foundationdb/fdbserver/LogSystem.h

420 lines
16 KiB
C++

/*
* LogSystem.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBSERVER_LOGSYSTEM_H
#define FDBSERVER_LOGSYSTEM_H
#pragma once
#include "TLogInterface.h"
#include "WorkerInterface.h"
#include "DatabaseConfiguration.h"
#include "flow/IndexedSet.h"
#include "fdbrpc/ReplicationPolicy.h"
#include "fdbrpc/Locality.h"
#include "fdbrpc/Replication.h"
struct DBCoreState;
struct ILogSystem {
// Represents a particular (possibly provisional) epoch of the log subsystem
struct IPeekCursor {
//clones the peek cursor, however you cannot call getMore() on the cloned cursor.
virtual Reference<IPeekCursor> cloneNoMore() = 0;
virtual void setProtocolVersion( uint64_t version ) = 0;
//if hasMessage() returns true, getMessage() or reader() can be called.
//does not modify the cursor
virtual bool hasMessage() = 0;
//pre: only callable if hasMessage() returns true
//returns the arena containing the contents of getMessage() and reader()
virtual Arena& arena() = 0;
//pre: only callable if hasMessage() returns true
//returns an arena reader for the next message
//caller cannot call both getMessage() and reader()
//the caller must advance the reader before calling nextMessage()
virtual ArenaReader* reader() = 0;
//pre: only callable if hasMessage() returns true
//caller cannot call both getMessage() and reader()
//return the contents of the message for the current sequence
virtual StringRef getMessage() = 0;
//pre: only callable after getMessage() or reader()
//post: hasMessage() and version() have been updated
//hasMessage() will never return false "in the middle" of a version (that is, if it does return false, version().subsequence will be zero) < FIXME: Can we lose this property?
virtual void nextMessage() = 0;
//advances the cursor to the supplied LogMessageVersion, and updates hasMessage
virtual void advanceTo(LogMessageVersion n) = 0;
//returns immediately if hasMessage() returns true.
//returns when either the result of hasMessage() or version() has changed.
virtual Future<Void> getMore() = 0;
//returns when the failure monitor detects that the servers associated with the cursor are failed
virtual Future<Void> onFailed() = 0;
//returns false if:
// (1) the failure monitor detects that the servers associated with the cursor is failed
// (2) the interface is not present
// (3) the cursor cannot return any more results
virtual bool isActive() = 0;
// Returns the smallest possible message version which the current message (if any) or a subsequent message might have
// (If hasMessage(), this is therefore the message version of the current message)
virtual LogMessageVersion version() = 0;
//So far, the cursor has returned all messages which both satisfy the criteria passed to peek() to create the cursor AND have (popped(),0) <= message version number <= version()
//Other messages might have been skipped
virtual Version popped() = 0;
// Returns the maximum version known to have been pushed (not necessarily durably) into the log system (0 is always a possible result!)
virtual Version getMaxKnownVersion() { return 0; }
virtual void addref() = 0;
virtual void delref() = 0;
};
struct ServerPeekCursor : IPeekCursor, ReferenceCounted<ServerPeekCursor> {
Reference<AsyncVar<OptionalInterface<TLogInterface>>> interf;
Tag tag;
TLogPeekReply results;
ArenaReader rd;
LogMessageVersion messageVersion, end;
Version poppedVersion;
int32_t messageLength;
bool hasMsg;
Future<Void> more;
UID randomID;
bool returnIfBlocked;
bool parallelGetMore;
int sequence;
Deque<Future<TLogPeekReply>> futureResults;
Future<Void> interfaceChanged;
ServerPeekCursor( Reference<AsyncVar<OptionalInterface<TLogInterface>>> const& interf, Tag tag, Version begin, Version end, bool returnIfBlocked, bool parallelGetMore );
ServerPeekCursor( TLogPeekReply const& results, LogMessageVersion const& messageVersion, LogMessageVersion const& end, int32_t messageLength, bool hasMsg, Version poppedVersion );
virtual Reference<IPeekCursor> cloneNoMore();
virtual void setProtocolVersion( uint64_t version );
virtual Arena& arena();
virtual ArenaReader* reader();
virtual bool hasMessage();
virtual void nextMessage();
virtual StringRef getMessage();
virtual void advanceTo(LogMessageVersion n);
virtual Future<Void> getMore();
virtual Future<Void> onFailed();
virtual bool isActive();
virtual LogMessageVersion version();
virtual Version popped();
virtual void addref() {
ReferenceCounted<ServerPeekCursor>::addref();
}
virtual void delref() {
ReferenceCounted<ServerPeekCursor>::delref();
}
virtual Version getMaxKnownVersion() { return results.maxKnownVersion; }
};
struct MergedPeekCursor : IPeekCursor, ReferenceCounted<MergedPeekCursor> {
LocalityGroup localityGroup;
std::vector< std::pair<LogMessageVersion, int> > sortedVersions;
vector< Reference<IPeekCursor> > serverCursors;
Tag tag;
int bestServer, currentCursor, readQuorum;
Optional<LogMessageVersion> nextVersion;
LogMessageVersion messageVersion;
bool hasNextMessage;
UID randomID;
int tLogReplicationFactor;
IRepPolicyRef tLogPolicy;
std::vector< LocalityData > tLogLocalities;
MergedPeekCursor( std::vector<Reference<AsyncVar<OptionalInterface<TLogInterface>>>> const& logServers, int bestServer, int readQuorum, Tag tag, Version begin, Version end, bool parallelGetMore, std::vector< LocalityData > const& tLogLocalities, IRepPolicyRef const tLogPolicy, int tLogReplicationFactor );
MergedPeekCursor( vector< Reference<IPeekCursor> > const& serverCursors, LogMessageVersion const& messageVersion, int bestServer, int readQuorum, Optional<LogMessageVersion> nextVersion, std::vector< LocalityData > const& tLogLocalities, IRepPolicyRef const tLogPolicy, int tLogReplicationFactor );
// if server_cursors[c]->hasMessage(), then nextSequence <= server_cursors[c]->sequence() and there are no messages known to that server with sequences in [nextSequence,server_cursors[c]->sequence())
virtual Reference<IPeekCursor> cloneNoMore();
virtual void setProtocolVersion( uint64_t version );
virtual Arena& arena();
virtual ArenaReader* reader();
void calcHasMessage();
void updateMessage(bool usePolicy);
virtual bool hasMessage();
virtual void nextMessage();
virtual StringRef getMessage();
virtual void advanceTo(LogMessageVersion n);
virtual Future<Void> getMore();
virtual Future<Void> onFailed();
virtual bool isActive();
virtual LogMessageVersion version();
virtual Version popped();
virtual void addref() {
ReferenceCounted<MergedPeekCursor>::addref();
}
virtual void delref() {
ReferenceCounted<MergedPeekCursor>::delref();
}
};
struct MultiCursor : IPeekCursor, ReferenceCounted<MultiCursor> {
std::vector<Reference<IPeekCursor>> cursors;
std::vector<LogMessageVersion> epochEnds;
Version poppedVersion;
MultiCursor( std::vector<Reference<IPeekCursor>> cursors, std::vector<LogMessageVersion> epochEnds );
virtual Reference<IPeekCursor> cloneNoMore();
virtual void setProtocolVersion( uint64_t version );
virtual Arena& arena();
virtual ArenaReader* reader();
virtual bool hasMessage();
virtual void nextMessage();
virtual StringRef getMessage();
virtual void advanceTo(LogMessageVersion n);
virtual Future<Void> getMore();
virtual Future<Void> onFailed();
virtual bool isActive();
virtual LogMessageVersion version();
virtual Version popped();
virtual void addref() {
ReferenceCounted<MultiCursor>::addref();
}
virtual void delref() {
ReferenceCounted<MultiCursor>::delref();
}
};
virtual void addref() = 0;
virtual void delref() = 0;
virtual std::string describe() = 0;
virtual UID getDebugID() = 0;
virtual void toCoreState( DBCoreState& ) = 0;
virtual Future<Void> onCoreStateChanged() = 0;
// Returns if and when the output of toCoreState() would change (for example, when older logs can be discarded from the state)
virtual void coreStateWritten( DBCoreState const& newState ) = 0;
// Called when a core state has been written to the coordinators
virtual Future<Void> onError() = 0;
// Never returns normally, but throws an error if the subsystem stops working
//Future<Void> push( UID bundle, int64_t seq, VectorRef<TaggedMessageRef> messages );
virtual Future<Void> push( Version prevVersion, Version version, Version knownCommittedVersion, struct LogPushData& data, Optional<UID> debugID = Optional<UID>() ) = 0;
// Waits for the version number of the bundle (in this epoch) to be prevVersion (i.e. for all pushes ordered earlier)
// Puts the given messages into the bundle, each with the given tags, and with message versions (version, 0) - (version, N)
// Changes the version number of the bundle to be version (unblocking the next push)
// Returns when the preceding changes are durable. (Later we will need multiple return signals for diffferent durability levels)
// If the current epoch has ended, push will not return, and the pushed messages will not be visible in any subsequent epoch (but may become visible in this epoch)
//Future<PeekResults> peek( int64_t begin_epoch, int64_t begin_seq, int tag );
virtual Reference<IPeekCursor> peek( Version begin, Tag tag, bool parallelGetMore = false ) = 0;
// Returns (via cursor interface) a stream of messages with the given tag and message versions >= (begin, 0), ordered by message version
// If pop was previously or concurrently called with upTo > begin, the cursor may not return all such messages. In that case cursor->popped() will
// be greater than begin to reflect that.
virtual Reference<IPeekCursor> peekSingle( Version begin, Tag tag ) = 0;
// Same contract as peek(), but blocks until the preferred log server(s) for the given tag are available (and is correspondingly less expensive)
virtual void pop( Version upTo, Tag tag ) = 0;
// Permits, but does not require, the log subsystem to strip `tag` from any or all messages with message versions < (upTo,0)
// The popping of any given message may be arbitrarily delayed.
virtual Future<Void> confirmEpochLive( Optional<UID> debugID = Optional<UID>() ) = 0;
// Returns success after confirming that pushes in the current epoch are still possible
static Reference<ILogSystem> fromServerDBInfo( UID const& dbgid, struct ServerDBInfo const& db );
static Reference<ILogSystem> fromLogSystemConfig( UID const& dbgid, struct LocalityData const&, struct LogSystemConfig const& );
// Constructs a new ILogSystem implementation from the given ServerDBInfo/LogSystemConfig. Might return a null reference if there isn't a fully recovered log system available.
// The caller can peek() the returned log system and can push() if it has version numbers reserved for it and prevVersions
static Reference<ILogSystem> fromOldLogSystemConfig( UID const& dbgid, struct LocalityData const&, struct LogSystemConfig const& );
// Constructs a new ILogSystem implementation from the old log data within a ServerDBInfo/LogSystemConfig. Might return a null reference if there isn't a fully recovered log system available.
static Future<Void> recoverAndEndEpoch(Reference<AsyncVar<Reference<ILogSystem>>> const& outLogSystem, UID const& dbgid, DBCoreState const& oldState, FutureStream<TLogRejoinRequest> const& rejoins, LocalityData const& locality);
// Constructs a new ILogSystem implementation based on the given oldState and rejoining log servers
// Ensures that any calls to push or confirmEpochLive in the current epoch but strictly later than change_epoch will not return
// Whenever changes in the set of available log servers require restarting recovery with a different end sequence, outLogSystem will be changed to a new ILogSystem
virtual Version getEnd() = 0;
// Call only on an ILogSystem obtained from recoverAndEndEpoch()
// Returns the first unreadable version number of the recovered epoch (i.e. message version numbers < (get_end(), 0) will be readable)
virtual Future<Reference<ILogSystem>> newEpoch( vector<WorkerInterface> availableLogServers, DatabaseConfiguration const& config, LogEpoch recoveryCount ) = 0;
// Call only on an ILogSystem obtained from recoverAndEndEpoch()
// Returns an ILogSystem representing a new epoch immediately following this one. The new epoch is only provisional until the caller updates the coordinated DBCoreState
virtual LogSystemConfig getLogSystemConfig() = 0;
// Returns the physical configuration of this LogSystem, that could be used to construct an equivalent LogSystem using fromLogSystemConfig()
virtual Standalone<StringRef> getLogsValue() = 0;
virtual Future<Void> onLogSystemConfigChange() = 0;
// Returns when the log system configuration has changed due to a tlog rejoin.
virtual int getLogServerCount() = 0;
// Used by LogPushData; returns the number of log servers
virtual void getPushLocations( std::vector<Tag> const& tags, vector<int>& locations ) = 0;
virtual void stopRejoins() = 0;
};
struct LogPushData : NonCopyable {
// Log subsequences have to start at 1 (the MergedPeekCursor relies on this to make sure we never have !hasMessage() in the middle of data for a version
explicit LogPushData(Reference<ILogSystem> logSystem) : logSystem(logSystem), subsequence(1) {
tags.resize( logSystem->getLogSystemConfig().tLogs.size() );
for(int i = 0; i < tags.size(); i++) {
messagesWriter.push_back( BinaryWriter( AssumeVersion(currentProtocolVersion) ) );
}
}
// addTag() adds a tag for the *next* message to be added
void addTag( Tag tag ) {
next_message_tags.push_back( tag );
}
void addMessage( StringRef rawMessageWithoutLength, bool usePreviousLocations = false ) {
if( !usePreviousLocations ) {
msg_locations.clear();
logSystem->getPushLocations( next_message_tags, msg_locations );
}
uint32_t subseq = this->subsequence++;
for(int loc : msg_locations) {
for(auto& tag : next_message_tags)
addTagToLoc( tag, loc );
messagesWriter[loc] << uint32_t(rawMessageWithoutLength.size() + sizeof(subseq)) << subseq;
messagesWriter[loc].serializeBytes(rawMessageWithoutLength);
}
next_message_tags.clear();
}
template <class T>
void addTypedMessage( T const& item ) {
msg_locations.clear();
logSystem->getPushLocations( next_message_tags, msg_locations );
uint32_t subseq = this->subsequence++;
for(int loc : msg_locations) {
for(auto& tag : next_message_tags)
addTagToLoc( tag, loc );
// FIXME: memcpy after the first time
BinaryWriter& wr = messagesWriter[loc];
int offset = wr.getLength();
wr << uint32_t(0) << subseq << item;
*(uint32_t*)((uint8_t*)wr.getData() + offset) = wr.getLength() - offset - sizeof(uint32_t);
}
next_message_tags.clear();
}
Arena getArena() { return arena; }
StringRef getMessages(int loc) {
return StringRef( arena, messagesWriter[loc].toStringRef() ); // FIXME: Unnecessary copy!
}
VectorRef<TagMessagesRef> getTags(int loc) {
VectorRef<TagMessagesRef> r;
for(auto& t : tags[loc])
r.push_back( arena, t.value );
return r;
}
private:
void addTagToLoc( Tag tag, int loc ) {
auto it = tags[loc].find(tag);
if (it == tags[loc].end()) {
it = tags[loc].insert(mapPair( tag, TagMessagesRef() ));
it->value.tag = it->key;
}
it->value.messageOffsets.push_back( arena, messagesWriter[loc].getLength() );
}
Reference<ILogSystem> logSystem;
Arena arena;
vector<Tag> next_message_tags;
vector<Map<Tag, TagMessagesRef>> tags;
vector<BinaryWriter> messagesWriter;
vector<int> msg_locations;
uint32_t subsequence;
};
#endif