foundationdb/fdbclient/CoordinationInterface.h

339 lines
13 KiB
C++

/*
* CoordinationInterface.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBCLIENT_COORDINATIONINTERFACE_H
#define FDBCLIENT_COORDINATIONINTERFACE_H
#pragma once
#include "fdbclient/FDBTypes.h"
#include "fdbrpc/fdbrpc.h"
#include "fdbrpc/Locality.h"
#include "fdbclient/CommitProxyInterface.h"
#include "fdbclient/ClusterInterface.h"
#include "fdbclient/WellKnownEndpoints.h"
const int MAX_CLUSTER_FILE_BYTES = 60000;
struct ClientLeaderRegInterface {
RequestStream<struct GetLeaderRequest> getLeader;
RequestStream<struct OpenDatabaseCoordRequest> openDatabase;
RequestStream<struct CheckDescriptorMutableRequest> checkDescriptorMutable;
ClientLeaderRegInterface() {}
ClientLeaderRegInterface(NetworkAddress remote);
ClientLeaderRegInterface(INetwork* local);
bool operator==(const ClientLeaderRegInterface& rhs) const {
return getLeader == rhs.getLeader && openDatabase == rhs.openDatabase;
}
};
// A string containing the information necessary to connect to a cluster.
//
// The format of the connection string is: description:id@[addrs]+
// The description and id together are called the "key"
//
// The following is enforced about the format of the file:
// - The key must contain one (and only one) ':' character
// - The description contains only allowed characters (a-z, A-Z, 0-9, _)
// - The ID contains only allowed characters (a-z, A-Z, 0-9)
// - At least one address is specified
// - There is no address present more than once
class ClusterConnectionString {
public:
enum ConnectionStringStatus { RESOLVED, RESOLVING, UNRESOLVED };
ClusterConnectionString() {}
ClusterConnectionString(const std::string& connStr);
ClusterConnectionString(const std::vector<NetworkAddress>& coordinators, Key key);
ClusterConnectionString(const std::vector<Hostname>& hosts, Key key);
ClusterConnectionString(const ClusterConnectionString& rhs) { operator=(rhs); }
ClusterConnectionString& operator=(const ClusterConnectionString& rhs) {
// Copy everything except AsyncTrigger resolveFinish.
status = rhs.status;
coords = rhs.coords;
hostnames = rhs.hostnames;
networkAddressToHostname = rhs.networkAddressToHostname;
key = rhs.key;
keyDesc = rhs.keyDesc;
connectionString = rhs.connectionString;
return *this;
}
std::vector<NetworkAddress> const& coordinators() const { return coords; }
void addResolved(const Hostname& hostname, const NetworkAddress& address) {
coords.push_back(address);
networkAddressToHostname.emplace(address, hostname);
}
Key clusterKey() const { return key; }
Key clusterKeyName() const {
return keyDesc;
} // Returns the "name" or "description" part of the clusterKey (the part before the ':')
std::string toString() const;
static std::string getErrorString(std::string const& source, Error const& e);
Future<Void> resolveHostnames();
// This one should only be used when resolving asynchronously is impossible. For all other cases, resolveHostnames()
// should be preferred.
void resolveHostnamesBlocking();
void resetToUnresolved();
ConnectionStringStatus status = RESOLVED;
AsyncTrigger resolveFinish;
std::vector<NetworkAddress> coords;
std::vector<Hostname> hostnames;
private:
void parseConnString();
void parseKey(const std::string& key);
std::unordered_map<NetworkAddress, Hostname> networkAddressToHostname;
Key key, keyDesc;
std::string connectionString;
};
FDB_DECLARE_BOOLEAN_PARAM(ConnectionStringNeedsPersisted);
// A record that stores the connection string used to connect to a cluster. This record can be updated when a cluster
// notifies a connected party that the connection string has changed.
//
// The typically used cluster connection record is a cluster file (implemented in ClusterConnectionFile). This interface
// provides an abstraction over the cluster file so that we can persist the connection string in other locations or have
// one that is only stored in memory.
class IClusterConnectionRecord {
public:
IClusterConnectionRecord(ConnectionStringNeedsPersisted connectionStringNeedsPersisted)
: connectionStringNeedsPersisted(connectionStringNeedsPersisted) {}
virtual ~IClusterConnectionRecord() {}
// Returns the connection string currently held in this object. This may not match the stored record if it hasn't
// been persisted or if the persistent storage for the record has been modified externally.
ClusterConnectionString& getConnectionString();
// Sets the connections string held by this object and persists it.
virtual Future<Void> setAndPersistConnectionString(ClusterConnectionString const&) = 0;
// If this record is backed by persistent storage, get the connection string from that storage. Otherwise, return
// the connection string stored in memory.
virtual Future<ClusterConnectionString> getStoredConnectionString() = 0;
// Checks whether the connection string in persisten storage matches the connection string stored in memory.
Future<bool> upToDate();
// Checks whether the connection string in persisten storage matches the connection string stored in memory. The
// cluster string stored in persistent storage is returned via the reference parameter connectionString.
virtual Future<bool> upToDate(ClusterConnectionString& connectionString) = 0;
// Returns a string representing the location of the cluster record. For example, this could be the filename or key
// that stores the connection string.
virtual std::string getLocation() const = 0;
// Creates a copy of this object with a modified connection string but that isn't persisted.
virtual Reference<IClusterConnectionRecord> makeIntermediateRecord(
ClusterConnectionString const& connectionString) const = 0;
// Returns a string representation of this cluster connection record. This will include the type and location of the
// record.
virtual std::string toString() const = 0;
// Signals to the connection record that it was successfully used to connect to a cluster.
void notifyConnected();
ClusterConnectionString::ConnectionStringStatus connectionStringStatus() const;
Future<Void> resolveHostnames();
// This one should only be used when resolving asynchronously is impossible. For all other cases, resolveHostnames()
// should be preferred.
void resolveHostnamesBlocking();
virtual void addref() = 0;
virtual void delref() = 0;
protected:
// Writes the connection string to the backing persistent storage, if applicable.
virtual Future<bool> persist() = 0;
// Returns whether the connection record contains a connection string that needs to be persisted upon connection.
bool needsToBePersisted() const;
// Clears the flag needs persisted flag.
void setPersisted();
ClusterConnectionString cs;
private:
// A flag that indicates whether this connection record needs to be persisted when it succesfully establishes a
// connection.
bool connectionStringNeedsPersisted;
};
struct LeaderInfo {
constexpr static FileIdentifier file_identifier = 8338794;
// The first 7 bits of changeID represent cluster controller process class fitness, the lower the better
UID changeID;
static const uint64_t changeIDMask = ~(uint64_t(0b1111111) << 57);
Value serializedInfo;
// If true, serializedInfo is a connection string instead!
// If true, it also means the receipient need to update their local cluster file
// with the latest list of coordinators
bool forward;
LeaderInfo() : forward(false) {}
LeaderInfo(UID changeID) : changeID(changeID), forward(false) {}
bool operator<(LeaderInfo const& r) const { return changeID < r.changeID; }
bool operator>(LeaderInfo const& r) const { return r < *this; }
bool operator<=(LeaderInfo const& r) const { return !(*this > r); }
bool operator>=(LeaderInfo const& r) const { return !(*this < r); }
bool operator==(LeaderInfo const& r) const { return changeID == r.changeID; }
bool operator!=(LeaderInfo const& r) const { return !(*this == r); }
// The first 7 bits of ChangeID represent cluster controller process class fitness, the lower the better
void updateChangeID(ClusterControllerPriorityInfo info) {
changeID = UID(((uint64_t)info.processClassFitness << 57) | ((uint64_t)info.isExcluded << 60) |
((uint64_t)info.dcFitness << 61) | (changeID.first() & changeIDMask),
changeID.second());
}
// All but the first 7 bits are used to represent process id
bool equalInternalId(LeaderInfo const& leaderInfo) const {
return ((changeID.first() & changeIDMask) == (leaderInfo.changeID.first() & changeIDMask)) &&
changeID.second() == leaderInfo.changeID.second();
}
// Change leader only if
// 1. the candidate has better process class fitness and the candidate is not the leader
// 2. the leader process class fitness becomes worse
bool leaderChangeRequired(LeaderInfo const& candidate) const {
return ((changeID.first() & ~changeIDMask) > (candidate.changeID.first() & ~changeIDMask) &&
!equalInternalId(candidate)) ||
((changeID.first() & ~changeIDMask) < (candidate.changeID.first() & ~changeIDMask) &&
equalInternalId(candidate));
}
ClusterControllerPriorityInfo getPriorityInfo() const {
ClusterControllerPriorityInfo info;
info.processClassFitness = (changeID.first() >> 57) & 7;
info.isExcluded = (changeID.first() >> 60) & 1;
info.dcFitness = (changeID.first() >> 61) & 7;
return info;
}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, changeID, serializedInfo, forward);
}
};
struct GetLeaderRequest {
constexpr static FileIdentifier file_identifier = 214727;
Key key;
UID knownLeader;
ReplyPromise<Optional<LeaderInfo>> reply;
GetLeaderRequest() {}
explicit GetLeaderRequest(Key key, UID kl) : key(key), knownLeader(kl) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, key, knownLeader, reply);
}
};
struct OpenDatabaseCoordRequest {
constexpr static FileIdentifier file_identifier = 214728;
// Sent by the native API to the coordinator to open a database and track client
// info changes. Returns immediately if the current client info id is different from
// knownClientInfoID; otherwise returns when it next changes (or perhaps after a long interval)
Key traceLogGroup;
Standalone<VectorRef<StringRef>> issues;
Standalone<VectorRef<ClientVersionRef>> supportedVersions;
UID knownClientInfoID;
Key clusterKey;
std::vector<NetworkAddress> coordinators;
ReplyPromise<CachedSerialization<struct ClientDBInfo>> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, issues, supportedVersions, traceLogGroup, knownClientInfoID, clusterKey, coordinators, reply);
}
};
class ClientCoordinators {
public:
std::vector<ClientLeaderRegInterface> clientLeaderServers;
Key clusterKey;
Reference<IClusterConnectionRecord> ccr;
explicit ClientCoordinators(Reference<IClusterConnectionRecord> ccr);
explicit ClientCoordinators(Key clusterKey, std::vector<NetworkAddress> coordinators);
ClientCoordinators() {}
};
struct ProtocolInfoReply {
constexpr static FileIdentifier file_identifier = 7784298;
ProtocolVersion version;
template <class Ar>
void serialize(Ar& ar) {
uint64_t version_ = 0;
if (Ar::isSerializing) {
version_ = version.versionWithFlags();
}
serializer(ar, version_);
if (Ar::isDeserializing) {
version = ProtocolVersion(version_);
}
}
};
struct ProtocolInfoRequest {
constexpr static FileIdentifier file_identifier = 13261233;
ReplyPromise<ProtocolInfoReply> reply{ PeerCompatibilityPolicy{ RequirePeer::AtLeast,
ProtocolVersion::withStableInterfaces() } };
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, reply);
}
};
// Returns true if the cluster descriptor may be modified.
struct CheckDescriptorMutableReply {
constexpr static FileIdentifier file_identifier = 7784299;
CheckDescriptorMutableReply() = default;
explicit CheckDescriptorMutableReply(bool isMutable) : isMutable(isMutable) {}
bool isMutable;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, isMutable);
}
};
// Allows client to check if allowed to change the cluster descriptor.
struct CheckDescriptorMutableRequest {
constexpr static FileIdentifier file_identifier = 214729;
ReplyPromise<CheckDescriptorMutableReply> reply;
CheckDescriptorMutableRequest() {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, reply);
}
};
#endif