153 lines
5.6 KiB
C++
153 lines
5.6 KiB
C++
/*
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* QueuePush.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <vector>
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#include "fdbrpc/ContinuousSample.h"
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#include "fdbclient/NativeAPI.actor.h"
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#include "fdbserver/TesterInterface.actor.h"
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#include "fdbserver/workloads/workloads.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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const int keyBytes = 16;
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struct QueuePushWorkload : TestWorkload {
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int actorCount, valueBytes;
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double testDuration;
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bool forward;
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std::string valueString;
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Key endingKey, startingKey;
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std::vector<Future<Void>> clients;
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PerfIntCounter transactions, retries;
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ContinuousSample<double> commitLatencies, GRVLatencies;
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QueuePushWorkload(WorkloadContext const& wcx)
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: TestWorkload(wcx), transactions("Transactions"), retries("Retries"), commitLatencies(2000), GRVLatencies(2000) {
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testDuration = getOption(options, LiteralStringRef("testDuration"), 10.0);
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actorCount = getOption(options, LiteralStringRef("actorCount"), 50);
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valueBytes = getOption(options, LiteralStringRef("valueBytes"), 96);
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valueString = std::string(valueBytes, 'x');
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forward = getOption(options, LiteralStringRef("forward"), true);
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endingKey = LiteralStringRef("9999999900000001");
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startingKey = LiteralStringRef("0000000000000001");
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}
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std::string description() const override { return "QueuePush"; }
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Future<Void> start(Database const& cx) override { return _start(cx, this); }
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Future<bool> check(Database const& cx) override { return true; }
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void getMetrics(std::vector<PerfMetric>& m) override {
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double duration = testDuration;
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int writes = transactions.getValue();
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m.emplace_back("Measured Duration", duration, Averaged::True);
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m.emplace_back("Operations/sec", writes / duration, Averaged::False);
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m.push_back(transactions.getMetric());
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m.push_back(retries.getMetric());
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m.emplace_back("Mean GRV Latency (ms)", 1000 * GRVLatencies.mean(), Averaged::True);
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m.emplace_back("Median GRV Latency (ms, averaged)", 1000 * GRVLatencies.median(), Averaged::True);
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m.emplace_back("90% GRV Latency (ms, averaged)", 1000 * GRVLatencies.percentile(0.90), Averaged::True);
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m.emplace_back("98% GRV Latency (ms, averaged)", 1000 * GRVLatencies.percentile(0.98), Averaged::True);
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m.emplace_back("Mean Commit Latency (ms)", 1000 * commitLatencies.mean(), Averaged::True);
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m.emplace_back("Median Commit Latency (ms, averaged)", 1000 * commitLatencies.median(), Averaged::True);
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m.emplace_back("90% Commit Latency (ms, averaged)", 1000 * commitLatencies.percentile(0.90), Averaged::True);
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m.emplace_back("98% Commit Latency (ms, averaged)", 1000 * commitLatencies.percentile(0.98), Averaged::True);
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m.emplace_back("Bytes written/sec", (writes * (keyBytes + valueBytes)) / duration, Averaged::False);
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}
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static Key keyForIndex(int base, int offset) { return StringRef(format("%08x%08x", base, offset)); }
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static std::pair<int, int> valuesForKey(KeyRef value) {
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int base, offset;
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ASSERT(value.size() == 16);
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if (sscanf(value.substr(0, 8).toString().c_str(), "%x", &base) &&
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sscanf(value.substr(8, 8).toString().c_str(), "%x", &offset)) {
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return std::make_pair(base, offset);
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} else
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// SOMEDAY: what should this really be? Should we rely on exceptions for control flow here?
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throw client_invalid_operation();
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}
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ACTOR Future<Void> _start(Database cx, QueuePushWorkload* self) {
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for (int i = 0; i < self->actorCount; i++) {
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self->clients.push_back(self->writeClient(cx, self));
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}
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wait(timeout(waitForAll(self->clients), self->testDuration, Void()));
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self->clients.clear();
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return Void();
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}
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ACTOR Future<Void> writeClient(Database cx, QueuePushWorkload* self) {
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loop {
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state Transaction tr(cx);
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loop {
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try {
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state double start = now();
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wait(success(tr.getReadVersion()));
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self->GRVLatencies.addSample(now() - start);
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// Get the last key in the database with a snapshot read
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state Key lastKey;
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if (self->forward) {
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Key _lastKey = wait(tr.getKey(lastLessThan(self->endingKey), Snapshot::True));
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lastKey = _lastKey;
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if (lastKey == StringRef())
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lastKey = self->startingKey;
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} else {
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Key _lastKey = wait(tr.getKey(firstGreaterThan(self->startingKey), Snapshot::True));
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lastKey = _lastKey;
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if (!normalKeys.contains(lastKey))
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lastKey = self->endingKey;
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}
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std::pair<int, int> unpacked = valuesForKey(lastKey);
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if (self->forward)
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tr.set(keyForIndex(unpacked.first + unpacked.second, deterministicRandom()->randomInt(1, 1000)),
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StringRef(self->valueString));
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else
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tr.set(keyForIndex(unpacked.first - unpacked.second, deterministicRandom()->randomInt(1, 1000)),
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StringRef(self->valueString));
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start = now();
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wait(tr.commit());
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self->commitLatencies.addSample(now() - start);
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break;
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} catch (Error& e) {
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wait(tr.onError(e));
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++self->retries;
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}
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}
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++self->transactions;
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}
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}
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};
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WorkloadFactory<QueuePushWorkload> QueuePushWorkloadFactory("QueuePush");
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