611 lines
19 KiB
C++
611 lines
19 KiB
C++
/*
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* TagThrottle.actor.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "flow/Arena.h"
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#if defined(NO_INTELLISENSE) && !defined(FDBCLIENT_TAG_THROTTLE_ACTOR_G_H)
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#define FDBCLIENT_TAG_THROTTLE_ACTOR_G_H
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#include "fdbclient/TagThrottle.actor.g.h"
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#elif !defined(FDBCLIENT_TAG_THROTTLE_ACTOR_H)
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#define FDBCLIENT_TAG_THROTTLE_ACTOR_H
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#pragma once
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#include "contrib/fmt-8.1.1/include/fmt/format.h"
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#include "flow/Error.h"
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#include "flow/flow.h"
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#include "flow/network.h"
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#include "flow/ThreadHelper.actor.h"
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#include "fdbclient/FDBOptions.g.h"
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#include "fdbclient/FDBTypes.h"
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#include "fdbclient/CommitTransaction.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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typedef StringRef TransactionTagRef;
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typedef Standalone<TransactionTagRef> TransactionTag;
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FDB_DECLARE_BOOLEAN_PARAM(ContainsRecommended);
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FDB_DECLARE_BOOLEAN_PARAM(Capitalize);
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class TagSet {
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public:
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typedef std::vector<TransactionTagRef>::const_iterator const_iterator;
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TagSet() : bytes(0) {}
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void addTag(TransactionTagRef tag);
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size_t size() const;
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const_iterator begin() const { return tags.begin(); }
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const_iterator end() const { return tags.end(); }
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void clear() {
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tags.clear();
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bytes = 0;
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}
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template <class Context>
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void save(uint8_t* out, Context&) const {
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uint8_t* start = out;
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for (const auto& tag : *this) {
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*(out++) = (uint8_t)tag.size();
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std::copy(tag.begin(), tag.end(), out);
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out += tag.size();
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}
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ASSERT((size_t)(out - start) == size() + bytes);
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}
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template <class Context>
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void load(const uint8_t* data, size_t size, Context& context) {
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// const uint8_t *start = data;
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const uint8_t* end = data + size;
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while (data < end) {
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uint8_t len = *(data++);
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// Tags are already deduplicated
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const auto& tag = tags.emplace_back(context.tryReadZeroCopy(data, len), len);
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data += len;
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bytes += tag.size();
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}
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ASSERT(data == end);
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// Deserialized tag sets share the arena with the request that contained them
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// For this reason, persisting a TagSet that shares memory with other request
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// members should be done with caution.
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arena = context.arena();
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}
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size_t getBytes() const { return bytes; }
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const Arena& getArena() const { return arena; }
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// Used by fdbcli commands
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std::string toString(Capitalize = Capitalize::False) const;
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private:
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size_t bytes;
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Arena arena;
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// Currently there are never >= 256 tags, so
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// std::vector is faster than std::set. This may
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// change if we allow more tags in the future.
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std::vector<TransactionTagRef> tags;
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};
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template <>
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struct dynamic_size_traits<TagSet> : std::true_type {
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// May be called multiple times during one serialization
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template <class Context>
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static size_t size(const TagSet& t, Context&) {
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return t.size() + t.getBytes();
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}
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// Guaranteed to be called only once during serialization
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template <class Context>
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static void save(uint8_t* out, const TagSet& t, Context& c) {
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t.save(out, c);
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}
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// Context is an arbitrary type that is plumbed by reference throughout the
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// load call tree.
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template <class Context>
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static void load(const uint8_t* data, size_t size, TagSet& t, Context& context) {
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t.load(data, size, context);
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}
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};
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enum class TagThrottleType : uint8_t { MANUAL, AUTO };
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enum class TagThrottledReason : uint8_t { UNSET = 0, MANUAL, BUSY_READ, BUSY_WRITE };
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struct TagThrottleKey {
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TagSet tags;
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TagThrottleType throttleType;
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TransactionPriority priority;
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TagThrottleKey() : throttleType(TagThrottleType::MANUAL), priority(TransactionPriority::DEFAULT) {}
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TagThrottleKey(TagSet tags, TagThrottleType throttleType, TransactionPriority priority)
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: tags(tags), throttleType(throttleType), priority(priority) {}
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Key toKey() const;
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static TagThrottleKey fromKey(const KeyRef& key);
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};
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struct TagThrottleValue {
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double tpsRate;
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double expirationTime;
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double initialDuration;
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TagThrottledReason reason;
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TagThrottleValue() : tpsRate(0), expirationTime(0), initialDuration(0), reason(TagThrottledReason::UNSET) {}
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TagThrottleValue(double tpsRate, double expirationTime, double initialDuration, TagThrottledReason reason)
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: tpsRate(tpsRate), expirationTime(expirationTime), initialDuration(initialDuration), reason(reason) {}
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static TagThrottleValue fromValue(const ValueRef& value);
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// To change this serialization, ProtocolVersion::TagThrottleValue must be updated, and downgrades need to be
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// considered
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template <class Ar>
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void serialize(Ar& ar) {
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if (ar.protocolVersion().hasTagThrottleValueReason()) {
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serializer(ar, tpsRate, expirationTime, initialDuration, reason);
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} else if (ar.protocolVersion().hasTagThrottleValue()) {
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serializer(ar, tpsRate, expirationTime, initialDuration);
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if (ar.isDeserializing) {
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reason = TagThrottledReason::UNSET;
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}
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}
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}
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};
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struct TagThrottleInfo {
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TransactionTag tag;
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TagThrottleType throttleType;
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TransactionPriority priority;
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double tpsRate;
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double expirationTime;
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double initialDuration;
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TagThrottledReason reason;
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TagThrottleInfo(TransactionTag tag,
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TagThrottleType throttleType,
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TransactionPriority priority,
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double tpsRate,
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double expirationTime,
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double initialDuration,
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TagThrottledReason reason = TagThrottledReason::UNSET)
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: tag(tag), throttleType(throttleType), priority(priority), tpsRate(tpsRate), expirationTime(expirationTime),
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initialDuration(initialDuration), reason(reason) {}
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TagThrottleInfo(TagThrottleKey key, TagThrottleValue value)
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: throttleType(key.throttleType), priority(key.priority), tpsRate(value.tpsRate),
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expirationTime(value.expirationTime), initialDuration(value.initialDuration), reason(value.reason) {
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ASSERT(key.tags.size() == 1); // Multiple tags per throttle is not currently supported
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tag = *key.tags.begin();
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}
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};
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struct ClientTagThrottleLimits {
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double tpsRate;
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double expiration;
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ClientTagThrottleLimits() : tpsRate(0), expiration(0) {}
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ClientTagThrottleLimits(double tpsRate, double expiration) : tpsRate(tpsRate), expiration(expiration) {}
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template <class Archive>
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void serialize(Archive& ar) {
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// Convert expiration time to a duration to avoid clock differences
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double duration = 0;
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if (!ar.isDeserializing) {
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duration = expiration - now();
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}
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serializer(ar, tpsRate, duration);
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if (ar.isDeserializing) {
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expiration = now() + duration;
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}
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}
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};
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struct ClientTrCommitCostEstimation {
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int opsCount = 0;
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uint64_t writeCosts = 0;
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std::deque<std::pair<int, uint64_t>> clearIdxCosts;
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uint32_t expensiveCostEstCount = 0;
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, opsCount, writeCosts, clearIdxCosts, expensiveCostEstCount);
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}
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};
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// Keys to view and control tag throttling
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extern const KeyRangeRef tagThrottleKeys;
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extern const KeyRef tagThrottleKeysPrefix;
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extern const KeyRef tagThrottleAutoKeysPrefix;
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extern const KeyRef tagThrottleSignalKey;
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extern const KeyRef tagThrottleAutoEnabledKey;
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extern const KeyRef tagThrottleLimitKey;
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extern const KeyRef tagThrottleCountKey;
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namespace ThrottleApi {
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// The template functions can be called with Native API like DatabaseContext, Transaction/ReadYourWritesTransaction
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// or using IClientAPI like IDatabase, ITransaction
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ACTOR template <class Tr>
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Future<bool> getValidAutoEnabled(Reference<Tr> tr) {
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state bool result;
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loop {
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// hold the returned standalone object's memory
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state typename Tr::template FutureT<Optional<Value>> valueF = tr->get(tagThrottleAutoEnabledKey);
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Optional<Value> value = wait(safeThreadFutureToFuture(valueF));
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if (!value.present()) {
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tr->reset();
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wait(delay(CLIENT_KNOBS->DEFAULT_BACKOFF));
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continue;
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} else if (value.get() == LiteralStringRef("1")) {
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result = true;
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} else if (value.get() == LiteralStringRef("0")) {
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result = false;
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} else {
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TraceEvent(SevWarnAlways, "InvalidAutoTagThrottlingValue").detail("Value", value.get());
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tr->reset();
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wait(delay(CLIENT_KNOBS->DEFAULT_BACKOFF));
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continue;
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}
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return result;
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};
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}
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ACTOR template <class DB>
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Future<std::vector<TagThrottleInfo>> getRecommendedTags(Reference<DB> db, int limit) {
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state Reference<typename DB::TransactionT> tr = db->createTransaction();
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loop {
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tr->setOption(FDBTransactionOptions::READ_SYSTEM_KEYS);
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try {
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bool enableAuto = wait(getValidAutoEnabled(tr));
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if (enableAuto) {
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return std::vector<TagThrottleInfo>();
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}
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state typename DB::TransactionT::template FutureT<RangeResult> f =
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tr->getRange(KeyRangeRef(tagThrottleAutoKeysPrefix, tagThrottleKeys.end), limit);
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RangeResult throttles = wait(safeThreadFutureToFuture(f));
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std::vector<TagThrottleInfo> results;
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for (auto throttle : throttles) {
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results.push_back(TagThrottleInfo(TagThrottleKey::fromKey(throttle.key),
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TagThrottleValue::fromValue(throttle.value)));
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}
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return results;
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} catch (Error& e) {
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wait(safeThreadFutureToFuture(tr->onError(e)));
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}
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}
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}
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ACTOR template <class DB>
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Future<std::vector<TagThrottleInfo>>
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getThrottledTags(Reference<DB> db, int limit, ContainsRecommended containsRecommended = ContainsRecommended::False) {
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state Reference<typename DB::TransactionT> tr = db->createTransaction();
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state bool reportAuto = containsRecommended;
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loop {
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tr->setOption(FDBTransactionOptions::READ_SYSTEM_KEYS);
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try {
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if (!containsRecommended) {
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wait(store(reportAuto, getValidAutoEnabled(tr)));
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}
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state typename DB::TransactionT::template FutureT<RangeResult> f = tr->getRange(
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reportAuto ? tagThrottleKeys : KeyRangeRef(tagThrottleKeysPrefix, tagThrottleAutoKeysPrefix), limit);
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RangeResult throttles = wait(safeThreadFutureToFuture(f));
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std::vector<TagThrottleInfo> results;
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for (auto throttle : throttles) {
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results.push_back(TagThrottleInfo(TagThrottleKey::fromKey(throttle.key),
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TagThrottleValue::fromValue(throttle.value)));
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}
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return results;
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} catch (Error& e) {
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wait(safeThreadFutureToFuture(tr->onError(e)));
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}
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}
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}
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template <class Tr>
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void signalThrottleChange(Reference<Tr> tr) {
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tr->atomicOp(
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tagThrottleSignalKey, LiteralStringRef("XXXXXXXXXX\x00\x00\x00\x00"), MutationRef::SetVersionstampedValue);
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}
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ACTOR template <class Tr>
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Future<Void> updateThrottleCount(Reference<Tr> tr, int64_t delta) {
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state typename Tr::template FutureT<Optional<Value>> countVal = tr->get(tagThrottleCountKey);
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state typename Tr::template FutureT<Optional<Value>> limitVal = tr->get(tagThrottleLimitKey);
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wait(success(safeThreadFutureToFuture(countVal)) && success(safeThreadFutureToFuture(limitVal)));
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int64_t count = 0;
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int64_t limit = 0;
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if (countVal.get().present()) {
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BinaryReader reader(countVal.get().get(), Unversioned());
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reader >> count;
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}
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if (limitVal.get().present()) {
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BinaryReader reader(limitVal.get().get(), Unversioned());
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reader >> limit;
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}
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count += delta;
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if (count > limit) {
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throw too_many_tag_throttles();
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}
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BinaryWriter writer(Unversioned());
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writer << count;
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tr->set(tagThrottleCountKey, writer.toValue());
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return Void();
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}
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ACTOR template <class DB>
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Future<bool> unthrottleMatchingThrottles(Reference<DB> db,
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KeyRef beginKey,
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KeyRef endKey,
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Optional<TransactionPriority> priority,
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bool onlyExpiredThrottles) {
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state Reference<typename DB::TransactionT> tr = db->createTransaction();
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state KeySelector begin = firstGreaterOrEqual(beginKey);
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state KeySelector end = firstGreaterOrEqual(endKey);
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state bool removed = false;
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loop {
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tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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try {
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// holds memory of the RangeResult
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state typename DB::TransactionT::template FutureT<RangeResult> f = tr->getRange(begin, end, 1000);
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state RangeResult tags = wait(safeThreadFutureToFuture(f));
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state uint64_t unthrottledTags = 0;
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uint64_t manualUnthrottledTags = 0;
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for (auto tag : tags) {
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if (onlyExpiredThrottles) {
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double expirationTime = TagThrottleValue::fromValue(tag.value).expirationTime;
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if (expirationTime == 0 || expirationTime > now()) {
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continue;
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}
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}
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TagThrottleKey key = TagThrottleKey::fromKey(tag.key);
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if (priority.present() && key.priority != priority.get()) {
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continue;
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}
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if (key.throttleType == TagThrottleType::MANUAL) {
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++manualUnthrottledTags;
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}
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removed = true;
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tr->clear(tag.key);
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unthrottledTags++;
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}
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if (manualUnthrottledTags > 0) {
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wait(updateThrottleCount(tr, -manualUnthrottledTags));
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}
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if (unthrottledTags > 0) {
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signalThrottleChange(tr);
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}
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wait(safeThreadFutureToFuture(tr->commit()));
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if (!tags.more) {
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return removed;
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}
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ASSERT(tags.size() > 0);
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begin = KeySelector(firstGreaterThan(tags[tags.size() - 1].key), tags.arena());
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} catch (Error& e) {
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wait(safeThreadFutureToFuture(tr->onError(e)));
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}
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}
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}
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template <class DB>
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Future<bool> expire(DB db) {
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return unthrottleMatchingThrottles(
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db, tagThrottleKeys.begin, tagThrottleKeys.end, Optional<TransactionPriority>(), true);
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}
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template <class DB>
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Future<bool> unthrottleAll(Reference<DB> db,
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Optional<TagThrottleType> tagThrottleType,
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Optional<TransactionPriority> priority) {
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KeyRef begin = tagThrottleKeys.begin;
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KeyRef end = tagThrottleKeys.end;
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if (tagThrottleType.present() && tagThrottleType == TagThrottleType::AUTO) {
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begin = tagThrottleAutoKeysPrefix;
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} else if (tagThrottleType.present() && tagThrottleType == TagThrottleType::MANUAL) {
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end = tagThrottleAutoKeysPrefix;
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}
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return unthrottleMatchingThrottles(db, begin, end, priority, false);
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}
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ACTOR template <class DB>
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Future<bool> unthrottleTags(Reference<DB> db,
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TagSet tags,
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Optional<TagThrottleType> throttleType,
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Optional<TransactionPriority> priority) {
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state Reference<typename DB::TransactionT> tr = db->createTransaction();
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state std::vector<Key> keys;
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for (auto p : allTransactionPriorities) {
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if (!priority.present() || priority.get() == p) {
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if (!throttleType.present() || throttleType.get() == TagThrottleType::AUTO) {
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keys.push_back(TagThrottleKey(tags, TagThrottleType::AUTO, p).toKey());
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}
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if (!throttleType.present() || throttleType.get() == TagThrottleType::MANUAL) {
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keys.push_back(TagThrottleKey(tags, TagThrottleType::MANUAL, p).toKey());
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}
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}
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}
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state bool removed = false;
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loop {
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tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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try {
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state std::vector<typename DB::TransactionT::template FutureT<Optional<Value>>> valueFutures;
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state std::vector<Future<Optional<Value>>> values;
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values.reserve(keys.size());
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for (auto key : keys) {
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valueFutures.push_back(tr->get(key));
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values.push_back(safeThreadFutureToFuture(valueFutures.back()));
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}
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wait(waitForAll(values));
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int delta = 0;
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for (int i = 0; i < values.size(); ++i) {
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if (values[i].get().present()) {
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if (TagThrottleKey::fromKey(keys[i]).throttleType == TagThrottleType::MANUAL) {
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delta -= 1;
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}
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tr->clear(keys[i]);
|
|
|
|
// Report that we are removing this tag if we ever see it present.
|
|
// This protects us from getting confused if the transaction is maybe committed.
|
|
// It's ok if someone else actually ends up removing this tag at the same time
|
|
// and we aren't the ones to actually do it.
|
|
removed = true;
|
|
}
|
|
}
|
|
|
|
if (delta != 0) {
|
|
wait(updateThrottleCount(tr, delta));
|
|
}
|
|
if (removed) {
|
|
signalThrottleChange(tr);
|
|
wait(safeThreadFutureToFuture(tr->commit()));
|
|
}
|
|
|
|
return removed;
|
|
} catch (Error& e) {
|
|
wait(safeThreadFutureToFuture(tr->onError(e)));
|
|
}
|
|
}
|
|
}
|
|
|
|
ACTOR template <class DB>
|
|
Future<Void> throttleTags(Reference<DB> db,
|
|
TagSet tags,
|
|
double tpsRate,
|
|
double initialDuration,
|
|
TagThrottleType throttleType,
|
|
TransactionPriority priority,
|
|
Optional<double> expirationTime = Optional<double>(),
|
|
Optional<TagThrottledReason> reason = Optional<TagThrottledReason>()) {
|
|
state Reference<typename DB::TransactionT> tr = db->createTransaction();
|
|
state Key key = TagThrottleKey(tags, throttleType, priority).toKey();
|
|
|
|
ASSERT(initialDuration > 0);
|
|
|
|
if (throttleType == TagThrottleType::MANUAL) {
|
|
reason = TagThrottledReason::MANUAL;
|
|
}
|
|
TagThrottleValue throttle(tpsRate,
|
|
expirationTime.present() ? expirationTime.get() : 0,
|
|
initialDuration,
|
|
reason.present() ? reason.get() : TagThrottledReason::UNSET);
|
|
BinaryWriter wr(IncludeVersion(ProtocolVersion::withTagThrottleValueReason()));
|
|
wr << throttle;
|
|
state Value value = wr.toValue();
|
|
|
|
loop {
|
|
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
|
|
try {
|
|
if (throttleType == TagThrottleType::MANUAL) {
|
|
// hold the returned standalone object's memory
|
|
state typename DB::TransactionT::template FutureT<Optional<Value>> oldThrottleF = tr->get(key);
|
|
Optional<Value> oldThrottle = wait(safeThreadFutureToFuture(oldThrottleF));
|
|
if (!oldThrottle.present()) {
|
|
wait(updateThrottleCount(tr, 1));
|
|
}
|
|
}
|
|
|
|
tr->set(key, value);
|
|
|
|
if (throttleType == TagThrottleType::MANUAL) {
|
|
signalThrottleChange(tr);
|
|
}
|
|
|
|
wait(safeThreadFutureToFuture(tr->commit()));
|
|
return Void();
|
|
} catch (Error& e) {
|
|
wait(safeThreadFutureToFuture(tr->onError(e)));
|
|
}
|
|
}
|
|
}
|
|
|
|
ACTOR template <class DB>
|
|
Future<Void> enableAuto(Reference<DB> db, bool enabled) {
|
|
state Reference<typename DB::TransactionT> tr = db->createTransaction();
|
|
|
|
loop {
|
|
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
|
|
try {
|
|
// hold the returned standalone object's memory
|
|
state typename DB::TransactionT::template FutureT<Optional<Value>> valueF =
|
|
tr->get(tagThrottleAutoEnabledKey);
|
|
Optional<Value> value = wait(safeThreadFutureToFuture(valueF));
|
|
if (!value.present() || (enabled && value.get() != LiteralStringRef("1")) ||
|
|
(!enabled && value.get() != LiteralStringRef("0"))) {
|
|
tr->set(tagThrottleAutoEnabledKey, LiteralStringRef(enabled ? "1" : "0"));
|
|
signalThrottleChange<typename DB::TransactionT>(tr);
|
|
|
|
wait(safeThreadFutureToFuture(tr->commit()));
|
|
}
|
|
return Void();
|
|
} catch (Error& e) {
|
|
wait(safeThreadFutureToFuture(tr->onError(e)));
|
|
}
|
|
}
|
|
}
|
|
|
|
}; // namespace ThrottleApi
|
|
|
|
template <class Value>
|
|
using TransactionTagMap = std::unordered_map<TransactionTag, Value, std::hash<TransactionTagRef>>;
|
|
|
|
template <class Value>
|
|
using PrioritizedTransactionTagMap = std::map<TransactionPriority, TransactionTagMap<Value>>;
|
|
|
|
template <class Value>
|
|
using UIDTransactionTagMap = std::unordered_map<UID, TransactionTagMap<Value>>;
|
|
|
|
#include "flow/unactorcompiler.h"
|
|
#endif
|