foundationdb/fdbrpc/ReplicationTypes.h

196 lines
7.1 KiB
C++

/*
* ReplicationTypes.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLOW_REPLICATION_TYPES_H
#define FLOW_REPLICATION_TYPES_H
#pragma once
#include <sstream>
#include "flow/flow.h"
#include "fdbrpc/Locality.h"
struct LocalityData;
struct LocalitySet;
struct LocalityGroup;
struct KeyValueMap;
struct LocalityRecord;
struct StringToIntMap;
struct IReplicationPolicy;
extern int g_replicationdebug;
struct AttribKey {
int _id;
explicit AttribKey() : _id(-1) {}
explicit AttribKey(int id) : _id(id) {}
bool operator==(AttribKey const& source) const { return _id == source._id; }
bool operator<(AttribKey const& source) const { return _id < source._id; }
};
struct AttribValue {
int _id;
explicit AttribValue() : _id(-1) {}
explicit AttribValue(int id) : _id(id) {}
bool operator==(AttribValue const& source) const { return _id == source._id; }
bool operator!=(AttribValue const& source) const { return !(*this == source); }
bool operator<(AttribValue const& source) const { return _id < source._id; }
bool operator>(AttribValue const& source) const { return source < *this; }
bool operator<=(AttribValue const& source) const { return !(*this > source); }
bool operator>=(AttribValue const& source) const { return !(*this < source); }
};
struct LocalityEntry {
int _id;
explicit LocalityEntry() : _id(-1) {}
explicit LocalityEntry(int id) : _id(id) {}
bool operator==(LocalityEntry const& source) const { return _id == source._id; }
bool operator<(LocalityEntry const& source) const { return _id < source._id; }
};
typedef std::pair<AttribKey, AttribValue> AttribRecord;
// This structure represents the LocalityData class as an integer map
struct KeyValueMap final : public ReferenceCounted<KeyValueMap> {
std::vector<AttribRecord> _keyvaluearray;
KeyValueMap() {}
KeyValueMap(const LocalityData& data);
KeyValueMap(const KeyValueMap& entry) : _keyvaluearray(entry._keyvaluearray) {}
KeyValueMap& operator=(KeyValueMap const& source) {
_keyvaluearray = source._keyvaluearray;
return *this;
}
int size() const { return _keyvaluearray.size(); }
int getMemoryUsed() const { return sizeof(_keyvaluearray) + (_keyvaluearray.size() * sizeof(AttribRecord)); }
Optional<AttribValue> getValue(AttribKey const& indexKey) const {
auto itKey = std::lower_bound(
_keyvaluearray.begin(), _keyvaluearray.end(), AttribRecord(indexKey, AttribValue(0)), compareKey);
return ((itKey != _keyvaluearray.end()) && (itKey->first == indexKey)) ? itKey->second
: Optional<AttribValue>();
}
bool isPresent(AttribKey const& indexKey) const {
auto lower = std::lower_bound(
_keyvaluearray.begin(), _keyvaluearray.end(), AttribRecord(indexKey, AttribValue(0)), compareKey);
return ((lower != _keyvaluearray.end()) && (lower->first == indexKey));
}
bool isPresent(AttribKey indexKey, AttribValue indexValue) const {
auto lower = std::lower_bound(
_keyvaluearray.begin(), _keyvaluearray.end(), AttribRecord(indexKey, indexValue), compareKeyValue);
return ((lower != _keyvaluearray.end()) && (lower->first == indexKey) && (lower->second == indexValue));
}
static bool compareKeyValue(const AttribRecord& lhs, const AttribRecord& rhs) {
return (lhs.first < rhs.first) || (!(rhs.first < lhs.first) && (lhs.second < rhs.second));
}
static bool compareKey(const AttribRecord& lhs, const AttribRecord& rhs) { return (lhs.first < rhs.first); }
};
// This class stores the information for each entry within the locality map
struct LocalityRecord final : public ReferenceCounted<LocalityRecord> {
Reference<KeyValueMap> _dataMap;
LocalityEntry _entryIndex;
LocalityRecord(Reference<KeyValueMap> const& dataMap, int arrayIndex)
: _dataMap(dataMap), _entryIndex(arrayIndex) {}
LocalityRecord(LocalityRecord const& entry) : _dataMap(entry._dataMap), _entryIndex(entry._entryIndex) {}
LocalityRecord& operator=(LocalityRecord const& source) {
_dataMap = source._dataMap;
_entryIndex = source._entryIndex;
return *this;
}
Optional<AttribValue> getValue(AttribKey indexKey) const { return _dataMap->getValue(indexKey); }
bool isPresent(AttribKey indexKey, AttribValue indexValue) const {
return _dataMap->isPresent(indexKey, indexValue);
}
int getMemoryUsed() const { return sizeof(_entryIndex) + sizeof(_dataMap) + _dataMap->getMemoryUsed(); }
std::string toString() {
std::stringstream ss;
ss << "KeyValueArraySize:" << _dataMap->_keyvaluearray.size();
for (int i = 0; i < _dataMap->size(); ++i) {
AttribRecord attribRecord = _dataMap->_keyvaluearray[i]; // first is key, second is value
ss << " KeyValueArrayIndex:" << i << " Key:" << attribRecord.first._id
<< " Value:" << attribRecord.second._id;
}
return ss.str();
}
};
// This class stores the information for string to integer map for keys and values
struct StringToIntMap final : public ReferenceCounted<StringToIntMap> {
std::map<std::string, int> _hashmap;
std::vector<std::string> _lookuparray;
StringToIntMap() {}
StringToIntMap(StringToIntMap const& source) : _hashmap(source._hashmap), _lookuparray(source._lookuparray) {}
StringToIntMap& operator=(StringToIntMap const& source) {
_hashmap = source._hashmap;
_lookuparray = source._lookuparray;
return *this;
}
void clear() {
_hashmap.clear();
_lookuparray.clear();
}
void copy(StringToIntMap const& source) {
_hashmap = source._hashmap;
_lookuparray = source._lookuparray;
}
std::string lookupString(int hashValue) const {
return (hashValue < _lookuparray.size()) ? _lookuparray[hashValue] : "<missing>";
}
int convertString(std::string const& value) {
int hashValue;
auto itValue = _hashmap.find(value);
if (itValue != _hashmap.end()) {
hashValue = itValue->second;
} else {
hashValue = _hashmap.size();
_hashmap[value] = hashValue;
_lookuparray.push_back(value);
}
return hashValue;
}
int convertString(char const* value) { return convertString(std::string(value)); }
int convertString(StringRef const& value) { return convertString(value.printable()); }
int convertString(Optional<Standalone<StringRef>> const& value) {
return convertString((value.present()) ? value.get().printable() : "<undefined>");
}
int getMemoryUsed() const {
int memSize = sizeof(_hashmap) + sizeof(_lookuparray);
for (auto& hashRecord : _hashmap) {
memSize += hashRecord.first.size() + sizeof(hashRecord.second);
}
for (auto& lookup : _lookuparray) {
memSize += lookup.size();
}
return memSize;
}
};
extern const std::vector<LocalityEntry> emptyEntryArray;
#endif