125 lines
4.3 KiB
C++
125 lines
4.3 KiB
C++
/*
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* PubSubMultiples.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "flow/actorcompiler.h"
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#include "fdbclient/NativeAPI.h"
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#include "fdbserver/pubsub.h"
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#include "fdbserver/TesterInterface.h"
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#include "workloads.h"
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struct PubSubMultiplesWorkload : TestWorkload {
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double testDuration, messagesPerSecond;
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int actorCount, inboxesPerActor;
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vector<Future<Void>> inboxWatchers;
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PerfIntCounter messages;
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PubSubMultiplesWorkload(WorkloadContext const& wcx)
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: TestWorkload(wcx),
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messages("Messages")
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{
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testDuration = getOption( options, LiteralStringRef("testDuration"), 10.0 );
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messagesPerSecond = getOption( options, LiteralStringRef("messagesPerSecond"), 500.0 ) / clientCount;
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actorCount = getOption( options, LiteralStringRef("actorsPerClient"), 20 );
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inboxesPerActor = getOption( options, LiteralStringRef("inboxesPerActor"), 20 );
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}
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virtual std::string description() { return "PubSubMultiplesWorkload"; }
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virtual Future<Void> setup( Database const& cx ) {
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return createNodes( this, cx );
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}
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virtual Future<Void> start( Database const& cx ) {
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Future<Void> _ = startTests( this, cx );
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return delay(testDuration);
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}
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virtual Future<bool> check( Database const& cx ) {
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return true;
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}
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virtual void getMetrics( vector<PerfMetric>& m ) {
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m.push_back( messages.getMetric() );
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}
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Key keyForFeed( int i ) { return StringRef( format( "/PSM/feeds/%d", i ) ); }
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Key keyForInbox( int i ) { return StringRef( format( "/PSM/inbox/%d", i ) ); }
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Value valueForUInt( uint64_t i ) { return StringRef( format( "%llx", i ) ); }
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ACTOR Future<Void> createNodeSwath( PubSubMultiplesWorkload *self, int actor, Database cx ) {
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state PubSub ps(cx);
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state vector<uint64_t> feeds;
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state vector<uint64_t> inboxes;
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state int idx;
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for(idx = 0; idx < self->inboxesPerActor; idx++) {
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uint64_t feedIdx = wait( ps.createFeed( StringRef() ) );
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feeds.push_back( feedIdx );
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uint64_t inboxIdx = wait( ps.createInbox( StringRef() ) );
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inboxes.push_back( inboxIdx );
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}
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state Transaction tr(cx);
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loop {
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try {
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for(int idx = 0; idx < self->inboxesPerActor; idx++) {
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int offset = ( self->clientId * self->clientCount * self->actorCount * self->inboxesPerActor )
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+ ( actor * self->actorCount * self->inboxesPerActor ) + idx;
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tr.set( self->keyForFeed( offset ), self->valueForUInt( feeds[idx] ) );
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tr.set( self->keyForInbox( offset ), self->valueForUInt( inboxes[idx] ) );
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}
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Void _ = wait( tr.commit() );
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break;
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} catch(Error& e) {
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Void _ = wait( tr.onError(e) );
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}
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}
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return Void();
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}
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ACTOR Future<Void> createNodes( PubSubMultiplesWorkload *self, Database cx ) {
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state PubSub ps(cx);
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vector<Future<Void>> actors;
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for(int i=0; i<self->actorCount; i++)
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actors.push_back( self->createNodeSwath( self, i, cx->clone() ) );
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Void _ = wait( waitForAll( actors ) );
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TraceEvent("PSMNodesCreated").detail("ClientIdx", self->clientId);
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return Void();
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}
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/*ACTOR*/ Future<Void> createSubscriptions( PubSubMultiplesWorkload *self, int actor, Database cx ) {
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// create the "multiples" subscriptions for each owned inbox
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return Void();
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}
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/*ACTOR*/ Future<Void> messageSender( PubSubMultiplesWorkload *self, Database cx ) {
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// use a possion loop and post messages to feeds
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return Void();
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}
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ACTOR Future<Void> startTests( PubSubMultiplesWorkload *self, Database cx ) {
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vector<Future<Void>> subscribers;
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for(int i=0; i<self->actorCount; i++)
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subscribers.push_back( self->createSubscriptions( self, i, cx ) );
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Void _ = wait( waitForAll( subscribers ) );
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state Future<Void> sender = self->messageSender( self, cx );
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return Void();
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}
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};
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WorkloadFactory<PubSubMultiplesWorkload> PubSubMultiplesWorkloadFactory("PubSubMultiples");
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