mirror of https://github.com/libsdl-org/SDL
testvulkan.c: fix -Wmissing-braces warnings. also fix whitespace.
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20ca1192d2
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239c8f1f4c
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@ -247,10 +247,10 @@ static void createInstance(void)
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VkInstanceCreateInfo instanceCreateInfo = {0};
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const char **extensions = NULL;
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unsigned extensionCount = 0;
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VkResult result;
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VkResult result;
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.apiVersion = VK_API_VERSION_1_0;
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instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instanceCreateInfo.pApplicationInfo = &appInfo;
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@ -323,12 +323,12 @@ static void createSurface(void)
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static void findPhysicalDevice(void)
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{
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uint32_t physicalDeviceCount = 0;
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VkPhysicalDevice *physicalDevices;
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VkQueueFamilyProperties *queueFamiliesProperties = NULL;
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VkPhysicalDevice *physicalDevices;
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VkQueueFamilyProperties *queueFamiliesProperties = NULL;
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uint32_t queueFamiliesPropertiesAllocatedSize = 0;
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VkExtensionProperties *deviceExtensions = NULL;
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uint32_t deviceExtensionsAllocatedSize = 0;
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uint32_t physicalDeviceIndex;
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uint32_t physicalDeviceIndex;
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VkResult result =
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vkEnumeratePhysicalDevices(vulkanContext.instance, &physicalDeviceCount, NULL);
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@ -366,13 +366,13 @@ static void findPhysicalDevice(void)
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physicalDeviceIndex++)
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{
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uint32_t queueFamiliesCount = 0;
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uint32_t queueFamilyIndex;
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uint32_t queueFamilyIndex;
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uint32_t deviceExtensionCount = 0;
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SDL_bool hasSwapchainExtension = SDL_FALSE;
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uint32_t i;
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SDL_bool hasSwapchainExtension = SDL_FALSE;
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uint32_t i;
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VkPhysicalDevice physicalDevice = physicalDevices[physicalDeviceIndex];
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VkPhysicalDevice physicalDevice = physicalDevices[physicalDeviceIndex];
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vkGetPhysicalDeviceProperties(physicalDevice, &vulkanContext.physicalDeviceProperties);
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if(VK_VERSION_MAJOR(vulkanContext.physicalDeviceProperties.apiVersion) < 1)
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continue;
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@ -403,7 +403,7 @@ static void findPhysicalDevice(void)
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{
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VkBool32 supported = 0;
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if(queueFamiliesProperties[queueFamilyIndex].queueCount == 0)
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if(queueFamiliesProperties[queueFamilyIndex].queueCount == 0)
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continue;
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if(queueFamiliesProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT)
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vulkanContext.graphicsQueueFamilyIndex = queueFamilyIndex;
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@ -495,15 +495,15 @@ static void findPhysicalDevice(void)
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static void createDevice(void)
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{
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VkDeviceQueueCreateInfo deviceQueueCreateInfo[1] = {0};
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VkDeviceQueueCreateInfo deviceQueueCreateInfo[1] = { {0} };
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static const float queuePriority[] = {1.0f};
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VkDeviceCreateInfo deviceCreateInfo = {0};
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static const char *const deviceExtensionNames[] = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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};
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VkResult result;
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VkResult result;
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deviceQueueCreateInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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deviceQueueCreateInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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deviceQueueCreateInfo->queueFamilyIndex = vulkanContext.graphicsQueueFamilyIndex;
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deviceQueueCreateInfo->queueCount = 1;
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deviceQueueCreateInfo->pQueuePriorities = &queuePriority[0];
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@ -562,7 +562,7 @@ static void getQueues(void)
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static void createSemaphore(VkSemaphore *semaphore)
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{
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VkResult result;
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VkResult result;
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VkSemaphoreCreateInfo createInfo = {0};
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createInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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@ -647,7 +647,7 @@ static void getSurfaceFormats(void)
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static void getSwapchainImages(void)
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{
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VkResult result;
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VkResult result;
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SDL_free(vulkanContext.swapchainImages);
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vulkanContext.swapchainImages = NULL;
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@ -685,10 +685,10 @@ static void getSwapchainImages(void)
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static SDL_bool createSwapchain(void)
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{
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uint32_t i;
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int w, h;
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VkSwapchainCreateInfoKHR createInfo = {0};
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VkResult result;
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uint32_t i;
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int w, h;
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VkSwapchainCreateInfoKHR createInfo = {0};
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VkResult result;
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// pick an image count
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vulkanContext.swapchainDesiredImageCount = vulkanContext.surfaceCapabilities.minImageCount + 1;
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@ -783,7 +783,7 @@ static void destroyCommandPool(void)
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static void createCommandPool(void)
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{
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VkResult result;
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VkResult result;
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VkCommandPoolCreateInfo createInfo = {0};
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createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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@ -804,7 +804,7 @@ static void createCommandPool(void)
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static void createCommandBuffers(void)
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{
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VkResult result;
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VkResult result;
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VkCommandBufferAllocateInfo allocateInfo = {0};
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allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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@ -828,7 +828,7 @@ static void createCommandBuffers(void)
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static void createFences(void)
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{
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uint32_t i;
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uint32_t i;
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vulkanContext.fences = SDL_malloc(sizeof(VkFence) * vulkanContext.swapchainImageCount);
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if(!vulkanContext.fences)
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@ -838,7 +838,7 @@ static void createFences(void)
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}
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for(i = 0; i < vulkanContext.swapchainImageCount; i++)
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{
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VkResult result;
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VkResult result;
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VkFenceCreateInfo createInfo = {0};
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createInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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@ -863,7 +863,7 @@ static void createFences(void)
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static void destroyFences(void)
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{
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uint32_t i;
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uint32_t i;
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if(!vulkanContext.fences)
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return;
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@ -912,7 +912,7 @@ static void rerecordCommandBuffer(uint32_t frameIndex, const VkClearColorValue *
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{
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VkCommandBuffer commandBuffer = vulkanContext.commandBuffers[frameIndex];
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VkImage image = vulkanContext.swapchainImages[frameIndex];
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VkCommandBufferBeginInfo beginInfo = {0};
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VkCommandBufferBeginInfo beginInfo = {0};
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VkImageSubresourceRange clearRange = {0};
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VkResult result = vkResetCommandBuffer(commandBuffer, 0);
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@ -1024,7 +1024,7 @@ static SDL_bool render(void)
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uint32_t frameIndex;
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VkResult result;
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double currentTime;
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VkClearColorValue clearColor = {0};
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VkClearColorValue clearColor = { {0} };
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VkPipelineStageFlags waitDestStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
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VkSubmitInfo submitInfo = {0};
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VkPresentInfoKHR presentInfo = {0};
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