foundationdb/fdbserver/workloads/Rollback.actor.cpp

128 lines
5.0 KiB
C++

/*
* Rollback.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "fdbrpc/simulator.h"
#include "fdbserver/MasterInterface.h"
#include "fdbclient/SystemData.h"
#include "fdbserver/ServerDBInfo.h"
#include "flow/actorcompiler.h" // This must be the last #include.
// Choose a random proxy and a random tLog, represented as unclogTlog.
// The workload first clogs network link between the chosen proxy and all tLogs but the unclogTlog;
// While the network is still clogged, the workload kills the proxy and clogs the unclogged tlog's interface.
// Note: The clogged network link's latency will become "clogDuration".
struct RollbackWorkload : TestWorkload {
bool enableFailures, multiple, enabled;
double meanDelay, clogDuration, testDuration;
RollbackWorkload( WorkloadContext const& wcx )
: TestWorkload(wcx)
{
enabled = !clientId; // only do this on the "first" client
meanDelay = getOption( options, LiteralStringRef("meanDelay"), 20.0 ); // Only matters if multiple==true
clogDuration = getOption( options, LiteralStringRef("clogDuration"), 3.0 );
testDuration = getOption( options, LiteralStringRef("testDuration"), 10.0 );
enableFailures = getOption( options, LiteralStringRef("enableFailures"), false );
multiple = getOption( options, LiteralStringRef("multiple"), true );
}
std::string description() const override { return "RollbackWorkload"; }
Future<Void> setup(Database const& cx) override { return Void(); }
Future<Void> start(Database const& cx) override {
if (&g_simulator == g_network && enabled)
return timeout(
reportErrors( rollbackFailureWorker( cx, this, meanDelay ), "RollbackFailureWorkerError" ),
testDuration, Void() );
return Void();
}
Future<bool> check(Database const& cx) override { return true; }
void getMetrics(vector<PerfMetric>& m) override {}
ACTOR Future<Void> simulateFailure( Database cx, RollbackWorkload* self ) {
state ServerDBInfo system = self->dbInfo->get();
auto tlogs = system.logSystemConfig.allPresentLogs();
if (tlogs.empty() || system.client.commitProxies.empty()) {
TraceEvent(SevInfo, "UnableToTriggerRollback").detail("Reason", "No tlogs in System Map");
return Void();
}
state CommitProxyInterface proxy = deterministicRandom()->randomChoice(system.client.commitProxies);
int utIndex = deterministicRandom()->randomInt(0, tlogs.size());
state NetworkAddress uncloggedTLog = tlogs[utIndex].address();
for(int t=0; t<tlogs.size(); t++)
if (t != utIndex)
if( tlogs[ t ].address().ip == proxy.address().ip ) {
TraceEvent(SevInfo, "UnableToTriggerRollback").detail("Reason", "proxy-clogged tLog shared IPs");
return Void();
}
TraceEvent("AttemptingToTriggerRollback")
.detail("CommitProxy", proxy.address())
.detail("UncloggedTLog", uncloggedTLog);
for (int t = 0; t < tlogs.size(); t++) {
if (t != utIndex) {
g_simulator.clogPair(
proxy.address().ip,
tlogs[t].address().ip,
self->clogDuration );
//g_simulator.clogInterface( g_simulator.getProcess( system.tlogs[t].commit.getEndpoint() ), self->clogDuration, ClogAll );
}
}
// While the clogged machines are still clogged...
wait( delay( self->clogDuration/3 ) );
system = self->dbInfo->get();
// Kill the proxy and clog the unclogged tlog
if (self->enableFailures) {
g_simulator.killProcess( g_simulator.getProcessByAddress( proxy.address() ), ISimulator::KillInstantly );
g_simulator.clogInterface( uncloggedTLog.ip, self->clogDuration, ClogAll );
} else {
g_simulator.clogInterface( proxy.address().ip, self->clogDuration, ClogAll );
g_simulator.clogInterface( uncloggedTLog.ip, self->clogDuration, ClogAll );
}
return Void();
}
ACTOR Future<Void> rollbackFailureWorker( Database cx, RollbackWorkload* self, double delay ) {
state PromiseStream<Void> events;
if (self->multiple) {
state double lastTime = now();
loop {
wait( poisson( &lastTime, delay ) );
wait( self->simulateFailure( cx, self ) );
}
} else {
wait( ::delay( deterministicRandom()->random01()*std::max(0.0, self->testDuration - self->clogDuration*13.0) ) );
wait( self->simulateFailure(cx, self) );
}
return Void();
}
};
WorkloadFactory<RollbackWorkload> RollbackWorkloadFactory("Rollback");