foundationdb/fdbrpc/AsyncFileChaos.actor.h

156 lines
5.1 KiB
C++

/*
* AsyncFileChaos.actor.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/flow.h"
#include "flow/serialize.h"
#include "flow/genericactors.actor.h"
#include "fdbrpc/IAsyncFile.h"
#include "flow/network.h"
#include "flow/ActorCollection.h"
#include "flow/actorcompiler.h"
// template <class AsyncFileType>
class AsyncFileChaos final : public IAsyncFile, public ReferenceCounted<AsyncFileChaos> {
private:
Reference<IAsyncFile> file;
bool enabled;
public:
explicit AsyncFileChaos(Reference<IAsyncFile> file) : file(file) {
// We only allow chaos events on storage files
enabled = (file->getFilename().find("storage-") != std::string::npos);
}
void addref() override { ReferenceCounted<AsyncFileChaos>::addref(); }
void delref() override { ReferenceCounted<AsyncFileChaos>::delref(); }
double getDelay() const {
double delayFor = 0.0;
if (!enabled)
return delayFor;
auto res = g_network->global(INetwork::enDiskFailureInjector);
if (res) {
DiskFailureInjector* delayInjector = static_cast<DiskFailureInjector*>(res);
delayFor = delayInjector->getDiskDelay();
// increment the metric for disk delays
if (delayFor > 0.0) {
auto res = g_network->global(INetwork::enChaosMetrics);
if (res) {
ChaosMetrics* chaosMetrics = static_cast<ChaosMetrics*>(res);
chaosMetrics->diskDelays++;
}
}
}
return delayFor;
}
Future<int> read(void* data, int length, int64_t offset) override {
double diskDelay = getDelay();
if (diskDelay == 0.0)
return file->read(data, length, offset);
// Wait for diskDelay before submitting the I/O
// Template types are being provided explicitly because they can't be automatically deduced for some reason.
return mapAsync<Void, std::function<Future<int>(Void)>, int>(
delay(diskDelay), [=](Void _) -> Future<int> { return file->read(data, length, offset); });
}
Future<Void> write(void const* data, int length, int64_t offset) override {
Arena arena;
char* pdata = nullptr;
// Check if a bit flip event was injected, if so, copy the buffer contents
// with a random bit flipped in a new buffer and use that for the write
auto res = g_network->global(INetwork::enBitFlipper);
if (enabled && res) {
auto bitFlipPercentage = static_cast<BitFlipper*>(res)->getBitFlipPercentage();
if (bitFlipPercentage > 0.0) {
auto bitFlipProb = bitFlipPercentage / 100;
if (deterministicRandom()->random01() < bitFlipProb) {
pdata = (char*)arena.allocate4kAlignedBuffer(length);
memcpy(pdata, data, length);
// flip a random bit in the copied buffer
pdata[deterministicRandom()->randomInt(0, length)] ^= (1 << deterministicRandom()->randomInt(0, 8));
// increment the metric for bit flips
auto res = g_network->global(INetwork::enChaosMetrics);
if (res) {
ChaosMetrics* chaosMetrics = static_cast<ChaosMetrics*>(res);
chaosMetrics->bitFlips++;
}
}
}
}
double diskDelay = getDelay();
if (diskDelay == 0.0) {
if (pdata)
return holdWhile(arena, file->write(pdata, length, offset));
return file->write(data, length, offset);
}
// Wait for diskDelay before submitting the I/O
return mapAsync<Void, std::function<Future<Void>(Void)>, Void>(delay(diskDelay), [=](Void _) -> Future<Void> {
if (pdata)
return holdWhile(arena, file->write(pdata, length, offset));
return file->write(data, length, offset);
});
}
Future<Void> truncate(int64_t size) override {
double diskDelay = getDelay();
if (diskDelay == 0.0)
return file->truncate(size);
// Wait for diskDelay before submitting the I/O
return mapAsync<Void, std::function<Future<Void>(Void)>, Void>(
delay(diskDelay), [=](Void _) -> Future<Void> { return file->truncate(size); });
}
Future<Void> sync() override {
double diskDelay = getDelay();
if (diskDelay == 0.0)
return file->sync();
// Wait for diskDelay before submitting the I/O
return mapAsync<Void, std::function<Future<Void>(Void)>, Void>(
delay(diskDelay), [=](Void _) -> Future<Void> { return file->sync(); });
}
Future<int64_t> size() const override {
double diskDelay = getDelay();
if (diskDelay == 0.0)
return file->size();
// Wait for diskDelay before submitting the I/O
return mapAsync<Void, std::function<Future<int64_t>(Void)>, int64_t>(
delay(diskDelay), [=](Void _) -> Future<int64_t> { return file->size(); });
}
int64_t debugFD() const override { return file->debugFD(); }
std::string getFilename() const override { return file->getFilename(); }
};