mirror of https://github.com/libsdl-org/SDL
Don't offset the view if there's no text input rect
Otherwise this will shift the entire view upwards, which probably isn't what you want.
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@ -609,7 +609,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
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CGRect frame = UIKit_ComputeViewFrame(window, data.uiwindow.screen);
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#endif
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if (self.keyboardHeight) {
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if (self.keyboardHeight && self.textInputRect.h) {
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int rectbottom = (int)(self.textInputRect.y + self.textInputRect.h);
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int keybottom = (int)(self.view.bounds.size.height - self.keyboardHeight);
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if (keybottom < rectbottom) {
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