foundationdb/fdbclient/NativeAPI.actor.h

328 lines
13 KiB
C++

/*
* NativeAPI.actor.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#if defined(NO_INTELLISENSE) && !defined(FDBCLIENT_NATIVEAPI_ACTOR_G_H)
#define FDBCLIENT_NATIVEAPI_ACTOR_G_H
#include "fdbclient/NativeAPI.actor.g.h"
#elif !defined(FDBCLIENT_NATIVEAPI_ACTOR_H)
#define FDBCLIENT_NATIVEAPI_ACTOR_H
#include "flow/flow.h"
#include "flow/TDMetric.actor.h"
#include "fdbclient/FDBTypes.h"
#include "fdbclient/MasterProxyInterface.h"
#include "fdbclient/FDBOptions.g.h"
#include "fdbclient/CoordinationInterface.h"
#include "fdbclient/ClusterInterface.h"
#include "fdbclient/ClientLogEvents.h"
#include "flow/actorcompiler.h" // has to be last include
// CLIENT_BUGGIFY should be used to randomly introduce failures at run time (like BUGGIFY but for client side testing)
// Unlike BUGGIFY, CLIENT_BUGGIFY can be enabled and disabled at runtime.
#define CLIENT_BUGGIFY_WITH_PROB(x) (getSBVar(__FILE__, __LINE__, BuggifyType::Client) && deterministicRandom()->random01() < (x))
#define CLIENT_BUGGIFY CLIENT_BUGGIFY_WITH_PROB(P_BUGGIFIED_SECTION_FIRES[int(BuggifyType::Client)])
// Incomplete types that are reference counted
class DatabaseContext;
template <> void addref( DatabaseContext* ptr );
template <> void delref( DatabaseContext* ptr );
void validateOptionValue(Optional<StringRef> value, bool shouldBePresent);
void enableClientInfoLogging();
struct NetworkOptions {
std::string localAddress;
std::string clusterFile;
Optional<std::string> traceDirectory;
uint64_t traceRollSize;
uint64_t traceMaxLogsSize;
std::string traceLogGroup;
std::string traceFormat;
std::string traceClockSource;
Optional<bool> logClientInfo;
Reference<ReferencedObject<Standalone<VectorRef<ClientVersionRef>>>> supportedVersions;
bool slowTaskProfilingEnabled;
NetworkOptions();
};
class Database {
public:
enum { API_VERSION_LATEST = -1 };
static Database createDatabase( Reference<ClusterConnectionFile> connFile, int apiVersion, bool internal=true, LocalityData const& clientLocality=LocalityData(), DatabaseContext *preallocatedDb=nullptr );
static Database createDatabase( std::string connFileName, int apiVersion, bool internal=true, LocalityData const& clientLocality=LocalityData() );
Database() {} // an uninitialized database can be destructed or reassigned safely; that's it
void operator= ( Database const& rhs ) { db = rhs.db; }
Database( Database const& rhs ) : db(rhs.db) {}
Database(Database&& r) BOOST_NOEXCEPT : db(std::move(r.db)) {}
void operator= (Database&& r) BOOST_NOEXCEPT { db = std::move(r.db); }
// For internal use by the native client:
explicit Database(Reference<DatabaseContext> cx) : db(cx) {}
explicit Database( DatabaseContext* cx ) : db(cx) {}
inline DatabaseContext* getPtr() const { return db.getPtr(); }
inline DatabaseContext* extractPtr() { return db.extractPtr(); }
DatabaseContext* operator->() const { return db.getPtr(); }
const UniqueOrderedOptionList<FDBTransactionOptions>& getTransactionDefaults() const;
private:
Reference<DatabaseContext> db;
};
void setNetworkOption(FDBNetworkOptions::Option option, Optional<StringRef> value = Optional<StringRef>() );
// Configures the global networking machinery
void setupNetwork(uint64_t transportId = 0, bool useMetrics = false);
// This call blocks while the network is running. To use the API in a single-threaded
// environment, the calling program must have ACTORs already launched that are waiting
// to use the network. In this case, the program can terminate by calling stopNetwork()
// from a callback, thereby releasing this call to return. In a multithreaded setup
// this call can be called from a dedicated "networking" thread. All the network-based
// callbacks will happen on this second thread. When a program is finished, the
// call stopNetwork (from a non-networking thread) can cause the runNetwork() call to
// return.
//
// Throws network_already_setup if g_network has already been initalized
void runNetwork();
// See above. Can be called from a thread that is not the "networking thread"
//
// Throws network_not_setup if g_network has not been initalized
void stopNetwork();
struct StorageMetrics;
struct TransactionOptions {
double maxBackoff;
uint32_t getReadVersionFlags;
uint32_t sizeLimit;
int maxTransactionLoggingFieldLength;
bool checkWritesEnabled : 1;
bool causalWriteRisky : 1;
bool commitOnFirstProxy : 1;
bool debugDump : 1;
bool lockAware : 1;
bool readOnly : 1;
bool firstInBatch : 1;
bool includePort : 1;
Standalone<VectorRef<StringRef>> tags;
TransactionOptions(Database const& cx);
TransactionOptions();
void reset(Database const& cx);
};
struct TransactionInfo {
Optional<UID> debugID;
TaskPriority taskID;
bool useProvisionalProxies;
explicit TransactionInfo( TaskPriority taskID ) : taskID(taskID), useProvisionalProxies(false) {}
};
struct TransactionLogInfo : public ReferenceCounted<TransactionLogInfo>, NonCopyable {
enum LoggingLocation { DONT_LOG = 0, TRACE_LOG = 1, DATABASE = 2 };
TransactionLogInfo() : logLocation(DONT_LOG), maxFieldLength(0) {}
TransactionLogInfo(LoggingLocation location) : logLocation(location), maxFieldLength(0) {}
TransactionLogInfo(std::string id, LoggingLocation location) : logLocation(location), identifier(id), maxFieldLength(0) {}
void setIdentifier(std::string id) { identifier = id; }
void logTo(LoggingLocation loc) { logLocation = logLocation | loc; }
template <typename T>
void addLog(const T& event) {
if(logLocation & TRACE_LOG) {
ASSERT(!identifier.empty())
event.logEvent(identifier, maxFieldLength);
}
if (flushed) {
return;
}
if(logLocation & DATABASE) {
logsAdded = true;
static_assert(std::is_base_of<FdbClientLogEvents::Event, T>::value, "Event should be derived class of FdbClientLogEvents::Event");
trLogWriter << event;
}
}
BinaryWriter trLogWriter{ IncludeVersion() };
bool logsAdded{ false };
bool flushed{ false };
int logLocation;
int maxFieldLength;
std::string identifier;
};
struct Watch : public ReferenceCounted<Watch>, NonCopyable {
Key key;
Optional<Value> value;
bool valuePresent;
Optional<Value> setValue;
bool setPresent;
Promise<Void> onChangeTrigger;
Promise<Void> onSetWatchTrigger;
Future<Void> watchFuture;
Watch() : watchFuture(Never()), valuePresent(false), setPresent(false) { }
Watch(Key key) : key(key), watchFuture(Never()), valuePresent(false), setPresent(false) { }
Watch(Key key, Optional<Value> val) : key(key), value(val), watchFuture(Never()), valuePresent(true), setPresent(false) { }
void setWatch(Future<Void> watchFuture);
};
class Transaction : NonCopyable {
public:
explicit Transaction( Database const& cx );
~Transaction();
void preinitializeOnForeignThread() {
committedVersion = invalidVersion;
}
void setVersion( Version v );
Future<Version> getReadVersion() { return getReadVersion(0); }
Future<Version> getRawReadVersion();
Optional<Version> getCachedReadVersion();
[[nodiscard]] Future<Optional<Value>> get(const Key& key, bool snapshot = false);
[[nodiscard]] Future<Void> watch(Reference<Watch> watch);
[[nodiscard]] Future<Key> getKey(const KeySelector& key, bool snapshot = false);
//Future< Optional<KeyValue> > get( const KeySelectorRef& key );
[[nodiscard]] Future<Standalone<RangeResultRef>> getRange(const KeySelector& begin, const KeySelector& end,
int limit, bool snapshot = false, bool reverse = false);
[[nodiscard]] Future<Standalone<RangeResultRef>> getRange(const KeySelector& begin, const KeySelector& end,
GetRangeLimits limits, bool snapshot = false,
bool reverse = false);
[[nodiscard]] Future<Standalone<RangeResultRef>> getRange(const KeyRange& keys, int limit, bool snapshot = false,
bool reverse = false) {
return getRange(KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()),
KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limit, snapshot, reverse);
}
[[nodiscard]] Future<Standalone<RangeResultRef>> getRange(const KeyRange& keys, GetRangeLimits limits,
bool snapshot = false, bool reverse = false) {
return getRange(KeySelector(firstGreaterOrEqual(keys.begin), keys.arena()),
KeySelector(firstGreaterOrEqual(keys.end), keys.arena()), limits, snapshot, reverse);
}
[[nodiscard]] Future<Standalone<VectorRef<const char*>>> getAddressesForKey(const Key& key);
void enableCheckWrites();
void addReadConflictRange( KeyRangeRef const& keys );
void addWriteConflictRange( KeyRangeRef const& keys );
void makeSelfConflicting();
Future< Void > warmRange( Database cx, KeyRange keys );
Future< std::pair<Optional<StorageMetrics>, int> > waitStorageMetrics( KeyRange const& keys, StorageMetrics const& min, StorageMetrics const& max, StorageMetrics const& permittedError, int shardLimit, int expectedShardCount );
// Pass a negative value for `shardLimit` to indicate no limit on the shard number.
Future< StorageMetrics > getStorageMetrics( KeyRange const& keys, int shardLimit );
Future< Standalone<VectorRef<KeyRef>> > splitStorageMetrics( KeyRange const& keys, StorageMetrics const& limit, StorageMetrics const& estimated );
// If checkWriteConflictRanges is true, existing write conflict ranges will be searched for this key
void set( const KeyRef& key, const ValueRef& value, bool addConflictRange = true );
void atomicOp( const KeyRef& key, const ValueRef& value, MutationRef::Type operationType, bool addConflictRange = true );
void clear( const KeyRangeRef& range, bool addConflictRange = true );
void clear( const KeyRef& key, bool addConflictRange = true );
[[nodiscard]] Future<Void> commit(); // Throws not_committed or commit_unknown_result errors in normal operation
void setOption( FDBTransactionOptions::Option option, Optional<StringRef> value = Optional<StringRef>() );
Version getCommittedVersion() { return committedVersion; } // May be called only after commit() returns success
[[nodiscard]] Future<Standalone<StringRef>>
getVersionstamp(); // Will be fulfilled only after commit() returns success
Promise<Standalone<StringRef>> versionstampPromise;
uint32_t getSize();
[[nodiscard]] Future<Void> onError(Error const& e);
void flushTrLogsIfEnabled();
// These are to permit use as state variables in actors:
Transaction() : info( TaskPriority::DefaultEndpoint ) {}
void operator=(Transaction&& r) BOOST_NOEXCEPT;
void reset();
void fullReset();
double getBackoff(int errCode);
void debugTransaction(UID dID) { info.debugID = dID; }
Future<Void> commitMutations();
void setupWatches();
void cancelWatches(Error const& e = transaction_cancelled());
TransactionInfo info;
int numErrors;
std::vector<Reference<Watch>> watches;
int apiVersionAtLeast(int minVersion) const;
void checkDeferredError();
Database getDatabase() const {
return cx;
}
static Reference<TransactionLogInfo> createTrLogInfoProbabilistically(const Database& cx);
TransactionOptions options;
double startTime;
Reference<TransactionLogInfo> trLogInfo;
private:
Future<Version> getReadVersion(uint32_t flags);
void setPriority(uint32_t priorityFlag);
Database cx;
double backoff;
Version committedVersion;
CommitTransactionRequest tr;
Future<Version> readVersion;
Promise<Optional<Value>> metadataVersion;
vector<Future<std::pair<Key, Key>>> extraConflictRanges;
Promise<Void> commitResult;
Future<Void> committing;
};
ACTOR Future<Version> waitForCommittedVersion(Database cx, Version version);
std::string unprintable( const std::string& );
int64_t extractIntOption( Optional<StringRef> value, int64_t minValue = std::numeric_limits<int64_t>::min(), int64_t maxValue = std::numeric_limits<int64_t>::max() );
// Takes a snapshot of the cluster, specifically the following persistent
// states: coordinator, TLog and storage state
ACTOR Future<Void> snapCreate(Database cx, Standalone<StringRef> snapCmd, UID snapUID);
// Checks with Data Distributor that it is safe to mark all servers in exclusions as failed
ACTOR Future<bool> checkSafeExclusions(Database cx, vector<AddressExclusion> exclusions);
#include "flow/unactorcompiler.h"
#endif