mirror of https://github.com/libsdl-org/SDL
cmake: build tests as library on Android
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@ -40,6 +40,8 @@ jobs:
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-Wdeprecated -Wdev -Werror \
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-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
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-DSDL_WERROR=ON \
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-DSDL_TESTS=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DSDL_CLANG_TIDY=ON \
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-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
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-DANDROID_ABI=${{ matrix.platform.android_abi }} \
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@ -73,7 +73,11 @@ macro(add_sdl_test_executable TARGET)
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if(AST_NEEDS_RESOURCES)
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list(APPEND AST_SOURCES ${RESOURCE_FILES})
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endif()
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if(ANDROID)
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add_library(${TARGET} SHARED ${AST_SOURCES})
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else()
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add_executable(${TARGET} ${AST_SOURCES})
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endif()
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target_link_libraries(${TARGET} PRIVATE SDL3::SDL3_test SDL3::${sdl_name_component})
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if(AST_TESTUTILS)
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target_link_libraries(${TARGET} PRIVATE sdltests_utils)
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@ -204,6 +208,9 @@ add_sdl_test_executable(testgamepad NEEDS_RESOURCES TESTUTILS SOURCES testgamepa
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add_sdl_test_executable(testgeometry TESTUTILS SOURCES testgeometry.c)
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add_sdl_test_executable(testgl SOURCES testgl.c)
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add_sdl_test_executable(testgles SOURCES testgles.c)
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if(ANDROID)
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target_link_libraries(testgles PRIVATE GLESv1_CM)
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endif()
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add_sdl_test_executable(testgles2 SOURCES testgles2.c)
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add_sdl_test_executable(testgles2_sdf TESTUTILS SOURCES testgles2_sdf.c)
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add_sdl_test_executable(testhaptic SOURCES testhaptic.c)
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