run gulp rev before brandable_css in compile_assets
fixes: CNVS-39666 test plan: * rm -rf public/dist * bundle exec rake canvas:compile_assets * load a page, you should see the branding for your brand. AKA, the page should not be just plain white with no colors. Change-Id: I794544a1ae6f84df377d8a98ed3c24a6409e20b5 Reviewed-on: https://gerrit.instructure.com/127830 Reviewed-by: Jacob Fugal <jacob@instructure.com> Reviewed-by: Cody Cutrer <cody@instructure.com> Tested-by: Jenkins Product-Review: Ryan Shaw <ryan@instructure.com> QA-Review: Ryan Shaw <ryan@instructure.com>
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@ -56,6 +56,8 @@ namespace :canvas do
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}
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end
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raise "Error running gulp rev" unless system('yarn run gulp rev')
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if compile_css
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# public/dist/brandable_css/brandable_css_bundles_with_deps.json needs
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# to exist before we run handlebars stuff, so we have to do this first
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@ -108,8 +110,6 @@ namespace :canvas do
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end
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combined_time = times.reduce(:+)
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puts "Finished compiling assets in #{real_time}. parallelism saved #{combined_time - real_time} (#{real_time.to_f / combined_time.to_f * 100.0}%)"
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log_time("gulp rev") { Rake::Task['js:gulp_rev'].invoke }
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end
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desc "Just compile css and js for development"
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@ -56,8 +56,4 @@ namespace :js do
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end
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end
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desc "Run Gulp Rev, for fingerprinting assets"
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task :gulp_rev do
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raise "Error reving files" unless system('node_modules/.bin/gulp rev')
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end
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end
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