foundationdb/fdbserver/ArtMutationBuffer.h

187 lines
4.9 KiB
C++

/*
* ArtMutationBuffer.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2020 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_MUTATION_BUFFER
#define ART_MUTATION_BUFFER
#include "art.h"
#include "flow/Arena.h"
struct MutationBufferART {
private:
Arena arena;
art_tree *mutations;
public:
struct const_iterator {
art_iterator artIterator;
const_iterator() = default;
const_iterator(art_iterator i) {
artIterator = i;
}
const_iterator(const const_iterator &i) {
artIterator = i.artIterator;
}
const KeyRef &key() {
return artIterator.key();
}
const RangeMutation &mutation() {
return (const RangeMutation &) (*((RangeMutation *) artIterator.value()));
}
bool operator==(const const_iterator &other) const {
return (artIterator) == (other.artIterator);
}
bool operator!=(const const_iterator& other) const { return !(*this == other); }
const_iterator &operator++() {
++(artIterator);
return *this;
}
const_iterator &operator--() {
--(artIterator);
return *this;
}
};
struct iterator {
art_iterator artIterator;
iterator() = default;
iterator(art_iterator i) {
artIterator = i;
}
iterator(const iterator &i) {
artIterator = i.artIterator;
}
const KeyRef &key() {
return artIterator.key();
}
RangeMutation &mutation() {
return (RangeMutation & )(*((RangeMutation *) artIterator.value()));
}
void **value_ptr() {
return artIterator.value_ptr();
}
bool operator==(const iterator &other) const {
return (artIterator) == (other.artIterator);
}
bool operator==(const const_iterator &other) const {
return (artIterator) == (other.artIterator);
}
iterator &operator++() {
++(artIterator);
return *this;
}
iterator &operator--() {
--(artIterator);
return *this;
}
//Enable implicit conversion
operator const_iterator() {
return const_iterator(this->artIterator);
}
};
MutationBufferART() {
mutations = new(arena) art_tree(arena);
// Create range representing the entire keyspace. This reduces edge cases to applying mutations
// because now all existing keys are within some range in the mutation map.
mutations->insert(dbBegin.key, new(arena)RangeMutation());
// Setting the dbEnd key to be cleared prevents having to treat a range clear to dbEnd as a special
// case in order to avoid traversing down the rightmost edge of the tree.
RangeMutation *rm = new(arena) RangeMutation();
rm->clearBoundary();
mutations->insert(dbEnd.key, rm);
}
// Return a T constructed in arena
template<typename T>
T copyToArena(const T &object) {
return T(arena, object);
}
const_iterator upper_bound(const KeyRef &k) const {
return const_iterator(mutations->upper_bound(k));
}
const_iterator lower_bound(const KeyRef &k) const {
return const_iterator(mutations->lower_bound(k));
}
// erase [begin, end) from the mutation map
void erase(const const_iterator &begin, const const_iterator &end) {
art_iterator it = begin.artIterator;
art_iterator next = it;
++next;
while (end.artIterator != it) {
mutations->erase(it);
it = next;
++next;
}
}
// Find or create a mutation buffer boundary for bound and return an iterator to it
iterator insert(KeyRef boundary) {
int already_present = 0;
iterator ib = iterator(mutations->insert_if_absent(boundary, nullptr, &already_present));
if (already_present) {
return ib;
}
*(ib.value_ptr()) = new(arena) RangeMutation();
iterator iPrevious = ib;
--iPrevious;
if (iPrevious.mutation().clearAfterBoundary) {
ib.mutation().clearAll();
}
return ib;
}
};
#endif //ART_MUTATION_BUFFER