mirror of https://github.com/libsdl-org/SDL
Fixed bug 3458 - x11: reset deadkeys in StartTextInput/StopTextInput
Eric Wasylishen The patch makes StartTextInput/StopTextInput call Xutf8ResetIC ( https://www.x.org/releases/X11R7.5/doc/man/man3/XmbResetIC.3.html ) on the XIC of all SDL windows. This fixes my use case in Quakespasm (Ubuntu 16.04, system keyboard layout set to German. Type the '^' dead key, which opens Quakespasm's developer console and calls SDL_StartTextInput, then press 'e'. I expect the dead key to be ignored.) Also, here is a patch for sdl2's "checkkeys" for testing this: https://bugzilla-attachments.libsdl.org/attachment.cgi?id=2451
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@ -427,15 +427,38 @@ X11_QuitKeyboard(_THIS)
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#endif
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}
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static void
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X11_ResetXIM(_THIS)
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{
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#ifdef X_HAVE_UTF8_STRING
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SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
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int i;
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if (videodata && videodata->windowlist) {
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for (i = 0; i < videodata->numwindows; ++i) {
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SDL_WindowData *data = videodata->windowlist[i];
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if (data && data->ic) {
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/* Clear any partially entered dead keys */
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char *contents = X11_Xutf8ResetIC(data->ic);
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if (contents) {
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X11_XFree(contents);
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}
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}
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}
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}
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#endif
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}
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void
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X11_StartTextInput(_THIS)
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{
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X11_ResetXIM(_this);
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}
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void
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X11_StopTextInput(_THIS)
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{
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X11_ResetXIM(_this);
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#ifdef SDL_USE_IME
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SDL_IME_Reset();
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#endif
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@ -201,6 +201,7 @@ SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
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SDL_X11_SYM(void,Xutf8DrawString,(Display *a, Drawable b, XFontSet c, GC d, int e, int f, _Xconst char *g, int h),(a,b,c,d,e,f,g,h),)
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SDL_X11_SYM(int,Xutf8TextExtents,(XFontSet a, _Xconst char* b, int c, XRectangle* d, XRectangle* e),(a,b,c,d,e),return)
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SDL_X11_SYM(char*,XSetLocaleModifiers,(const char *a),(a),return)
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SDL_X11_SYM(char*,Xutf8ResetIC,(XIC a),(a),return)
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#endif
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#ifndef NO_SHARED_MEMORY
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