foundationdb/fdbclient/ProcessInterface.h

82 lines
2.2 KiB
C++

/*
* ProcessInterface.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2021 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbclient/AnnotateActor.h"
#include "fdbclient/FDBTypes.h"
#include "fdbrpc/fdbrpc.h"
constexpr UID WLTOKEN_PROCESS(-1, 11);
struct ProcessInterface {
constexpr static FileIdentifier file_identifier = 985636;
RequestStream<struct GetProcessInterfaceRequest> getInterface;
RequestStream<struct ActorLineageRequest> actorLineage;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, actorLineage);
}
};
struct GetProcessInterfaceRequest {
constexpr static FileIdentifier file_identifier = 7632546;
ReplyPromise<ProcessInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, reply);
}
};
// This type is used to send serialized sample data over the network.
struct SerializedSample {
constexpr static FileIdentifier file_identifier = 15785634;
double time;
std::unordered_map<WaitState, std::string> data;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, time, data);
}
};
struct ActorLineageReply {
constexpr static FileIdentifier file_identifier = 1887656;
std::vector<SerializedSample> samples;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, samples);
}
};
struct ActorLineageRequest {
constexpr static FileIdentifier file_identifier = 11654765;
WaitState waitStateStart, waitStateEnd;
time_t timeStart, timeEnd;
ReplyPromise<ActorLineageReply> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, waitStateStart, waitStateEnd, timeStart, timeEnd, reply);
}
};