foundationdb/fdbserver/IKeyValueStore.h

107 lines
4.9 KiB
C++

/*
* IKeyValueStore.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBSERVER_IKEYVALUESTORE_H
#define FDBSERVER_IKEYVALUESTORE_H
#pragma once
#include "fdbclient/FDBTypes.h"
#include "fdbserver/Knobs.h"
class IClosable {
public:
// IClosable is a base interface for any disk-backed data structure that needs to support asynchronous errors, shutdown and deletion
virtual Future<Void> getError() = 0; // asynchronously throws an error if there is an internal error. Never set inside (on the stack of) a call to another API function on this object.
virtual Future<Void> onClosed() = 0; // the future is set to Void when this is totally shut down after dispose() or close(). But this function cannot be called after dispose or close!
virtual void dispose() = 0; // permanently delete the data AND invalidate this interface
virtual void close() = 0; // invalidate this interface, but do not delete the data. Outstanding operations may or may not take effect in the background.
};
class IKeyValueStore : public IClosable {
public:
virtual KeyValueStoreType getType() = 0;
virtual void set( KeyValueRef keyValue, const Arena* arena = NULL ) = 0;
virtual void clear( KeyRangeRef range, const Arena* arena = NULL ) = 0;
virtual Future<Void> commit(bool sequential = false) = 0; // returns when prior sets and clears are (atomically) durable
virtual Future<Optional<Value>> readValue( KeyRef key, Optional<UID> debugID = Optional<UID>() ) = 0;
// Like readValue(), but returns only the first maxLength bytes of the value if it is longer
virtual Future<Optional<Value>> readValuePrefix( KeyRef key, int maxLength, Optional<UID> debugID = Optional<UID>() ) = 0;
// If rowLimit>=0, reads first rows sorted ascending, otherwise reads last rows sorted descending
// The total size of the returned value (less the last entry) will be less than byteLimit
virtual Future<Standalone<VectorRef<KeyValueRef>>> readRange( KeyRangeRef keys, int rowLimit = 1<<30, int byteLimit = 1<<30 ) = 0;
//Returns the amount of free and total space for this store, in bytes
virtual StorageBytes getStorageBytes() = 0;
virtual void resyncLog() {}
virtual void enableSnapshot() {}
/*
Concurrency contract
Causal consistency:
A read which begins after a commit ends sees the effects of the commit.
A read which ends before a commit begins does not see the effects of the commit.
Thus, a read returns a version as of a call to commit which began before the read ends such that no subsequent commit ended before the read begins:
commit() // can't be this version (subsequent commit ends before read begins)
endcommit()
commit() // could be this or any later version (no subsequent commit ends before read begins)
endcommit()
commit()
read()
*/
virtual Future<Void> init() {
return Void();
}
protected:
virtual ~IKeyValueStore() {}
};
extern IKeyValueStore* keyValueStoreSQLite( std::string const& filename, UID logID, KeyValueStoreType storeType, bool checkChecksums=false, bool checkIntegrity=false );
extern IKeyValueStore* keyValueStoreRedwoodV1( std::string const& filename, UID logID);
extern IKeyValueStore* keyValueStoreMemory( std::string const& basename, UID logID, int64_t memoryLimit, std::string ext = "fdq");
extern IKeyValueStore* keyValueStoreLogSystem( class IDiskQueue* queue, UID logID, int64_t memoryLimit, bool disableSnapshot, bool replaceContent, bool exactRecovery );
inline IKeyValueStore* openKVStore( KeyValueStoreType storeType, std::string const& filename, UID logID, int64_t memoryLimit, bool checkChecksums=false, bool checkIntegrity=false ) {
switch( storeType ) {
case KeyValueStoreType::SSD_BTREE_V1:
return keyValueStoreSQLite(filename, logID, KeyValueStoreType::SSD_BTREE_V1, false, checkIntegrity);
case KeyValueStoreType::SSD_BTREE_V2:
return keyValueStoreSQLite(filename, logID, KeyValueStoreType::SSD_BTREE_V2, checkChecksums, checkIntegrity);
case KeyValueStoreType::MEMORY:
return keyValueStoreMemory( filename, logID, memoryLimit );
case KeyValueStoreType::SSD_REDWOOD_V1:
return keyValueStoreRedwoodV1( filename, logID );
default:
UNREACHABLE();
}
UNREACHABLE(); // FIXME: is this right?
}
void GenerateIOLogChecksumFile(std::string filename);
Future<Void> KVFileCheck(std::string const & filename, bool const &integrity);
#endif