foundationdb/bindings/flow/tester/DirectoryTester.actor.cpp

562 lines
20 KiB
C++

/*
* DirectoryTester.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Tester.actor.h"
using namespace FDB;
ACTOR Future<std::vector<Tuple>> popTuples(Reference<FlowTesterData> data, int count = 1) {
state std::vector<Tuple> tuples;
while(tuples.size() < count) {
Standalone<StringRef> sizeStr = wait(data->stack.pop()[0].value);
int size = Tuple::unpack(sizeStr).getInt(0);
state std::vector<StackItem> tupleItems = data->stack.pop(size);
state Tuple tuple;
state int index;
for(index = 0; index < tupleItems.size(); ++index) {
Standalone<StringRef> itemStr = wait(tupleItems[index].value);
tuple.append(Tuple::unpack(itemStr));
}
tuples.push_back(tuple);
}
return tuples;
}
ACTOR Future<Tuple> popTuple(Reference<FlowTesterData> data) {
std::vector<Tuple> tuples = wait(popTuples(data));
return tuples[0];
}
ACTOR Future<std::vector<IDirectory::Path>> popPaths(Reference<FlowTesterData> data, int count = 1) {
std::vector<Tuple> tuples = wait(popTuples(data, count));
std::vector<IDirectory::Path> paths;
for(auto &tuple : tuples) {
IDirectory::Path path;
for(int i = 0; i < tuple.size(); ++i) {
path.push_back(tuple.getString(i));
}
paths.push_back(path);
}
return paths;
}
ACTOR Future<IDirectory::Path> popPath(Reference<FlowTesterData> data) {
std::vector<IDirectory::Path> paths = wait(popPaths(data));
return paths[0];
}
std::string pathToString(IDirectory::Path const& path) {
std::string str;
str += "[";
for(int i = 0; i < path.size(); ++i) {
str += path[i].toString();
if(i < path.size() - 1) {
str += ", ";
}
}
return str + "]";
}
IDirectory::Path combinePaths(IDirectory::Path const& path1, IDirectory::Path const& path2) {
IDirectory::Path outPath(path1.begin(), path1.end());
for(auto p : path2) {
outPath.push_back(p);
}
return outPath;
}
void logOp(std::string message, bool force=false) {
if(LOG_OPS || force) {
printf("%s\n", message.c_str());
fflush(stdout);
}
}
//DIRECTORY_CREATE_SUBSPACE
struct DirectoryCreateSubspaceFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
state Tuple path = wait(popTuple(data));
Tuple rawPrefix = wait(data->stack.waitAndPop());
logOp(format("Created subspace at %s: %s", tupleToString(path).c_str(), printable(rawPrefix.getString(0)).c_str()));
data->directoryData.push(new Subspace(path, rawPrefix.getString(0)));
return Void();
}
};
const char* DirectoryCreateSubspaceFunc::name = "DIRECTORY_CREATE_SUBSPACE";
REGISTER_INSTRUCTION_FUNC(DirectoryCreateSubspaceFunc);
//DIRECTORY_CREATE_LAYER
struct DirectoryCreateLayerFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
std::vector<Tuple> args = wait(data->stack.waitAndPop(3));
int index1 = args[0].getInt(0);
int index2 = args[1].getInt(0);
bool allowManualPrefixes = args[2].getInt(0) != 0;
if(!data->directoryData.directoryList[index1].valid() || !data->directoryData.directoryList[index2].valid()) {
logOp("Create directory layer: None");
data->directoryData.push();
}
else {
Subspace* nodeSubspace = data->directoryData.directoryList[index1].subspace.get();
Subspace* contentSubspace = data->directoryData.directoryList[index2].subspace.get();
logOp(format("Create directory layer: node_subspace (%d) = %s, content_subspace (%d) = %s, allow_manual_prefixes = %d", index1, printable(nodeSubspace->key()).c_str(), index2, printable(nodeSubspace->key()).c_str(), allowManualPrefixes));
data->directoryData.push(Reference<IDirectory>(new DirectoryLayer(*nodeSubspace, *contentSubspace, allowManualPrefixes)));
}
return Void();
}
};
const char* DirectoryCreateLayerFunc::name = "DIRECTORY_CREATE_LAYER";
REGISTER_INSTRUCTION_FUNC(DirectoryCreateLayerFunc);
//DIRECTORY_CHANGE
struct DirectoryChangeFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple index = wait(data->stack.waitAndPop());
data->directoryData.directoryListIndex = index.getInt(0);
ASSERT(data->directoryData.directoryListIndex < data->directoryData.directoryList.size());
if(!data->directoryData.directoryList[data->directoryData.directoryListIndex].valid()) {
data->directoryData.directoryListIndex = data->directoryData.directoryErrorIndex;
}
if(LOG_DIRS) {
DirectoryOrSubspace d = data->directoryData.directoryList[data->directoryData.directoryListIndex];
printf("Changed directory to %d (%s @\'%s\')\n", data->directoryData.directoryListIndex, d.typeString().c_str(), d.directory.present() ? pathToString(d.directory.get()->getPath()).c_str() : printable(d.subspace.get()->key()).c_str());
fflush(stdout);
}
return Void();
}
};
const char* DirectoryChangeFunc::name = "DIRECTORY_CHANGE";
REGISTER_INSTRUCTION_FUNC(DirectoryChangeFunc);
//DIRECTORY_SET_ERROR_INDEX
struct DirectorySetErrorIndexFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple index = wait(data->stack.waitAndPop());
data->directoryData.directoryErrorIndex = index.getInt(0);
return Void();
}
};
const char* DirectorySetErrorIndexFunc::name = "DIRECTORY_SET_ERROR_INDEX";
REGISTER_INSTRUCTION_FUNC(DirectorySetErrorIndexFunc);
//DIRECTORY_CREATE_OR_OPEN
struct DirectoryCreateOrOpenFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
state IDirectory::Path path = wait(popPath(data));
Tuple layerTuple = wait(data->stack.waitAndPop());
Standalone<StringRef> layer = layerTuple.getType(0) == Tuple::NULL_TYPE ? StringRef() : layerTuple.getString(0);
Reference<IDirectory> directory = data->directoryData.directory();
logOp(format("create_or_open %s: layer=%s", pathToString(combinePaths(directory->getPath(), path)).c_str(), printable(layer).c_str()));
Reference<DirectorySubspace> dirSubspace = wait(executeMutation(instruction, [this, directory, layer] () {
return directory->createOrOpen(instruction->tr, path, layer);
}));
data->directoryData.push(dirSubspace);
return Void();
}
};
const char* DirectoryCreateOrOpenFunc::name = "DIRECTORY_CREATE_OR_OPEN";
REGISTER_INSTRUCTION_FUNC(DirectoryCreateOrOpenFunc);
//DIRECTORY_CREATE
struct DirectoryCreateFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
state IDirectory::Path path = wait(popPath(data));
std::vector<Tuple> args = wait(data->stack.waitAndPop(2));
Standalone<StringRef> layer = args[0].getType(0) == Tuple::NULL_TYPE ? StringRef() : args[0].getString(0);
Optional<Standalone<StringRef>> prefix = args[1].getType(0) == Tuple::NULL_TYPE ? Optional<Standalone<StringRef>>() : args[1].getString(0);
Reference<IDirectory> directory = data->directoryData.directory();
logOp(format("create %s: layer=%s, prefix=%s", pathToString(combinePaths(directory->getPath(), path)).c_str(), printable(layer).c_str(), prefix.present() ? printable(prefix.get()).c_str() : "<not present>"));
Reference<DirectorySubspace> dirSubspace = wait(executeMutation(instruction, [this, directory, layer, prefix] () {
return directory->create(instruction->tr, path, layer, prefix);
}));
data->directoryData.push(dirSubspace);
return Void();
}
};
const char* DirectoryCreateFunc::name = "DIRECTORY_CREATE";
REGISTER_INSTRUCTION_FUNC(DirectoryCreateFunc);
//DIRECTORY_OPEN
struct DirectoryOpenFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
state IDirectory::Path path = wait(popPath(data));
Tuple layerTuple = wait(data->stack.waitAndPop());
Standalone<StringRef> layer = layerTuple.getType(0) == Tuple::NULL_TYPE ? StringRef() : layerTuple.getString(0);
Reference<IDirectory> directory = data->directoryData.directory();
logOp(format("open %s: layer=%s", pathToString(combinePaths(directory->getPath(), path)).c_str(), printable(layer).c_str()));
Reference<DirectorySubspace> dirSubspace = wait(directory->open(instruction->tr, path, layer));
data->directoryData.push(dirSubspace);
return Void();
}
};
const char* DirectoryOpenFunc::name = "DIRECTORY_OPEN";
REGISTER_INSTRUCTION_FUNC(DirectoryOpenFunc);
//DIRECTORY_MOVE
struct DirectoryMoveFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
std::vector<IDirectory::Path> paths = wait(popPaths(data, 2));
Reference<IDirectory> directory = data->directoryData.directory();
logOp(format("move %s to %s", pathToString(combinePaths(directory->getPath(), paths[0])).c_str(), pathToString(combinePaths(directory->getPath(), paths[1])).c_str()));
Reference<DirectorySubspace> dirSubspace = wait(executeMutation(instruction, [this, directory, paths] () {
return directory->move(instruction->tr, paths[0], paths[1]);
}));
data->directoryData.push(dirSubspace);
return Void();
}
};
const char* DirectoryMoveFunc::name = "DIRECTORY_MOVE";
REGISTER_INSTRUCTION_FUNC(DirectoryMoveFunc);
//DIRECTORY_MOVE_TO
struct DirectoryMoveToFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
IDirectory::Path path = wait(popPath(data));
Reference<IDirectory> directory = data->directoryData.directory();
logOp(format("move %s to %s", pathToString(directory->getPath()).c_str(), pathToString(path).c_str()));
Reference<DirectorySubspace> dirSubspace = wait(executeMutation(instruction, [this, directory, path] () {
return directory->moveTo(instruction->tr, path);
}));
data->directoryData.push(dirSubspace);
return Void();
}
};
const char* DirectoryMoveToFunc::name = "DIRECTORY_MOVE_TO";
REGISTER_INSTRUCTION_FUNC(DirectoryMoveToFunc);
//DIRECTORY_REMOVE
struct DirectoryRemoveFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple count = wait(data->stack.waitAndPop());
state Reference<IDirectory> directory = data->directoryData.directory();
if(count.getInt(0) == 0) {
logOp(format("remove %s", pathToString(directory->getPath()).c_str()));
Void _ = wait(executeMutation(instruction, [this] () {
return directory->remove(instruction->tr);
}));
}
else {
IDirectory::Path path = wait(popPath(data));
logOp(format("remove %s", pathToString(combinePaths(directory->getPath(), path)).c_str()));
Void _ = wait(executeMutation(instruction, [this, path] () {
return directory->remove(instruction->tr, path);
}));
}
return Void();
}
};
const char* DirectoryRemoveFunc::name = "DIRECTORY_REMOVE";
REGISTER_INSTRUCTION_FUNC(DirectoryRemoveFunc);
//DIRECTORY_REMOVE_IF_EXISTS
struct DirectoryRemoveIfExistsFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple count = wait(data->stack.waitAndPop());
state Reference<IDirectory> directory = data->directoryData.directory();
if(count.getInt(0) == 0) {
logOp(format("remove_if_exists %s", pathToString(directory->getPath()).c_str()));
bool _ = wait(executeMutation(instruction, [this] () {
return directory->removeIfExists(instruction->tr);
}));
}
else {
IDirectory::Path path = wait(popPath(data));
logOp(format("remove_if_exists %s", pathToString(combinePaths(directory->getPath(), path)).c_str()));
bool _ = wait(executeMutation(instruction, [this, path] () {
return directory->removeIfExists(instruction->tr, path);
}));
}
return Void();
}
};
const char* DirectoryRemoveIfExistsFunc::name = "DIRECTORY_REMOVE_IF_EXISTS";
REGISTER_INSTRUCTION_FUNC(DirectoryRemoveIfExistsFunc);
//DIRECTORY_LIST
struct DirectoryListFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple count = wait(data->stack.waitAndPop());
state Reference<IDirectory> directory = data->directoryData.directory();
state Standalone<VectorRef<StringRef>> subdirs;
if(count.getInt(0) == 0) {
logOp(format("list %s", pathToString(directory->getPath()).c_str()));
Standalone<VectorRef<StringRef>> _subdirs = wait(directory->list(instruction->tr));
subdirs = _subdirs;
}
else {
IDirectory::Path path = wait(popPath(data));
logOp(format("list %s", pathToString(combinePaths(directory->getPath(), path)).c_str()));
Standalone<VectorRef<StringRef>> _subdirs = wait(directory->list(instruction->tr, path));
subdirs = _subdirs;
}
Tuple subdirTuple;
for(auto &sd : subdirs) {
subdirTuple.append(sd, true);
}
data->stack.pushTuple(subdirTuple.pack());
return Void();
}
};
const char* DirectoryListFunc::name = "DIRECTORY_LIST";
REGISTER_INSTRUCTION_FUNC(DirectoryListFunc);
//DIRECTORY_EXISTS
struct DirectoryExistsFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple count = wait(data->stack.waitAndPop());
state Reference<IDirectory> directory = data->directoryData.directory();
state bool result;
if(count.getInt(0) == 0) {
bool _result = wait(directory->exists(instruction->tr));
result = _result;
logOp(format("exists %s: %d", pathToString(directory->getPath()).c_str(), result));
}
else {
state IDirectory::Path path = wait(popPath(data));
bool _result = wait(directory->exists(instruction->tr, path));
result = _result;
logOp(format("exists %s: %d", pathToString(combinePaths(directory->getPath(), path)).c_str(), result));
}
data->stack.push(Tuple().append(result ? 1 : 0).pack());
return Void();
}
};
const char* DirectoryExistsFunc::name = "DIRECTORY_EXISTS";
REGISTER_INSTRUCTION_FUNC(DirectoryExistsFunc);
//DIRECTORY_PACK_KEY
struct DirectoryPackKeyFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple tuple = wait(popTuple(data));
data->stack.pushTuple(data->directoryData.subspace()->pack(tuple));
return Void();
}
};
const char* DirectoryPackKeyFunc::name = "DIRECTORY_PACK_KEY";
REGISTER_INSTRUCTION_FUNC(DirectoryPackKeyFunc);
//DIRECTORY_UNPACK_KEY
struct DirectoryUnpackKeyFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple key = wait(data->stack.waitAndPop());
Subspace *subspace = data->directoryData.subspace();
logOp(format("Unpack %s in subspace with prefix %s", printable(key.getString(0)).c_str(), printable(subspace->key()).c_str()));
Tuple tuple = subspace->unpack(key.getString(0));
for(int i = 0; i < tuple.size(); ++i) {
data->stack.push(tuple.subTuple(i, i+1).pack());
}
return Void();
}
};
const char* DirectoryUnpackKeyFunc::name = "DIRECTORY_UNPACK_KEY";
REGISTER_INSTRUCTION_FUNC(DirectoryUnpackKeyFunc);
//DIRECTORY_RANGE
struct DirectoryRangeFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple tuple = wait(popTuple(data));
KeyRange range = data->directoryData.subspace()->range(tuple);
data->stack.pushTuple(range.begin);
data->stack.pushTuple(range.end);
return Void();
}
};
const char* DirectoryRangeFunc::name = "DIRECTORY_RANGE";
REGISTER_INSTRUCTION_FUNC(DirectoryRangeFunc);
//DIRECTORY_CONTAINS
struct DirectoryContainsFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple key = wait(data->stack.waitAndPop());
bool result = data->directoryData.subspace()->contains(key.getString(0));
data->stack.push(Tuple().append(result ? 1 : 0).pack());
return Void();
}
};
const char* DirectoryContainsFunc::name = "DIRECTORY_CONTAINS";
REGISTER_INSTRUCTION_FUNC(DirectoryContainsFunc);
//DIRECTORY_OPEN_SUBSPACE
struct DirectoryOpenSubspaceFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple tuple = wait(popTuple(data));
Subspace *subspace = data->directoryData.subspace();
logOp(format("open_subspace %s (at %s)", tupleToString(tuple).c_str(), printable(subspace->key()).c_str()));
Subspace *child = new Subspace(subspace->subspace(tuple));
data->directoryData.push(child);
return Void();
}
};
const char* DirectoryOpenSubspaceFunc::name = "DIRECTORY_OPEN_SUBSPACE";
REGISTER_INSTRUCTION_FUNC(DirectoryOpenSubspaceFunc);
//DIRECTORY_LOG_SUBSPACE
struct DirectoryLogSubspaceFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple prefix = wait(data->stack.waitAndPop());
Tuple tuple;
tuple.append(data->directoryData.directoryListIndex);
instruction->tr->set(Subspace(tuple, prefix.getString(0)).key(), data->directoryData.subspace()->key());
return Void();
}
};
const char* DirectoryLogSubspaceFunc::name = "DIRECTORY_LOG_SUBSPACE";
REGISTER_INSTRUCTION_FUNC(DirectoryLogSubspaceFunc);
//DIRECTORY_LOG_DIRECTORY
struct DirectoryLogDirectoryFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
state Reference<IDirectory> directory = data->directoryData.directory();
state Tuple prefix = wait(data->stack.waitAndPop());
state bool exists = wait(directory->exists(instruction->tr));
state Tuple childrenTuple;
if(exists) {
Standalone<VectorRef<StringRef>> children = wait(directory->list(instruction->tr));
for(auto &c : children) {
childrenTuple.append(c, true);
}
}
Subspace logSubspace(Tuple().append(data->directoryData.directoryListIndex), prefix.getString(0));
Tuple pathTuple;
for(auto &p : directory->getPath()) {
pathTuple.append(p, true);
}
instruction->tr->set(logSubspace.pack(LiteralStringRef("path"), true), pathTuple.pack());
instruction->tr->set(logSubspace.pack(LiteralStringRef("layer"), true), Tuple().append(directory->getLayer()).pack());
instruction->tr->set(logSubspace.pack(LiteralStringRef("exists"), true), Tuple().append(exists ? 1 : 0).pack());
instruction->tr->set(logSubspace.pack(LiteralStringRef("children"), true), childrenTuple.pack());
return Void();
}
};
const char* DirectoryLogDirectoryFunc::name = "DIRECTORY_LOG_DIRECTORY";
REGISTER_INSTRUCTION_FUNC(DirectoryLogDirectoryFunc);
//DIRECTORY_STRIP_PREFIX
struct DirectoryStripPrefixFunc : InstructionFunc {
static const char* name;
ACTOR static Future<Void> call(Reference<FlowTesterData> data, Reference<InstructionData> instruction) {
Tuple str = wait(data->stack.waitAndPop());
Subspace *subspace = data->directoryData.subspace();
ASSERT(str.getString(0).startsWith(subspace->key()));
data->stack.pushTuple(str.getString(0).substr(subspace->key().size()));
return Void();
}
};
const char* DirectoryStripPrefixFunc::name = "DIRECTORY_STRIP_PREFIX";
REGISTER_INSTRUCTION_FUNC(DirectoryStripPrefixFunc);