140 lines
4.4 KiB
C++
140 lines
4.4 KiB
C++
/*
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* Tracing.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2020 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "fdbclient/FDBTypes.h"
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#include "flow/IRandom.h"
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#include <unordered_set>
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#include <atomic>
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struct Location {
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StringRef name;
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};
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inline Location operator"" _loc(const char* str, size_t size) {
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return Location{ StringRef(reinterpret_cast<const uint8_t*>(str), size) };
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}
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struct Span {
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Span(SpanID context, Location location, std::initializer_list<SpanID> const& parents = {})
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: context(context), begin(g_network->now()), location(location), parents(arena, parents.begin(), parents.end()) {
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if (parents.size() > 0) {
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// If the parents' token is 0 (meaning the trace should not be
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// recorded), set the child token to 0 as well. Otherwise, generate
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// a new, random token.
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uint64_t traceId = 0;
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if ((*parents.begin()).second() > 0) {
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traceId = deterministicRandom()->randomUInt64();
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}
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this->context = SpanID((*parents.begin()).first(), traceId);
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}
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}
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Span(Location location, std::initializer_list<SpanID> const& parents = {})
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: Span(UID(deterministicRandom()->randomUInt64(),
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deterministicRandom()->random01() < FLOW_KNOBS->TRACING_SAMPLE_RATE
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? deterministicRandom()->randomUInt64()
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: 0),
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location,
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parents) {}
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Span(Location location, SpanID context) : Span(location, { context }) {}
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Span(const Span&) = delete;
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Span(Span&& o) {
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arena = std::move(o.arena);
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context = o.context;
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begin = o.begin;
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end = o.end;
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location = o.location;
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parents = std::move(o.parents);
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o.context = UID();
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o.begin = 0.0;
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o.end = 0.0;
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}
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Span() {}
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~Span();
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Span& operator=(Span&& o);
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Span& operator=(const Span&) = delete;
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void swap(Span& other) {
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std::swap(arena, other.arena);
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std::swap(context, other.context);
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std::swap(begin, other.begin);
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std::swap(end, other.end);
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std::swap(location, other.location);
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std::swap(parents, other.parents);
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}
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void addParent(SpanID span) {
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if (parents.size() == 0) {
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uint64_t traceId = 0;
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if (span.second() > 0) {
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traceId = context.second() == 0 ? deterministicRandom()->randomUInt64() : context.second();
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}
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// Use first parent to set trace ID. This is non-ideal for spans
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// with multiple parents, because the trace ID will associate the
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// span with only one trace. A workaround is to look at the parent
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// relationships instead of the trace ID. Another option in the
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// future is to keep a list of trace IDs.
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context = SpanID(span.first(), traceId);
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}
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parents.push_back(arena, span);
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}
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void addTag(const StringRef& key, const StringRef& value) { tags[key] = value; }
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Arena arena;
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UID context = UID();
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double begin = 0.0, end = 0.0;
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Location location;
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SmallVectorRef<SpanID> parents;
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std::unordered_map<StringRef, StringRef> tags;
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};
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// The user selects a tracer using a string passed to fdbserver on boot.
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// Clients should not refer to TracerType directly, and mappings of names to
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// values in this enum can change without notice.
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enum class TracerType {
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DISABLED = 0,
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NETWORK_LOSSY = 1,
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SIM_END = 2, // Any tracers that come after SIM_END will not be tested in simulation
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LOG_FILE = 3
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};
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struct ITracer {
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virtual ~ITracer();
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virtual TracerType type() const = 0;
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// passed ownership to the tracer
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virtual void trace(Span const& span) = 0;
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};
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void openTracer(TracerType type);
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template <class T>
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struct SpannedDeque : Deque<T> {
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Span span;
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explicit SpannedDeque(Location loc) : span(loc) {}
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SpannedDeque(SpannedDeque&& other) : Deque<T>(std::move(other)), span(std::move(other.span)) {}
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SpannedDeque(SpannedDeque const&) = delete;
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SpannedDeque& operator=(SpannedDeque const&) = delete;
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SpannedDeque& operator=(SpannedDeque&& other) {
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*static_cast<Deque<T>*>(this) = std::move(other);
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span = std::move(other.span);
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}
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};
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