207 lines
7.9 KiB
C++
207 lines
7.9 KiB
C++
/*
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* DatabaseContext.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DatabaseContext_h
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#define DatabaseContext_h
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#pragma once
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#include "fdbclient/NativeAPI.actor.h"
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#include "fdbclient/KeyRangeMap.h"
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#include "fdbclient/MasterProxyInterface.h"
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#include "fdbrpc/QueueModel.h"
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#include "fdbrpc/MultiInterface.h"
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#include "flow/TDMetric.actor.h"
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#include "fdbclient/EventTypes.actor.h"
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#include "fdbrpc/ContinuousSample.h"
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class StorageServerInfo : public ReferencedInterface<StorageServerInterface> {
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public:
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static Reference<StorageServerInfo> getInterface( DatabaseContext *cx, StorageServerInterface const& interf, LocalityData const& locality );
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void notifyContextDestroyed();
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virtual ~StorageServerInfo();
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private:
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DatabaseContext *cx;
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StorageServerInfo( DatabaseContext *cx, StorageServerInterface const& interf, LocalityData const& locality ) : cx(cx), ReferencedInterface<StorageServerInterface>(interf, locality) {}
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};
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typedef MultiInterface<ReferencedInterface<StorageServerInterface>> LocationInfo;
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typedef MultiInterface<MasterProxyInterface> ProxyInfo;
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class DatabaseContext : public ReferenceCounted<DatabaseContext>, public FastAllocated<DatabaseContext>, NonCopyable {
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public:
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static DatabaseContext* allocateOnForeignThread() {
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return (DatabaseContext*)DatabaseContext::operator new(sizeof(DatabaseContext));
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}
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// For internal (fdbserver) use only
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static Database create(Reference<AsyncVar<ClientDBInfo>> clientInfo, Future<Void> clientInfoMonitor,
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LocalityData clientLocality, bool enableLocalityLoadBalance,
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TaskPriority taskID = TaskPriority::DefaultEndpoint, bool lockAware = false,
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int apiVersion = Database::API_VERSION_LATEST, bool switchable = false);
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~DatabaseContext();
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Database clone() const { return Database(new DatabaseContext( connectionFile, clientInfo, clientInfoMonitor, taskID, clientLocality, enableLocalityLoadBalance, lockAware, internal, apiVersion, switchable )); }
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std::pair<KeyRange,Reference<LocationInfo>> getCachedLocation( const KeyRef&, bool isBackward = false );
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bool getCachedLocations( const KeyRangeRef&, vector<std::pair<KeyRange,Reference<LocationInfo>>>&, int limit, bool reverse );
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Reference<LocationInfo> setCachedLocation( const KeyRangeRef&, const vector<struct StorageServerInterface>& );
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void invalidateCache( const KeyRef&, bool isBackward = false );
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void invalidateCache( const KeyRangeRef& );
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Reference<ProxyInfo> getMasterProxies(bool useProvisionalProxies);
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Future<Reference<ProxyInfo>> getMasterProxiesFuture(bool useProvisionalProxies);
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Future<Void> onMasterProxiesChanged();
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Future<HealthMetrics> getHealthMetrics(bool detailed);
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// Update the watch counter for the database
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void addWatch();
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void removeWatch();
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void setOption( FDBDatabaseOptions::Option option, Optional<StringRef> value );
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Error deferredError;
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bool lockAware;
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bool isError() {
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return deferredError.code() != invalid_error_code;
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}
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void checkDeferredError() {
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if(isError()) {
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throw deferredError;
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}
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}
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int apiVersionAtLeast(int minVersion) { return apiVersion < 0 || apiVersion >= minVersion; }
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Future<Void> onConnected(); // Returns after a majority of coordination servers are available and have reported a leader. The cluster file therefore is valid, but the database might be unavailable.
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Reference<ClusterConnectionFile> getConnectionFile();
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// Switch the database to use the new connection file, and recreate all pending watches for committed transactions.
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//
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// Meant to be used as part of a 'hot standby' solution to switch to the standby. A correct switch will involve
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// advancing the version on the new cluster sufficiently far that any transaction begun with a read version from the
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// old cluster will fail to commit. Assuming the above version-advancing is done properly, a call to
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// switchConnectionFile guarantees that any read with a version from the old cluster will not be attempted on the
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// new cluster.
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Future<Void> switchConnectionFile(Reference<ClusterConnectionFile> standby);
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Future<Void> connectionFileChanged();
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bool switchable = false;
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//private:
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explicit DatabaseContext( Reference<AsyncVar<Reference<ClusterConnectionFile>>> connectionFile, Reference<AsyncVar<ClientDBInfo>> clientDBInfo,
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Future<Void> clientInfoMonitor, TaskPriority taskID, LocalityData const& clientLocality,
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bool enableLocalityLoadBalance, bool lockAware, bool internal = true, int apiVersion = Database::API_VERSION_LATEST, bool switchable = false );
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explicit DatabaseContext( const Error &err );
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// Key DB-specific information
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Reference<AsyncVar<Reference<ClusterConnectionFile>>> connectionFile;
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AsyncTrigger masterProxiesChangeTrigger;
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Future<Void> monitorMasterProxiesInfoChange;
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Reference<ProxyInfo> masterProxies;
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bool provisional;
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UID masterProxiesLastChange;
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LocalityData clientLocality;
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QueueModel queueModel;
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bool enableLocalityLoadBalance;
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// Transaction start request batching
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struct VersionBatcher {
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PromiseStream< std::pair< Promise<GetReadVersionReply>, Optional<UID> > > stream;
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Future<Void> actor;
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};
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std::map<uint32_t, VersionBatcher> versionBatcher;
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AsyncTrigger connectionFileChangedTrigger;
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// Disallow any reads at a read version lower than minAcceptableReadVersion. This way the client does not have to
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// trust that the read version (possibly set manually by the application) is actually from the correct cluster.
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// Updated everytime we get a GRV response
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Version minAcceptableReadVersion = std::numeric_limits<Version>::max();
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void validateVersion(Version);
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// Client status updater
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struct ClientStatusUpdater {
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std::vector< std::pair<std::string, BinaryWriter> > inStatusQ;
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std::vector< std::pair<std::string, BinaryWriter> > outStatusQ;
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Future<Void> actor;
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};
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ClientStatusUpdater clientStatusUpdater;
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// Cache of location information
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int locationCacheSize;
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CoalescedKeyRangeMap< Reference<LocationInfo> > locationCache;
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std::map< UID, StorageServerInfo* > server_interf;
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UID dbId;
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bool internal; // Only contexts created through the C client and fdbcli are non-internal
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CounterCollection cc;
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Counter transactionReadVersions;
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Counter transactionLogicalReads;
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Counter transactionPhysicalReads;
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Counter transactionCommittedMutations;
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Counter transactionCommittedMutationBytes;
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Counter transactionsCommitStarted;
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Counter transactionsCommitCompleted;
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Counter transactionsTooOld;
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Counter transactionsFutureVersions;
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Counter transactionsNotCommitted;
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Counter transactionsMaybeCommitted;
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Counter transactionsResourceConstrained;
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Counter transactionsProcessBehind;
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ContinuousSample<double> latencies, readLatencies, commitLatencies, GRVLatencies, mutationsPerCommit, bytesPerCommit;
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int outstandingWatches;
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int maxOutstandingWatches;
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int snapshotRywEnabled;
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Future<Void> logger;
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TaskPriority taskID;
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Int64MetricHandle getValueSubmitted;
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EventMetricHandle<GetValueComplete> getValueCompleted;
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Reference<AsyncVar<ClientDBInfo>> clientInfo;
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Future<Void> clientInfoMonitor;
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Future<Void> connected;
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int apiVersion;
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int mvCacheInsertLocation;
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std::vector<std::pair<Version, Optional<Value>>> metadataVersionCache;
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HealthMetrics healthMetrics;
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double healthMetricsLastUpdated;
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double detailedHealthMetricsLastUpdated;
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UniqueOrderedOptionList<FDBTransactionOptions> transactionDefaults;
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};
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#endif
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