mirror of https://github.com/libsdl-org/SDL
Fixed warning C4047: 'function': '__x_ABI_CWindows_CGaming_CInput_CIRawGameController **' differs in levels of indirection from '__x_ABI_CWindows_CGaming_CInput_CIRawGameController *'
This warning happens with old and buggy versions of the Windows SDK
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7681695875
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@ -662,7 +662,7 @@ static int WGI_JoystickInit(void)
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hr = __FIVectorView_1_Windows__CGaming__CInput__CRawGameController_GetAt(controllers, i, &controller);
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if (SUCCEEDED(hr) && controller) {
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__FIEventHandler_1_Windows__CGaming__CInput__CRawGameController_Invoke(&controller_added.iface, NULL, controller);
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IEventHandler_CRawGameControllerVtbl_InvokeAdded(&controller_added.iface, NULL, controller);
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__x_ABI_CWindows_CGaming_CInput_CIRawGameController_Release(controller);
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}
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}
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@ -969,7 +969,7 @@ static void WGI_JoystickQuit(void)
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{
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if (wgi.controller_statics) {
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while (wgi.controller_count > 0) {
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__FIEventHandler_1_Windows__CGaming__CInput__CRawGameController_Invoke(&controller_removed.iface, NULL, wgi.controllers[wgi.controller_count - 1].controller);
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IEventHandler_CRawGameControllerVtbl_InvokeRemoved(&controller_removed.iface, NULL, wgi.controllers[wgi.controller_count - 1].controller);
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}
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if (wgi.controllers) {
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SDL_free(wgi.controllers);
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