foundationdb/fdbclient/DatabaseContext.h

165 lines
5.9 KiB
C++

/*
* DatabaseContext.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DatabaseContext_h
#define DatabaseContext_h
#pragma once
#include "fdbclient/NativeAPI.actor.h"
#include "fdbclient/KeyRangeMap.h"
#include "fdbclient/MasterProxyInterface.h"
#include "fdbclient/ClientDBInfo.h"
#include "fdbrpc/QueueModel.h"
#include "fdbrpc/MultiInterface.h"
#include "flow/TDMetric.actor.h"
#include "fdbclient/EventTypes.actor.h"
#include "fdbrpc/ContinuousSample.h"
class StorageServerInfo : public ReferencedInterface<StorageServerInterface> {
public:
static Reference<StorageServerInfo> getInterface( DatabaseContext *cx, StorageServerInterface const& interf, LocalityData const& locality );
void notifyContextDestroyed();
virtual ~StorageServerInfo();
private:
DatabaseContext *cx;
StorageServerInfo( DatabaseContext *cx, StorageServerInterface const& interf, LocalityData const& locality ) : cx(cx), ReferencedInterface<StorageServerInterface>(interf, locality) {}
};
typedef MultiInterface<ReferencedInterface<StorageServerInterface>> LocationInfo;
typedef MultiInterface<MasterProxyInterface> ProxyInfo;
class DatabaseContext : public ReferenceCounted<DatabaseContext>, NonCopyable {
public:
// For internal (fdbserver) use only
static Database create( Reference<AsyncVar<Optional<ClusterInterface>>> clusterInterface, Reference<ClusterConnectionFile> connFile, LocalityData const& clientLocality );
static Database create( Reference<AsyncVar<ClientDBInfo>> clientInfo, Future<Void> clientInfoMonitor, LocalityData clientLocality, bool enableLocalityLoadBalance, int taskID=TaskDefaultEndpoint, bool lockAware=false, int apiVersion=Database::API_VERSION_LATEST );
~DatabaseContext();
Database clone() const { return Database(new DatabaseContext( cluster, clientInfo, clientInfoMonitor, dbId, taskID, clientLocality, enableLocalityLoadBalance, lockAware, apiVersion )); }
pair<KeyRange,Reference<LocationInfo>> getCachedLocation( const KeyRef&, bool isBackward = false );
bool getCachedLocations( const KeyRangeRef&, vector<std::pair<KeyRange,Reference<LocationInfo>>>&, int limit, bool reverse );
Reference<LocationInfo> setCachedLocation( const KeyRangeRef&, const vector<struct StorageServerInterface>& );
void invalidateCache( const KeyRef&, bool isBackward = false );
void invalidateCache( const KeyRangeRef& );
Reference<ProxyInfo> getMasterProxies();
Future<Reference<ProxyInfo>> getMasterProxiesFuture();
Future<Void> onMasterProxiesChanged();
// Update the watch counter for the database
void addWatch();
void removeWatch();
void setOption( FDBDatabaseOptions::Option option, Optional<StringRef> value );
Error deferredError;
bool lockAware;
bool isError() {
return deferredError.code() != invalid_error_code;
}
void checkDeferredError() {
if(isError()) {
throw deferredError;
}
}
int apiVersionAtLeast(int minVersion) { return apiVersion < 0 || apiVersion >= minVersion; }
Future<Void> onConnected(); // Returns after a majority of coordination servers are available and have reported a leader. The cluster file therefore is valid, but the database might be unavailable.
Reference<ClusterConnectionFile> getConnectionFile();
//private:
explicit DatabaseContext( Reference<Cluster> cluster, Reference<AsyncVar<ClientDBInfo>> clientDBInfo,
Future<Void> clientInfoMonitor, Standalone<StringRef> dbId, int taskID, LocalityData const& clientLocality,
bool enableLocalityLoadBalance, bool lockAware, int apiVersion = Database::API_VERSION_LATEST );
explicit DatabaseContext( const Error &err );
// Key DB-specific information
AsyncTrigger masterProxiesChangeTrigger;
Future<Void> monitorMasterProxiesInfoChange;
Reference<ProxyInfo> masterProxies;
UID masterProxiesLastChange;
LocalityData clientLocality;
QueueModel queueModel;
bool enableLocalityLoadBalance;
// Transaction start request batching
struct VersionBatcher {
PromiseStream< std::pair< Promise<GetReadVersionReply>, Optional<UID> > > stream;
Future<Void> actor;
};
std::map<uint32_t, VersionBatcher> versionBatcher;
// Client status updater
struct ClientStatusUpdater {
std::vector< std::pair<std::string, BinaryWriter> > inStatusQ;
std::vector< std::pair<std::string, BinaryWriter> > outStatusQ;
Future<Void> actor;
};
ClientStatusUpdater clientStatusUpdater;
// Cache of location information
int locationCacheSize;
CoalescedKeyRangeMap< Reference<LocationInfo> > locationCache;
std::map< UID, StorageServerInfo* > server_interf;
Standalone<StringRef> dbId;
int64_t transactionReadVersions;
int64_t transactionLogicalReads;
int64_t transactionPhysicalReads;
int64_t transactionCommittedMutations;
int64_t transactionCommittedMutationBytes;
int64_t transactionsCommitStarted;
int64_t transactionsCommitCompleted;
int64_t transactionsTooOld;
int64_t transactionsFutureVersions;
int64_t transactionsNotCommitted;
int64_t transactionsMaybeCommitted;
int64_t transactionsResourceConstrained;
ContinuousSample<double> latencies, readLatencies, commitLatencies, GRVLatencies, mutationsPerCommit, bytesPerCommit;
int outstandingWatches;
int maxOutstandingWatches;
Future<Void> logger;
int taskID;
Int64MetricHandle getValueSubmitted;
EventMetricHandle<GetValueComplete> getValueCompleted;
Reference<AsyncVar<ClientDBInfo>> clientInfo;
Future<Void> clientInfoMonitor;
Reference<Cluster> cluster;
int apiVersion;
};
#endif