308 lines
11 KiB
C++
308 lines
11 KiB
C++
/*
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* BackupContainerLocalDirectory.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbclient/BackupContainerLocalDirectory.h"
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#include "fdbrpc/AsyncFileReadAhead.actor.h"
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#include "fdbrpc/IAsyncFile.h"
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#include "flow/Platform.actor.h"
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#include "flow/Platform.h"
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#include "fdbrpc/simulator.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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namespace {
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class BackupFile : public IBackupFile, ReferenceCounted<BackupFile> {
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public:
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BackupFile(const std::string& fileName, Reference<IAsyncFile> file, const std::string& finalFullPath)
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: IBackupFile(fileName), m_file(file), m_finalFullPath(finalFullPath), m_writeOffset(0), m_blockSize(CLIENT_KNOBS->BACKUP_LOCAL_FILE_WRITE_BLOCK) {
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if (BUGGIFY) {
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m_blockSize = deterministicRandom()->randomInt(100, 20000);
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}
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m_buffer.reserve(m_buffer.arena(), m_blockSize);
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}
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Future<Void> append(const void* data, int len) override {
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m_buffer.append(m_buffer.arena(), (const uint8_t*)data, len);
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if (m_buffer.size() >= m_blockSize) {
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return flush(m_blockSize);
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}
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return Void();
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}
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Future<Void> flush(int size) {
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// Avoid empty write
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if (size == 0) {
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return Void();
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}
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ASSERT(size <= m_buffer.size());
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// Keep a reference to the old buffer
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Standalone<VectorRef<uint8_t>> old = m_buffer;
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// Make a new buffer, initialized with the excess bytes over the block size from the old buffer
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m_buffer = Standalone<VectorRef<uint8_t>>(old.slice(size, old.size()));
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// Write the old buffer to the underlying file and update the write offset
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Future<Void> r = holdWhile(old, m_file->write(old.begin(), size, m_writeOffset));
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m_writeOffset += size;
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return r;
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}
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ACTOR static Future<Void> finish_impl(Reference<BackupFile> f) {
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wait(f->flush(f->m_buffer.size()));
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wait(f->m_file->truncate(f->size())); // Some IAsyncFile implementations extend in whole block sizes.
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wait(f->m_file->sync());
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std::string name = f->m_file->getFilename();
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f->m_file.clear();
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wait(IAsyncFileSystem::filesystem()->renameFile(name, f->m_finalFullPath));
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return Void();
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}
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int64_t size() const override { return m_buffer.size() + m_writeOffset; }
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Future<Void> finish() override { return finish_impl(Reference<BackupFile>::addRef(this)); }
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void addref() override { return ReferenceCounted<BackupFile>::addref(); }
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void delref() override { return ReferenceCounted<BackupFile>::delref(); }
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private:
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Reference<IAsyncFile> m_file;
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Standalone<VectorRef<uint8_t>> m_buffer;
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int64_t m_writeOffset;
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std::string m_finalFullPath;
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int m_blockSize;
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};
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ACTOR static Future<BackupContainerFileSystem::FilesAndSizesT> listFiles_impl(std::string path, std::string m_path) {
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state std::vector<std::string> files;
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wait(platform::findFilesRecursivelyAsync(joinPath(m_path, path), &files));
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BackupContainerFileSystem::FilesAndSizesT results;
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// Remove .lnk files from results, they are a side effect of a backup that was *read* during simulation. See
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// openFile() above for more info on why they are created.
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if (g_network->isSimulated())
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files.erase(
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std::remove_if(files.begin(),
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files.end(),
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[](std::string const& f) { return StringRef(f).endsWith(LiteralStringRef(".lnk")); }),
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files.end());
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for (const auto& f : files) {
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// Hide .part or .temp files.
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StringRef s(f);
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if (!s.endsWith(LiteralStringRef(".part")) && !s.endsWith(LiteralStringRef(".temp")))
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results.push_back({ f.substr(m_path.size() + 1), ::fileSize(f) });
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}
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return results;
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}
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} // namespace
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void BackupContainerLocalDirectory::addref() {
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return ReferenceCounted<BackupContainerLocalDirectory>::addref();
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}
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void BackupContainerLocalDirectory::delref() {
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return ReferenceCounted<BackupContainerLocalDirectory>::delref();
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}
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std::string BackupContainerLocalDirectory::getURLFormat() {
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return "file://</path/to/base/dir/>";
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}
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BackupContainerLocalDirectory::BackupContainerLocalDirectory(const std::string& url,
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const Optional<std::string>& encryptionKeyFileName) {
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setEncryptionKey(encryptionKeyFileName);
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std::string path;
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if (url.find("file://") != 0) {
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TraceEvent(SevWarn, "BackupContainerLocalDirectory")
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.detail("Description", "Invalid URL for BackupContainerLocalDirectory")
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.detail("URL", url);
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}
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path = url.substr(7);
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// Remove trailing slashes on path
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path.erase(path.find_last_not_of("\\/") + 1);
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std::string absolutePath = abspath(path);
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if (!g_network->isSimulated() && path != absolutePath) {
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TraceEvent(SevWarn, "BackupContainerLocalDirectory")
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.detail("Description", "Backup path must be absolute (e.g. file:///some/path)")
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.detail("URL", url)
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.detail("Path", path)
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.detail("AbsolutePath", absolutePath);
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// throw io_error();
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IBackupContainer::lastOpenError =
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format("Backup path '%s' must be the absolute path '%s'", path.c_str(), absolutePath.c_str());
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throw backup_invalid_url();
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}
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// Finalized path written to will be will be <path>/backup-<uid>
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m_path = path;
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}
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Future<std::vector<std::string>> BackupContainerLocalDirectory::listURLs(const std::string& url) {
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std::string path;
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if (url.find("file://") != 0) {
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TraceEvent(SevWarn, "BackupContainerLocalDirectory")
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.detail("Description", "Invalid URL for BackupContainerLocalDirectory")
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.detail("URL", url);
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}
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path = url.substr(7);
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// Remove trailing slashes on path
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path.erase(path.find_last_not_of("\\/") + 1);
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if (!g_network->isSimulated() && path != abspath(path)) {
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TraceEvent(SevWarn, "BackupContainerLocalDirectory")
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.detail("Description", "Backup path must be absolute (e.g. file:///some/path)")
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.detail("URL", url)
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.detail("Path", path);
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throw io_error();
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}
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std::vector<std::string> dirs = platform::listDirectories(path);
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std::vector<std::string> results;
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for (const auto& r : dirs) {
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if (r == "." || r == "..")
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continue;
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results.push_back(std::string("file://") + joinPath(path, r));
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}
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return results;
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}
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Future<Void> BackupContainerLocalDirectory::create() {
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if (usesEncryption()) {
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return encryptionSetupComplete();
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}
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// No directory should be created here because create() can be called by any process working with the container URL,
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// such as fdbbackup. Since "local directory" containers are by definition local to the machine they are
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// accessed from, the container's creation (in this case the creation of a directory) must be ensured prior to
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// every file creation, which is done in openFile(). Creating the directory here will result in unnecessary
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// directories being created on machines that run fdbbackup but not agents.
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return Void();
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}
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Future<bool> BackupContainerLocalDirectory::exists() {
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return directoryExists(m_path);
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}
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Future<Reference<IAsyncFile>> BackupContainerLocalDirectory::readFile(const std::string& path) {
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int flags = IAsyncFile::OPEN_NO_AIO | IAsyncFile::OPEN_READONLY | IAsyncFile::OPEN_UNCACHED;
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if (usesEncryption()) {
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flags |= IAsyncFile::OPEN_ENCRYPTED;
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}
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// Simulation does not properly handle opening the same file from multiple machines using a shared filesystem,
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// so create a symbolic link to make each file opening appear to be unique. This could also work in production
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// but only if the source directory is writeable which shouldn't be required for a restore.
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std::string fullPath = joinPath(m_path, path);
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#ifndef _WIN32
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if (g_network->isSimulated()) {
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if (!fileExists(fullPath)) {
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throw file_not_found();
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}
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if (g_simulator.getCurrentProcess()->uid == UID()) {
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TraceEvent(SevError, "BackupContainerReadFileOnUnsetProcessID");
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}
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std::string uniquePath = fullPath + "." + g_simulator.getCurrentProcess()->uid.toString() + ".lnk";
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unlink(uniquePath.c_str());
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ASSERT(symlink(basename(path).c_str(), uniquePath.c_str()) == 0);
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fullPath = uniquePath;
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}
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// Opening cached mode forces read/write mode at a lower level, overriding the readonly request. So cached mode
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// can't be used because backup files are read-only. Cached mode can only help during restore task retries handled
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// by the same process that failed the first task execution anyway, which is a very rare case.
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#endif
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Future<Reference<IAsyncFile>> f = IAsyncFileSystem::filesystem()->open(fullPath, flags, 0644);
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if (g_network->isSimulated()) {
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int blockSize = 0;
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// Extract block size from the filename, if present
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size_t lastComma = path.find_last_of(',');
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if (lastComma != path.npos) {
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blockSize = atoi(path.substr(lastComma + 1).c_str());
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}
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if (blockSize <= 0) {
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blockSize = deterministicRandom()->randomInt(1e4, 1e6);
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}
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if (deterministicRandom()->random01() < .01) {
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blockSize /= deterministicRandom()->randomInt(1, 3);
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}
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ASSERT(blockSize > 0);
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return map(f, [=](Reference<IAsyncFile> fr) {
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int readAhead = deterministicRandom()->randomInt(0, 3);
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int reads = deterministicRandom()->randomInt(1, 3);
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int cacheSize = deterministicRandom()->randomInt(0, 3);
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return Reference<IAsyncFile>(new AsyncFileReadAheadCache(fr, blockSize, readAhead, reads, cacheSize));
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});
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}
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return f;
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}
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Future<Reference<IBackupFile>> BackupContainerLocalDirectory::writeFile(const std::string& path) {
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int flags = IAsyncFile::OPEN_NO_AIO | IAsyncFile::OPEN_UNCACHED | IAsyncFile::OPEN_CREATE |
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IAsyncFile::OPEN_ATOMIC_WRITE_AND_CREATE | IAsyncFile::OPEN_READWRITE;
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if (usesEncryption()) {
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flags |= IAsyncFile::OPEN_ENCRYPTED;
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}
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std::string fullPath = joinPath(m_path, path);
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platform::createDirectory(parentDirectory(fullPath));
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std::string temp = fullPath + "." + deterministicRandom()->randomUniqueID().toString() + ".temp";
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Future<Reference<IAsyncFile>> f = IAsyncFileSystem::filesystem()->open(temp, flags, 0644);
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return map(f, [=](Reference<IAsyncFile> f) { return Reference<IBackupFile>(new BackupFile(path, f, fullPath)); });
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}
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Future<Void> BackupContainerLocalDirectory::deleteFile(const std::string& path) {
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::deleteFile(joinPath(m_path, path));
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return Void();
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}
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Future<BackupContainerFileSystem::FilesAndSizesT> BackupContainerLocalDirectory::listFiles(
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const std::string& path,
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std::function<bool(std::string const&)>) {
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return listFiles_impl(path, m_path);
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}
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Future<Void> BackupContainerLocalDirectory::deleteContainer(int* pNumDeleted) {
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// In order to avoid deleting some random directory due to user error, first describe the backup
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// and make sure it has something in it.
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return map(describeBackup(false, invalidVersion), [=](BackupDescription const& desc) {
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// If the backup has no snapshots and no logs then it's probably not a valid backup
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if (desc.snapshots.size() == 0 && !desc.minLogBegin.present())
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throw backup_invalid_url();
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int count = platform::eraseDirectoryRecursive(m_path);
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if (pNumDeleted != nullptr)
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*pNumDeleted = count;
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return Void();
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});
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}
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