mirror of https://github.com/libsdl-org/SDL
Updated to version 3.1.1 for the preview release
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@ -8,7 +8,7 @@ endif()
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set(CMAKE_POLICY_DEFAULT_CMP0091 NEW)
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# See docs/release_checklist.md
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project(SDL3 LANGUAGES C VERSION "3.1.0")
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project(SDL3 LANGUAGES C VERSION "3.1.1")
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if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
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set(SDL3_SUBPROJECT OFF)
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@ -19,10 +19,10 @@
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>3.1.0</string>
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<string>3.1.1</string>
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<key>CFBundleSignature</key>
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<string>SDLX</string>
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<key>CFBundleVersion</key>
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<string>3.1.0</string>
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<string>3.1.1</string>
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</dict>
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</plist>
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@ -2893,8 +2893,8 @@
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CLANG_ENABLE_MODULES = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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DEPLOYMENT_POSTPROCESSING = YES;
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DYLIB_COMPATIBILITY_VERSION = 101.0.0;
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DYLIB_CURRENT_VERSION = 101.0.0;
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DYLIB_COMPATIBILITY_VERSION = 102.0.0;
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DYLIB_CURRENT_VERSION = 102.0.0;
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DYLIB_INSTALL_NAME_BASE = "@rpath";
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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GCC_ALTIVEC_EXTENSIONS = YES;
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@ -2924,7 +2924,7 @@
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"@loader_path/Frameworks",
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);
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MACOSX_DEPLOYMENT_TARGET = 10.11;
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MARKETING_VERSION = 3.1.0;
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MARKETING_VERSION = 3.1.1;
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PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
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PRODUCT_NAME = SDL3;
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STRIP_STYLE = "non-global";
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@ -2950,8 +2950,8 @@
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ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
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CLANG_ENABLE_MODULES = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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DYLIB_COMPATIBILITY_VERSION = 101.0.0;
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DYLIB_CURRENT_VERSION = 101.0.0;
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DYLIB_COMPATIBILITY_VERSION = 102.0.0;
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DYLIB_CURRENT_VERSION = 102.0.0;
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DYLIB_INSTALL_NAME_BASE = "@rpath";
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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ENABLE_TESTABILITY = YES;
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@ -2981,7 +2981,7 @@
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"@loader_path/Frameworks",
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);
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MACOSX_DEPLOYMENT_TARGET = 10.11;
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MARKETING_VERSION = 3.1.0;
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MARKETING_VERSION = 3.1.1;
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ONLY_ACTIVE_ARCH = YES;
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PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
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PRODUCT_NAME = SDL3;
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@ -1,4 +1,4 @@
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Title SDL 3.1.0
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Title SDL 3.1.1
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Version 1
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Description SDL Library for macOS (http://www.libsdl.org)
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DefaultLocation /Library/Frameworks
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@ -55,7 +55,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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private static final String TAG = "SDL";
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private static final int SDL_MAJOR_VERSION = 3;
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private static final int SDL_MINOR_VERSION = 1;
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private static final int SDL_MICRO_VERSION = 0;
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private static final int SDL_MICRO_VERSION = 1;
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/*
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// Display InputType.SOURCE/CLASS of events and devices
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//
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@ -59,7 +59,7 @@ typedef struct SDL_Version
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*/
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#define SDL_MAJOR_VERSION 3
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#define SDL_MINOR_VERSION 1
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#define SDL_PATCHLEVEL 0
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#define SDL_PATCHLEVEL 1
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/**
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* Macro to determine SDL version program was compiled against.
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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 3,1,0,0
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PRODUCTVERSION 3,1,0,0
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FILEVERSION 3,1,1,0
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PRODUCTVERSION 3,1,1,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGS 0x0L
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FILEOS 0x40004L
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@ -23,12 +23,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SDL\0"
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VALUE "FileVersion", "3, 1, 0, 0\0"
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VALUE "FileVersion", "3, 1, 1, 0\0"
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VALUE "InternalName", "SDL\0"
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VALUE "LegalCopyright", "Copyright (C) 2024 Sam Lantinga\0"
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VALUE "OriginalFilename", "SDL3.dll\0"
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VALUE "ProductName", "Simple DirectMedia Layer\0"
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VALUE "ProductVersion", "3, 1, 0, 0\0"
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VALUE "ProductVersion", "3, 1, 1, 0\0"
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END
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END
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BLOCK "VarFileInfo"
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