foundationdb/fdbserver/workloads/StreamingRead.actor.cpp

155 lines
5.7 KiB
C++

/*
* StreamingRead.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/ContinuousSample.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "fdbserver/workloads/BulkSetup.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
struct StreamingReadWorkload : TestWorkload {
int actorCount, keyBytes, valueBytes, readsPerTransaction, nodeCount;
int rangesPerTransaction;
bool readSequentially;
double testDuration, warmingDelay;
Value constantValue;
vector<Future<Void>> clients;
PerfIntCounter transactions, readKeys;
PerfIntCounter readValueBytes;
ContinuousSample<double> latencies;
StreamingReadWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx),
transactions("Transactions"), readKeys("Keys Read"), readValueBytes("Value Bytes Read"), latencies( 2000 )
{
testDuration = getOption( options, LiteralStringRef("testDuration"), 10.0 );
actorCount = getOption( options, LiteralStringRef("actorCount"), 20 );
readsPerTransaction = getOption( options, LiteralStringRef("readsPerTransaction"), 10 );
rangesPerTransaction = getOption( options, LiteralStringRef("rangesPerTransaction"), 1 );
nodeCount = getOption( options, LiteralStringRef("nodeCount"), 100000 );
keyBytes = std::max( getOption( options, LiteralStringRef("keyBytes"), 16 ), 16 );
valueBytes = std::max( getOption( options, LiteralStringRef("valueBytes"), 96 ), 16 );
std::string valueFormat = "%016llx" + std::string( valueBytes - 16, '.' );
warmingDelay = getOption( options, LiteralStringRef("warmingDelay"), 0.0 );
constantValue = Value( format( valueFormat.c_str(), 42 ) );
readSequentially = getOption( options, LiteralStringRef("readSequentially"), false);
}
virtual std::string description() { return "StreamingRead"; }
virtual Future<Void> setup( Database const& cx ) {
return bulkSetup( cx, this, nodeCount, Promise<double>(), true, warmingDelay );
}
virtual Future<Void> start( Database const& cx ) {
for(int c = clientId; c < actorCount; c+=clientCount)
clients.push_back( timeout( streamingReadClient( cx, this, clientId, c ), testDuration, Void() ) );
return waitForAll( clients );
}
virtual Future<bool> check( Database const& cx ) {
clients.clear();
return true;
}
virtual void getMetrics( vector<PerfMetric>& m ) {
m.push_back( transactions.getMetric() );
m.push_back( readKeys.getMetric() );
m.push_back( PerfMetric( "Bytes read/sec",
(readKeys.getValue() * keyBytes + readValueBytes.getValue()) / testDuration, false ) );
m.push_back( PerfMetric( "Mean Latency (ms)", 1000 * latencies.mean(), true ) );
m.push_back( PerfMetric( "Median Latency (ms, averaged)", 1000 * latencies.median(), true ) );
m.push_back( PerfMetric( "90% Latency (ms, averaged)", 1000 * latencies.percentile( 0.90 ), true ) );
m.push_back( PerfMetric( "98% Latency (ms, averaged)", 1000 * latencies.percentile( 0.98 ), true ) );
}
Key keyForIndex( uint64_t index ) {
Key result = makeString( keyBytes );
uint8_t* data = mutateString( result );
memset(data, '.', keyBytes);
double d = double(index) / nodeCount;
emplaceIndex( data, 0, *(int64_t*)&d );
return result;
}
Standalone<KeyValueRef> operator()( int n ) {
return KeyValueRef( keyForIndex( n ), constantValue );
}
ACTOR Future<Void> streamingReadClient( Database cx, StreamingReadWorkload *self, int clientId, int actorId ) {
state int minIndex = actorId * self->nodeCount / self->actorCount;
state int maxIndex = std::min((actorId + 1) * self->nodeCount / self->actorCount, self->nodeCount);
state int currentIndex = minIndex;
loop {
state double tstart = now();
state Transaction tr(cx);
state int rangeSize = (double)self->readsPerTransaction / self->rangesPerTransaction + 0.5;
state int range = 0;
loop
{
state int thisRangeSize = (range < self->rangesPerTransaction - 1) ? rangeSize : self->readsPerTransaction - (self->rangesPerTransaction - 1) * rangeSize;
if(self->readSequentially && thisRangeSize > maxIndex - minIndex)
thisRangeSize = maxIndex - minIndex;
loop {
try {
if(!self->readSequentially)
currentIndex = deterministicRandom()->randomInt( 0, self->nodeCount - thisRangeSize );
else if(currentIndex > maxIndex - thisRangeSize)
currentIndex = minIndex;
Standalone<RangeResultRef> values =
wait( tr.getRange(
firstGreaterOrEqual( self->keyForIndex( currentIndex ) ),
firstGreaterOrEqual( self->keyForIndex( currentIndex + thisRangeSize ) ),
thisRangeSize ) );
for(int i = 0; i < values.size(); i++)
self->readValueBytes += values[i].value.size();
if(self->readSequentially)
currentIndex += values.size();
self->readKeys += values.size();
break;
} catch (Error& e) {
wait( tr.onError(e) );
}
}
if(now() - tstart > 3)
break;
if(++range == self->rangesPerTransaction)
break;
}
self->latencies.addSample( now() - tstart );
++self->transactions;
}
}
};
WorkloadFactory<StreamingReadWorkload> StreamingReadWorkloadFactory("StreamingRead");