SDL_RendererFlip rename fixes

This commit is contained in:
Petar Popovic 2024-04-13 16:14:56 +02:00 committed by Sam Lantinga
parent d760f16ba6
commit 56e6f05440
3 changed files with 10 additions and 1 deletions

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@ -3125,6 +3125,11 @@ typedef SDL_eventaction, SDL_EventAction;
- SDL_eventaction - SDL_eventaction
+ SDL_EventAction + SDL_EventAction
@@ @@
typedef SDL_RendererFlip, SDL_FlipMode;
@@
- SDL_RendererFlip
+ SDL_FlipMode
@@
typedef SDL_Colour, SDL_Color; typedef SDL_Colour, SDL_Color;
@@ @@
- SDL_Colour - SDL_Colour

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@ -1132,8 +1132,10 @@ The following functions have been removed:
* SDL_RenderTargetSupported() - render targets are always supported * SDL_RenderTargetSupported() - render targets are always supported
* SDL_SetTextureUserData() - use SDL_GetTextureProperties() instead * SDL_SetTextureUserData() - use SDL_GetTextureProperties() instead
The following enums have been renamed:
* SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h
The following symbols have been renamed: The following symbols have been renamed:
* SDL_RendererFlip => SDL_FlipMode
* SDL_ScaleModeBest => SDL_SCALEMODE_BEST * SDL_ScaleModeBest => SDL_SCALEMODE_BEST
* SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR * SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR
* SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST * SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST

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@ -433,6 +433,7 @@
#define SDL_RenderDrawRectsF SDL_RenderRects #define SDL_RenderDrawRectsF SDL_RenderRects
#define SDL_RenderFillRectF SDL_RenderFillRect #define SDL_RenderFillRectF SDL_RenderFillRect
#define SDL_RenderFillRectsF SDL_RenderFillRects #define SDL_RenderFillRectsF SDL_RenderFillRects
#define SDL_RendererFlip SDL_FlipMode
#define SDL_RenderFlush SDL_FlushRenderer #define SDL_RenderFlush SDL_FlushRenderer
#define SDL_RenderGetClipRect SDL_GetRenderClipRect #define SDL_RenderGetClipRect SDL_GetRenderClipRect
#define SDL_RenderGetLogicalSize SDL_GetRenderLogicalPresentation #define SDL_RenderGetLogicalSize SDL_GetRenderLogicalPresentation
@ -940,6 +941,7 @@
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRects #define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRects
#define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRect #define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRect
#define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRects #define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRects
#define SDL_RendererFlip SDL_RendererFlip_renamed_SDL_FlipMode
#define SDL_RenderFlush SDL_RenderFlush_renamed_SDL_FlushRenderer #define SDL_RenderFlush SDL_RenderFlush_renamed_SDL_FlushRenderer
#define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect #define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect
#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalPresentation #define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalPresentation