foundationdb/fdbclient/AsyncTaskThread.actor.cpp

121 lines
3.3 KiB
C++

/*
* AsyncTaskThread.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <atomic>
#include "fdbclient/AsyncTaskThread.h"
#include "flow/UnitTest.h"
#include "flow/actorcompiler.h" // This must be the last #include.
namespace {
class TerminateTask final : public IAsyncTask {
public:
void operator()() override { ASSERT(false); }
bool isTerminate() const override { return true; }
};
ACTOR Future<Void> asyncTaskThreadClient(AsyncTaskThread* asyncTaskThread,
std::atomic<int>* sum,
int count,
int clientId,
double meanSleep) {
state int i = 0;
state double randomSleep = 0.0;
for (; i < count; ++i) {
randomSleep = deterministicRandom()->random01() * 2 * meanSleep;
wait(delay(randomSleep));
wait(asyncTaskThread->execAsync([sum = sum] {
sum->fetch_add(1);
return Void();
}));
TraceEvent("AsyncTaskThreadIncrementedSum")
.detail("Index", i)
.detail("Sum", sum->load())
.detail("ClientId", clientId)
.detail("RandomSleep", randomSleep)
.detail("MeanSleep", meanSleep);
}
return Void();
}
} // namespace
const double AsyncTaskThread::meanDelay = 0.01;
AsyncTaskThread::AsyncTaskThread() : thread([this] { run(this); }) {}
AsyncTaskThread::~AsyncTaskThread() {
bool wakeUp = false;
{
std::lock_guard<std::mutex> g(m);
wakeUp = queue.push(std::make_unique<TerminateTask>());
}
if (wakeUp) {
cv.notify_one();
}
thread.join();
}
void AsyncTaskThread::run(AsyncTaskThread* self) {
while (true) {
std::unique_ptr<IAsyncTask> task;
{
std::unique_lock<std::mutex> lk(self->m);
self->cv.wait(lk, [self] { return !self->queue.canSleep(); });
task = self->queue.pop().get();
if (task->isTerminate()) {
return;
}
}
(*task)();
}
}
TEST_CASE("/asynctaskthread/add") {
state std::atomic<int> sum = 0;
state AsyncTaskThread asyncTaskThread;
state int numClients = 10;
state int incrementsPerClient = 100;
std::vector<Future<Void>> clients;
clients.reserve(numClients);
for (int clientId = 0; clientId < numClients; ++clientId) {
clients.push_back(asyncTaskThreadClient(
&asyncTaskThread, &sum, incrementsPerClient, clientId, deterministicRandom()->random01() * 0.01));
}
wait(waitForAll(clients));
ASSERT_EQ(sum.load(), numClients * incrementsPerClient);
return Void();
}
TEST_CASE("/asynctaskthread/error") {
state AsyncTaskThread asyncTaskThread;
try {
wait(asyncTaskThread.execAsync([] {
throw operation_failed();
return Void();
}));
ASSERT(false);
} catch (Error& e) {
ASSERT_EQ(e.code(), error_code_operation_failed);
}
return Void();
}