_renamed_SDL_SCALEMODE_LINEAR #define SDL_ScaleModeLinear SDL_ScaleModeLinear_renamed_SDL_SCALEMODE_LINEAR
#define SDL_ScaleModeNearest SDL_ScaleModeNearest_renamed_SDL_SCALEMODE_NEAREST #define SDL_ScaleModeNearest SDL_ScaleModeNearest_renamed_SDL_SCALEMODE_NEAREST

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@ -71,8 +71,7 @@ typedef Uint32 SDL_SurfaceFlags;
typedef enum SDL_ScaleMode typedef enum SDL_ScaleMode
{ {
SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */ SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
SDL_SCALEMODE_LINEAR, /**< linear filtering */ SDL_SCALEMODE_LINEAR /**< linear filtering */
SDL_SCALEMODE_BEST /**< anisotropic filtering */
} SDL_ScaleMode; } SDL_ScaleMode;
/** /**

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@ -1135,10 +1135,6 @@ static bool InitSamplers(GPU_RenderData *data)
{ SDL_TEXTURE_ADDRESS_CLAMP, SDL_SCALEMODE_LINEAR }, { SDL_TEXTURE_ADDRESS_CLAMP, SDL_SCALEMODE_LINEAR },
{ SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 0 }, { SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 0 },
}, },
{
{ SDL_TEXTURE_ADDRESS_CLAMP, SDL_SCALEMODE_BEST },
{ SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 16 },
},
{ {
{ SDL_TEXTURE_ADDRESS_WRAP, SDL_SCALEMODE_NEAREST }, { SDL_TEXTURE_ADDRESS_WRAP, SDL_SCALEMODE_NEAREST },
{ SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_NEAREST, SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, 0 }, { SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_NEAREST, SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, 0 },
@ -1147,10 +1143,6 @@ static bool InitSamplers(GPU_RenderData *data)
{ SDL_TEXTURE_ADDRESS_WRAP, SDL_SCALEMODE_LINEAR }, { SDL_TEXTURE_ADDRESS_WRAP, SDL_SCALEMODE_LINEAR },
{ SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 0 }, { SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 0 },
}, },
{
{ SDL_TEXTURE_ADDRESS_WRAP, SDL_SCALEMODE_BEST },
{ SDL_GPU_SAMPLERADDRESSMODE_REPEAT, SDL_GPU_FILTER_LINEAR, SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 16 },
},
}; };
for (Uint32 i = 0; i < SDL_arraysize(configs); ++i) { for (Uint32 i = 0; i < SDL_arraysize(configs); ++i) {

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@ -526,10 +526,6 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
state->logical_scale_mode = SDL_SCALEMODE_LINEAR; state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
return 2; return 2;
} }
if (SDL_strcasecmp(argv[index], "best") == 0) {
state->logical_scale_mode = SDL_SCALEMODE_BEST;
return 2;
}
return -1; return -1;
} }
if (SDL_strcasecmp(argv[index], "--scale") == 0) { if (SDL_strcasecmp(argv[index], "--scale") == 0) {
@ -1049,9 +1045,6 @@ static void SDLTest_PrintScaleMode(char *text, size_t maxlen, SDL_ScaleMode scal
case SDL_SCALEMODE_LINEAR: case SDL_SCALEMODE_LINEAR:
SDL_snprintfcat(text, maxlen, "LINEAR"); SDL_snprintfcat(text, maxlen, "LINEAR");
break; break;
case SDL_SCALEMODE_BEST:
SDL_snprintfcat(text, maxlen, "BEST");
break;
default: default:
SDL_snprintfcat(text, maxlen, "0x%8.8x", scale_mode); SDL_snprintfcat(text, maxlen, "0x%8.8x", scale_mode);
break; break;

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@ -80,7 +80,7 @@ bool SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst
return result; return result;
} }
if (scaleMode != SDL_SCALEMODE_NEAREST && scaleMode != SDL_SCALEMODE_LINEAR && scaleMode != SDL_SCALEMODE_BEST) { if (scaleMode != SDL_SCALEMODE_NEAREST && scaleMode != SDL_SCALEMODE_LINEAR) {
return SDL_InvalidParamError("scaleMode"); return SDL_InvalidParamError("scaleMode");
} }

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@ -1093,8 +1093,7 @@ SDL_bool SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Su
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) { } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
return SDL_SetError("Surfaces must not be locked during blit"); return SDL_SetError("Surfaces must not be locked during blit");
} else if (scaleMode != SDL_SCALEMODE_NEAREST && } else if (scaleMode != SDL_SCALEMODE_NEAREST &&
scaleMode != SDL_SCALEMODE_LINEAR && scaleMode != SDL_SCALEMODE_LINEAR) {
scaleMode != SDL_SCALEMODE_BEST) {
return SDL_InvalidParamError("scaleMode"); return SDL_InvalidParamError("scaleMode");
} }