foundationdb/fdbserver/workloads/QueuePush.actor.cpp

153 lines
5.6 KiB
C++

/*
* QueuePush.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <vector>
#include "fdbrpc/ContinuousSample.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
const int keyBytes = 16;
struct QueuePushWorkload : TestWorkload {
int actorCount, valueBytes;
double testDuration;
bool forward;
std::string valueString;
Key endingKey, startingKey;
std::vector<Future<Void>> clients;
PerfIntCounter transactions, retries;
ContinuousSample<double> commitLatencies, GRVLatencies;
QueuePushWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx), transactions("Transactions"), retries("Retries"), commitLatencies(2000), GRVLatencies(2000) {
testDuration = getOption(options, LiteralStringRef("testDuration"), 10.0);
actorCount = getOption(options, LiteralStringRef("actorCount"), 50);
valueBytes = getOption(options, LiteralStringRef("valueBytes"), 96);
valueString = std::string(valueBytes, 'x');
forward = getOption(options, LiteralStringRef("forward"), true);
endingKey = LiteralStringRef("9999999900000001");
startingKey = LiteralStringRef("0000000000000001");
}
std::string description() const override { return "QueuePush"; }
Future<Void> start(Database const& cx) override { return _start(cx, this); }
Future<bool> check(Database const& cx) override { return true; }
void getMetrics(std::vector<PerfMetric>& m) override {
double duration = testDuration;
int writes = transactions.getValue();
m.emplace_back("Measured Duration", duration, Averaged::True);
m.emplace_back("Operations/sec", writes / duration, Averaged::False);
m.push_back(transactions.getMetric());
m.push_back(retries.getMetric());
m.emplace_back("Mean GRV Latency (ms)", 1000 * GRVLatencies.mean(), Averaged::True);
m.emplace_back("Median GRV Latency (ms, averaged)", 1000 * GRVLatencies.median(), Averaged::True);
m.emplace_back("90% GRV Latency (ms, averaged)", 1000 * GRVLatencies.percentile(0.90), Averaged::True);
m.emplace_back("98% GRV Latency (ms, averaged)", 1000 * GRVLatencies.percentile(0.98), Averaged::True);
m.emplace_back("Mean Commit Latency (ms)", 1000 * commitLatencies.mean(), Averaged::True);
m.emplace_back("Median Commit Latency (ms, averaged)", 1000 * commitLatencies.median(), Averaged::True);
m.emplace_back("90% Commit Latency (ms, averaged)", 1000 * commitLatencies.percentile(0.90), Averaged::True);
m.emplace_back("98% Commit Latency (ms, averaged)", 1000 * commitLatencies.percentile(0.98), Averaged::True);
m.emplace_back("Bytes written/sec", (writes * (keyBytes + valueBytes)) / duration, Averaged::False);
}
static Key keyForIndex(int base, int offset) { return StringRef(format("%08x%08x", base, offset)); }
static std::pair<int, int> valuesForKey(KeyRef value) {
int base, offset;
ASSERT(value.size() == 16);
if (sscanf(value.substr(0, 8).toString().c_str(), "%x", &base) &&
sscanf(value.substr(8, 8).toString().c_str(), "%x", &offset)) {
return std::make_pair(base, offset);
} else
// SOMEDAY: what should this really be? Should we rely on exceptions for control flow here?
throw client_invalid_operation();
}
ACTOR Future<Void> _start(Database cx, QueuePushWorkload* self) {
for (int i = 0; i < self->actorCount; i++) {
self->clients.push_back(self->writeClient(cx, self));
}
wait(timeout(waitForAll(self->clients), self->testDuration, Void()));
self->clients.clear();
return Void();
}
ACTOR Future<Void> writeClient(Database cx, QueuePushWorkload* self) {
loop {
state Transaction tr(cx);
loop {
try {
state double start = now();
wait(success(tr.getReadVersion()));
self->GRVLatencies.addSample(now() - start);
// Get the last key in the database with a snapshot read
state Key lastKey;
if (self->forward) {
Key _lastKey = wait(tr.getKey(lastLessThan(self->endingKey), Snapshot::True));
lastKey = _lastKey;
if (lastKey == StringRef())
lastKey = self->startingKey;
} else {
Key _lastKey = wait(tr.getKey(firstGreaterThan(self->startingKey), Snapshot::True));
lastKey = _lastKey;
if (!normalKeys.contains(lastKey))
lastKey = self->endingKey;
}
std::pair<int, int> unpacked = valuesForKey(lastKey);
if (self->forward)
tr.set(keyForIndex(unpacked.first + unpacked.second, deterministicRandom()->randomInt(1, 1000)),
StringRef(self->valueString));
else
tr.set(keyForIndex(unpacked.first - unpacked.second, deterministicRandom()->randomInt(1, 1000)),
StringRef(self->valueString));
start = now();
wait(tr.commit());
self->commitLatencies.addSample(now() - start);
break;
} catch (Error& e) {
wait(tr.onError(e));
++self->retries;
}
}
++self->transactions;
}
}
};
WorkloadFactory<QueuePushWorkload> QueuePushWorkloadFactory("QueuePush");