161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
/*
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* CpuProfiler.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "flow/actorcompiler.h"
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#include "fdbserver/TesterInterface.h"
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#include "fdbserver/QuietDatabase.h"
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#include "fdbserver/ServerDBInfo.h"
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#include "workloads.h"
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//A workload which starts the CPU profiler at a given time and duration on all workers in a cluster
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struct CpuProfilerWorkload : TestWorkload
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{
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bool success;
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//How long to run the workload before starting the profiler
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double initialDelay;
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//How long the profiler should be run; if <= 0 then it will run until the workload's check function is called
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double duration;
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//What process classes should be profiled as part of this run?
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//See Locality.h for the list of valid strings to provide.
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vector<std::string> roles;
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//A list of worker interfaces which have had profiling turned on
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std::vector<WorkerInterface> profilingWorkers;
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CpuProfilerWorkload(WorkloadContext const& wcx)
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: TestWorkload(wcx)
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{
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initialDelay = getOption(options, LiteralStringRef("initialDelay"), 0.0);
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duration = getOption(options, LiteralStringRef("duration"), -1.0);
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roles = getOption(options, LiteralStringRef("roles"), vector<std::string>());
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success = true;
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}
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virtual std::string description()
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{
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return "CpuProfiler";
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}
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virtual Future<Void> setup(Database const& cx)
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{
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return Void();
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}
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//Turns the profiler on or off
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ACTOR Future<Void> updateProfiler(bool enabled, Database cx, CpuProfilerWorkload *self)
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{
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if(self->clientId == 0)
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{
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//If we are turning the profiler on, get a list of workers in the system
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if(enabled)
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{
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vector<std::pair<WorkerInterface, ProcessClass>> _workers = wait( getWorkers( self->dbInfo ) );
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vector<WorkerInterface> workers;
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for(int i = 0; i < _workers.size(); i++) {
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if (self->roles.empty() || std::find(self->roles.cbegin(), self->roles.cend(), _workers[i].second.toString()) != self->roles.cend()) {
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workers.push_back(_workers[i].first);
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}
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}
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self->profilingWorkers = workers;
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}
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state std::vector<Future<ErrorOr<Void>>> replies;
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state int i;
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//Send a ProfilerRequest to each worker
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for(i = 0; i < self->profilingWorkers.size(); i++)
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{
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ProfilerRequest req;
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req.type = ProfilerRequest::Type::FLOW;
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req.action = enabled ? ProfilerRequest::Action::ENABLE : ProfilerRequest::Action::DISABLE;
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req.duration = 0; //unused
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//The profiler output name will be the ip.port.prof
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req.outputFile = StringRef(toIPString(self->profilingWorkers[i].address().ip) + "." + format("%d", self->profilingWorkers[i].address().port) + ".profile.bin");
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replies.push_back(self->profilingWorkers[i].clientInterface.profiler.tryGetReply(req));
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}
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Void _ = wait(waitForAll(replies));
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//Check that all workers succeeded if turning the profiler on
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if(enabled)
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for(i = 0; i < replies.size(); i++)
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if(!replies[i].get().present())
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self->success = false;
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TraceEvent("DoneSignalingProfiler");
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}
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return Void();
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}
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virtual Future<Void> start(Database const& cx)
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{
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return _start(cx, this);
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}
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ACTOR Future<Void> _start(Database cx, CpuProfilerWorkload *self)
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{
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Void _ = wait(delay(self->initialDelay));
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if(self->clientId == 0)
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TraceEvent("SignalProfilerOn");
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Void _ = wait(timeoutError(self->updateProfiler(true, cx, self), 60.0));
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//If a duration was given, let the duration elapse and then shut the profiler off
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if(self->duration > 0)
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{
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Void _ = wait(delay(self->duration));
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if(self->clientId == 0)
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TraceEvent("SignalProfilerOff");
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Void _ = wait(timeoutError(self->updateProfiler(false, cx, self), 60.0));
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}
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return Void();
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}
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virtual Future<bool> check(Database const& cx)
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{
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return _check(cx, this);
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}
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ACTOR Future<bool> _check(Database cx, CpuProfilerWorkload *self)
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{
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//If no duration was given, then shut the profiler off now
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if(self->duration <= 0)
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{
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if(self->clientId == 0)
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TraceEvent("SignalProfilerOff");
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Void _ = wait(timeoutError(self->updateProfiler(false, cx, self), 60.0));
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}
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return self->success;
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}
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virtual void getMetrics( vector<PerfMetric>& m )
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{
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}
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};
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WorkloadFactory<CpuProfilerWorkload> CpuProfilerWorkloadFactory("CpuProfiler");
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