29 lines
983 B
C++
29 lines
983 B
C++
#include "fdbclient/ManagementAPI.actor.h"
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#include "fdbserver/TesterInterface.actor.h"
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#include "fdbserver/workloads/workloads.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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struct CacheWorkload : TestWorkload {
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Key keyPrefix;
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CacheWorkload(WorkloadContext const& wcx)
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: TestWorkload(wcx)
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{
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keyPrefix = unprintable( getOption(options, LiteralStringRef("keyPrefix"), LiteralStringRef("")).toString() );
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}
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std::string description() const override { return "CacheWorkload"; }
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Future<Void> setup(Database const& cx) override {
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if (clientId == 0) {
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// Call management API to cache keys under the given prefix
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return addCachedRange(cx, prefixRange(keyPrefix));
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}
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return Void();
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}
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Future<Void> start(Database const& cx) override { return Void(); }
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Future<bool> check(Database const& cx) override { return true; }
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void getMetrics(vector<PerfMetric>& m) override {}
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};
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WorkloadFactory<CacheWorkload> CacheWorkloadFactory("Cache");
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