mirror of https://github.com/libsdl-org/SDL
Updated to Android minSdkVersion 19 and targetSdkVersion 34
This is updated to meet the latest requirements for apps on the Google Play store
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@ -8,23 +8,23 @@ else {
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}
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android {
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compileSdkVersion 31
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defaultConfig {
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if (buildAsApplication) {
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applicationId "org.libsdl.app"
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namespace "org.libsdl.app"
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}
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minSdkVersion 16
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targetSdkVersion 31
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compileSdkVersion 34
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defaultConfig {
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minSdkVersion 19
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targetSdkVersion 34
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versionCode 1
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versionName "1.0"
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externalNativeBuild {
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ndkBuild {
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arguments "APP_PLATFORM=android-16"
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arguments "APP_PLATFORM=android-19"
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// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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abiFilters 'arm64-v8a'
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}
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-16", "-DANDROID_STL=c++_static"
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arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
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// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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abiFilters 'arm64-v8a'
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}
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@ -54,7 +54,7 @@ android {
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}
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}
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lintOptions {
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lint {
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abortOnError false
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}
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@ -3,7 +3,6 @@
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.libsdl.app"
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android:versionCode="1"
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android:versionName="1.0"
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android:installLocation="auto">
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@ -6,7 +6,7 @@ buildscript {
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google()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:7.0.3'
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classpath 'com.android.tools.build:gradle:8.1.1'
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// NOTE: Do not place your application dependencies here; they belong
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// in the individual module build.gradle files
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@ -1,6 +1,6 @@
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#Thu Nov 11 18:20:34 PST 2021
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distributionBase=GRADLE_USER_HOME
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distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
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distributionPath=wrapper/dists
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zipStorePath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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@ -10,13 +10,13 @@ The rest of this README covers the Android gradle style build process.
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Requirements
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================================================================================
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Android SDK (version 31 or later)
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Android SDK (version 34 or later)
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https://developer.android.com/sdk/index.html
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Android NDK r15c or later
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https://developer.android.com/tools/sdk/ndk/index.html
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Minimum API level supported by SDL: 16 (Android 4.1)
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Minimum API level supported by SDL: 19 (Android 4.4)
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How the port works
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@ -435,13 +435,13 @@ The Tegra Graphics Debugger is available from NVidia here:
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https://developer.nvidia.com/tegra-graphics-debugger
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Why is API level 16 the minimum required?
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Why is API level 19 the minimum required?
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================================================================================
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The latest NDK toolchain doesn't support targeting earlier than API level 16.
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As of this writing, according to https://developer.android.com/about/dashboards/index.html
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about 99% of the Android devices accessing Google Play support API level 16 or
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higher (January 2018).
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The latest NDK toolchain doesn't support targeting earlier than API level 19.
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As of this writing, according to https://www.composables.com/tools/distribution-chart
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about 99.7% of the Android devices accessing Google Play support API level 19 or
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higher (August 2023).
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A note regarding the use of the "dirty rectangles" rendering technique
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