297 lines
11 KiB
C++
297 lines
11 KiB
C++
/*
|
|
* AsyncFileBlobStore.actor.h
|
|
*
|
|
* This source file is part of the FoundationDB open source project
|
|
*
|
|
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
// When actually compiled (NO_INTELLISENSE), include the generated version of this file. In intellisense use the source version.
|
|
#if defined(NO_INTELLISENSE) && !defined(FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_G_H)
|
|
#define FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_G_H
|
|
#include "fdbclient/AsyncFileBlobStore.actor.g.h"
|
|
#elif !defined(FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_H)
|
|
#define FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_H
|
|
|
|
#include <sstream>
|
|
#include <time.h>
|
|
|
|
#include "fdbrpc/IAsyncFile.h"
|
|
#include "flow/serialize.h"
|
|
#include "flow/Net2Packet.h"
|
|
#include "fdbrpc/IRateControl.h"
|
|
#include "fdbclient/BlobStore.h"
|
|
#include "fdbclient/md5/md5.h"
|
|
#include "fdbclient/libb64/encode.h"
|
|
#include "flow/actorcompiler.h" // This must be the last #include.
|
|
|
|
ACTOR template<typename T> static Future<T> joinErrorGroup(Future<T> f, Promise<Void> p) {
|
|
try {
|
|
wait(success(f) || p.getFuture());
|
|
return f.get();
|
|
} catch(Error &e) {
|
|
if(p.canBeSet())
|
|
p.sendError(e);
|
|
throw;
|
|
}
|
|
}
|
|
// This class represents a write-only file that lives in an S3-style blob store. It writes using the REST API,
|
|
// using multi-part upload and beginning to transfer each part as soon as it is large enough.
|
|
// All write operations file operations must be sequential and contiguous.
|
|
// Limits on part sizes, upload speed, and concurrent uploads are taken from the BlobStoreEndpoint being used.
|
|
class AsyncFileBlobStoreWrite : public IAsyncFile, public ReferenceCounted<AsyncFileBlobStoreWrite> {
|
|
public:
|
|
virtual void addref() { ReferenceCounted<AsyncFileBlobStoreWrite>::addref(); }
|
|
virtual void delref() { ReferenceCounted<AsyncFileBlobStoreWrite>::delref(); }
|
|
|
|
struct Part : ReferenceCounted<Part> {
|
|
Part(int n) : number(n), writer(content.getWriteBuffer(), NULL, Unversioned()), length(0) {
|
|
etag = std::string();
|
|
::MD5_Init(&content_md5_buf);
|
|
}
|
|
virtual ~Part() {
|
|
etag.cancel();
|
|
}
|
|
Future<std::string> etag;
|
|
int number;
|
|
UnsentPacketQueue content;
|
|
std::string md5string;
|
|
PacketWriter writer;
|
|
int length;
|
|
void write(const uint8_t *buf, int len) {
|
|
writer.serializeBytes(buf, len);
|
|
::MD5_Update(&content_md5_buf, buf, len);
|
|
length += len;
|
|
}
|
|
// MD5 sum can only be finalized once, further calls will do nothing so new writes will be reflected in the sum.
|
|
void finalizeMD5() {
|
|
if(md5string.empty()) {
|
|
std::string sumBytes;
|
|
sumBytes.resize(16);
|
|
::MD5_Final((unsigned char *)sumBytes.data(), &content_md5_buf);
|
|
md5string = base64::encoder::from_string(sumBytes);
|
|
md5string.resize(md5string.size() - 1);
|
|
}
|
|
}
|
|
|
|
private:
|
|
MD5_CTX content_md5_buf;
|
|
};
|
|
|
|
virtual Future<int> read( void *data, int length, int64_t offset ) { throw file_not_readable(); }
|
|
|
|
ACTOR static Future<Void> write_impl(Reference<AsyncFileBlobStoreWrite> f, const uint8_t *data, int length) {
|
|
state Part *p = f->m_parts.back().getPtr();
|
|
// If this write will cause the part to cross the min part size boundary then write to the boundary and start a new part.
|
|
while(p->length + length >= f->m_bstore->knobs.multipart_min_part_size) {
|
|
// Finish off this part
|
|
int finishlen = f->m_bstore->knobs.multipart_min_part_size - p->length;
|
|
p->write((const uint8_t *)data, finishlen);
|
|
|
|
// Adjust source buffer args
|
|
length -= finishlen;
|
|
data = (const uint8_t *)data + finishlen;
|
|
|
|
// End current part (and start new one)
|
|
wait(f->endCurrentPart(f.getPtr(), true));
|
|
p = f->m_parts.back().getPtr();
|
|
}
|
|
|
|
p->write((const uint8_t *)data, length);
|
|
return Void();
|
|
}
|
|
|
|
virtual Future<Void> write( void const *data, int length, int64_t offset ) {
|
|
if(offset != m_cursor)
|
|
throw non_sequential_op();
|
|
m_cursor += length;
|
|
|
|
return m_error.getFuture() || write_impl(Reference<AsyncFileBlobStoreWrite>::addRef(this), (const uint8_t *)data, length);
|
|
}
|
|
|
|
virtual Future<Void> truncate( int64_t size ) {
|
|
if(size != m_cursor)
|
|
return non_sequential_op();
|
|
return Void();
|
|
}
|
|
|
|
ACTOR static Future<std::string> doPartUpload(AsyncFileBlobStoreWrite *f, Part *p) {
|
|
p->finalizeMD5();
|
|
std::string upload_id = wait(f->getUploadID());
|
|
std::string etag = wait(f->m_bstore->uploadPart(f->m_bucket, f->m_object, upload_id, p->number, &p->content, p->length, p->md5string));
|
|
return etag;
|
|
}
|
|
|
|
ACTOR static Future<Void> doFinishUpload(AsyncFileBlobStoreWrite* f) {
|
|
// If there is only 1 part then it has not yet been uploaded so just write the whole file at once.
|
|
if(f->m_parts.size() == 1) {
|
|
Reference<Part> part = f->m_parts.back();
|
|
part->finalizeMD5();
|
|
wait(f->m_bstore->writeEntireFileFromBuffer(f->m_bucket, f->m_object, &part->content, part->length, part->md5string));
|
|
return Void();
|
|
}
|
|
|
|
// There are at least 2 parts. End the last part (which could be empty)
|
|
wait(f->endCurrentPart(f));
|
|
|
|
state BlobStoreEndpoint::MultiPartSetT partSet;
|
|
state std::vector<Reference<Part>>::iterator p;
|
|
|
|
// Wait for all the parts to be done to get their ETags, populate the partSet required to finish the object upload.
|
|
for(p = f->m_parts.begin(); p != f->m_parts.end(); ++p) {
|
|
std::string tag = wait((*p)->etag);
|
|
if((*p)->length > 0) // The last part might be empty and has to be omitted.
|
|
partSet[(*p)->number] = tag;
|
|
}
|
|
|
|
// No need to wait for the upload ID here because the above loop waited for all the parts and each part required the upload ID so it is ready
|
|
wait(f->m_bstore->finishMultiPartUpload(f->m_bucket, f->m_object, f->m_upload_id.get(), partSet));
|
|
|
|
return Void();
|
|
}
|
|
|
|
// Ready once all data has been sent AND acknowledged from the remote side
|
|
virtual Future<Void> sync() {
|
|
// Only initiate the finish operation once, and also prevent further writing.
|
|
if(!m_finished.isValid()) {
|
|
m_finished = doFinishUpload(this);
|
|
m_cursor = -1; // Cause future write attempts to fail
|
|
}
|
|
|
|
return m_finished;
|
|
}
|
|
|
|
//
|
|
// Flush can't really do what the caller would "want" for a blob store file. The caller would probably notionally want
|
|
// all bytes written to be at least in transit to the blob store, but that is not very feasible. The blob store
|
|
// has a minimum size requirement for all but the final part, and parts must be sent with a header that specifies
|
|
// their size. So in the case of a write buffer that does not meet the part minimum size the part could be sent
|
|
// but then if there is any more data written then that part needs to be sent again in its entirety. So a client
|
|
// that calls flush often could generate far more blob store write traffic than they intend to.
|
|
virtual Future<Void> flush() { return Void(); }
|
|
|
|
virtual Future<int64_t> size() { return m_cursor; }
|
|
|
|
virtual Future<Void> readZeroCopy( void** data, int* length, int64_t offset ) {
|
|
TraceEvent(SevError, "ReadZeroCopyNotSupported").detail("FileType", "BlobStoreWrite");
|
|
return platform_error();
|
|
}
|
|
virtual void releaseZeroCopy( void* data, int length, int64_t offset ) {}
|
|
|
|
virtual int64_t debugFD() { return -1; }
|
|
|
|
virtual ~AsyncFileBlobStoreWrite() {
|
|
m_upload_id.cancel();
|
|
m_finished.cancel();
|
|
m_parts.clear(); // Contains futures
|
|
}
|
|
|
|
virtual std::string getFilename() { return m_object; }
|
|
|
|
private:
|
|
Reference<BlobStoreEndpoint> m_bstore;
|
|
std::string m_bucket;
|
|
std::string m_object;
|
|
|
|
int64_t m_cursor;
|
|
|
|
Future<std::string> m_upload_id;
|
|
Future<Void> m_finished;
|
|
std::vector<Reference<Part>> m_parts;
|
|
Promise<Void> m_error;
|
|
FlowLock m_concurrentUploads;
|
|
|
|
// End the current part and start uploading it, but also wait for a part to finish if too many are in transit.
|
|
ACTOR static Future<Void> endCurrentPart(AsyncFileBlobStoreWrite *f, bool startNew = false) {
|
|
if(f->m_parts.back()->length == 0)
|
|
return Void();
|
|
|
|
// Wait for an upload slot to be available
|
|
wait(f->m_concurrentUploads.take());
|
|
|
|
// Do the upload, and if it fails forward errors to m_error and also stop if anything else sends an error to m_error
|
|
// Also, hold a releaser for the concurrent upload slot while all that is going on.
|
|
f->m_parts.back()->etag = holdWhile(std::shared_ptr<FlowLock::Releaser>(new FlowLock::Releaser(f->m_concurrentUploads, 1)),
|
|
joinErrorGroup(doPartUpload(f, f->m_parts.back().getPtr()), f->m_error)
|
|
);
|
|
|
|
// Make a new part to write to
|
|
if(startNew)
|
|
f->m_parts.push_back(Reference<Part>(new Part(f->m_parts.size() + 1)));
|
|
|
|
return Void();
|
|
}
|
|
|
|
Future<std::string> getUploadID() {
|
|
if(!m_upload_id.isValid())
|
|
m_upload_id = m_bstore->beginMultiPartUpload(m_bucket, m_object);
|
|
return m_upload_id;
|
|
}
|
|
|
|
public:
|
|
AsyncFileBlobStoreWrite(Reference<BlobStoreEndpoint> bstore, std::string bucket, std::string object)
|
|
: m_bstore(bstore), m_bucket(bucket), m_object(object), m_cursor(0), m_concurrentUploads(bstore->knobs.concurrent_writes_per_file) {
|
|
|
|
// Add first part
|
|
m_parts.push_back(Reference<Part>(new Part(1)));
|
|
}
|
|
|
|
};
|
|
|
|
|
|
// This class represents a read-only file that lives in an S3-style blob store. It reads using the REST API.
|
|
class AsyncFileBlobStoreRead : public IAsyncFile, public ReferenceCounted<AsyncFileBlobStoreRead> {
|
|
public:
|
|
virtual void addref() { ReferenceCounted<AsyncFileBlobStoreRead>::addref(); }
|
|
virtual void delref() { ReferenceCounted<AsyncFileBlobStoreRead>::delref(); }
|
|
|
|
virtual Future<int> read( void *data, int length, int64_t offset );
|
|
|
|
virtual Future<Void> write( void const *data, int length, int64_t offset ) { throw file_not_writable(); }
|
|
virtual Future<Void> truncate( int64_t size ) { throw file_not_writable(); }
|
|
|
|
virtual Future<Void> sync() { return Void(); }
|
|
virtual Future<Void> flush() { return Void(); }
|
|
|
|
virtual Future<int64_t> size();
|
|
|
|
virtual Future<Void> readZeroCopy( void** data, int* length, int64_t offset ) {
|
|
TraceEvent(SevError, "ReadZeroCopyNotSupported").detail("FileType", "BlobStoreRead");
|
|
return platform_error();
|
|
}
|
|
virtual void releaseZeroCopy( void* data, int length, int64_t offset ) {}
|
|
|
|
virtual int64_t debugFD() { return -1; }
|
|
|
|
virtual std::string getFilename() { return m_object; }
|
|
|
|
virtual ~AsyncFileBlobStoreRead() {}
|
|
|
|
Reference<BlobStoreEndpoint> m_bstore;
|
|
std::string m_bucket;
|
|
std::string m_object;
|
|
Future<int64_t> m_size;
|
|
|
|
AsyncFileBlobStoreRead(Reference<BlobStoreEndpoint> bstore, std::string bucket, std::string object)
|
|
: m_bstore(bstore), m_bucket(bucket), m_object(object) {
|
|
}
|
|
|
|
};
|
|
|
|
#include "flow/unactorcompiler.h"
|
|
#endif
|