339 lines
13 KiB
C++
339 lines
13 KiB
C++
/*
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* CoordinationInterface.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBCLIENT_COORDINATIONINTERFACE_H
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#define FDBCLIENT_COORDINATIONINTERFACE_H
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#pragma once
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#include "fdbclient/FDBTypes.h"
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#include "fdbrpc/fdbrpc.h"
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#include "fdbrpc/Locality.h"
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#include "fdbclient/CommitProxyInterface.h"
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#include "fdbclient/ClusterInterface.h"
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#include "fdbclient/WellKnownEndpoints.h"
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const int MAX_CLUSTER_FILE_BYTES = 60000;
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struct ClientLeaderRegInterface {
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RequestStream<struct GetLeaderRequest> getLeader;
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RequestStream<struct OpenDatabaseCoordRequest> openDatabase;
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RequestStream<struct CheckDescriptorMutableRequest> checkDescriptorMutable;
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ClientLeaderRegInterface() {}
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ClientLeaderRegInterface(NetworkAddress remote);
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ClientLeaderRegInterface(INetwork* local);
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bool operator==(const ClientLeaderRegInterface& rhs) const {
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return getLeader == rhs.getLeader && openDatabase == rhs.openDatabase;
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}
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};
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// A string containing the information necessary to connect to a cluster.
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//
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// The format of the connection string is: description:id@[addrs]+
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// The description and id together are called the "key"
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//
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// The following is enforced about the format of the file:
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// - The key must contain one (and only one) ':' character
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// - The description contains only allowed characters (a-z, A-Z, 0-9, _)
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// - The ID contains only allowed characters (a-z, A-Z, 0-9)
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// - At least one address is specified
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// - There is no address present more than once
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class ClusterConnectionString {
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public:
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enum ConnectionStringStatus { RESOLVED, RESOLVING, UNRESOLVED };
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ClusterConnectionString() {}
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ClusterConnectionString(const std::string& connStr);
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ClusterConnectionString(const std::vector<NetworkAddress>& coordinators, Key key);
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ClusterConnectionString(const std::vector<Hostname>& hosts, Key key);
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ClusterConnectionString(const ClusterConnectionString& rhs) { operator=(rhs); }
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ClusterConnectionString& operator=(const ClusterConnectionString& rhs) {
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// Copy everything except AsyncTrigger resolveFinish.
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status = rhs.status;
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coords = rhs.coords;
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hostnames = rhs.hostnames;
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networkAddressToHostname = rhs.networkAddressToHostname;
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key = rhs.key;
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keyDesc = rhs.keyDesc;
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connectionString = rhs.connectionString;
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return *this;
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}
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std::vector<NetworkAddress> const& coordinators() const { return coords; }
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void addResolved(const Hostname& hostname, const NetworkAddress& address) {
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coords.push_back(address);
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networkAddressToHostname.emplace(address, hostname);
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}
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Key clusterKey() const { return key; }
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Key clusterKeyName() const {
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return keyDesc;
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} // Returns the "name" or "description" part of the clusterKey (the part before the ':')
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std::string toString() const;
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static std::string getErrorString(std::string const& source, Error const& e);
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Future<Void> resolveHostnames();
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// This one should only be used when resolving asynchronously is impossible. For all other cases, resolveHostnames()
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// should be preferred.
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void resolveHostnamesBlocking();
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void resetToUnresolved();
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ConnectionStringStatus status = RESOLVED;
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AsyncTrigger resolveFinish;
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std::vector<NetworkAddress> coords;
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std::vector<Hostname> hostnames;
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private:
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void parseConnString();
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void parseKey(const std::string& key);
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std::unordered_map<NetworkAddress, Hostname> networkAddressToHostname;
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Key key, keyDesc;
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std::string connectionString;
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};
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FDB_DECLARE_BOOLEAN_PARAM(ConnectionStringNeedsPersisted);
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// A record that stores the connection string used to connect to a cluster. This record can be updated when a cluster
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// notifies a connected party that the connection string has changed.
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//
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// The typically used cluster connection record is a cluster file (implemented in ClusterConnectionFile). This interface
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// provides an abstraction over the cluster file so that we can persist the connection string in other locations or have
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// one that is only stored in memory.
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class IClusterConnectionRecord {
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public:
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IClusterConnectionRecord(ConnectionStringNeedsPersisted connectionStringNeedsPersisted)
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: connectionStringNeedsPersisted(connectionStringNeedsPersisted) {}
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virtual ~IClusterConnectionRecord() {}
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// Returns the connection string currently held in this object. This may not match the stored record if it hasn't
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// been persisted or if the persistent storage for the record has been modified externally.
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ClusterConnectionString& getConnectionString();
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// Sets the connections string held by this object and persists it.
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virtual Future<Void> setAndPersistConnectionString(ClusterConnectionString const&) = 0;
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// If this record is backed by persistent storage, get the connection string from that storage. Otherwise, return
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// the connection string stored in memory.
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virtual Future<ClusterConnectionString> getStoredConnectionString() = 0;
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// Checks whether the connection string in persisten storage matches the connection string stored in memory.
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Future<bool> upToDate();
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// Checks whether the connection string in persisten storage matches the connection string stored in memory. The
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// cluster string stored in persistent storage is returned via the reference parameter connectionString.
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virtual Future<bool> upToDate(ClusterConnectionString& connectionString) = 0;
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// Returns a string representing the location of the cluster record. For example, this could be the filename or key
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// that stores the connection string.
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virtual std::string getLocation() const = 0;
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// Creates a copy of this object with a modified connection string but that isn't persisted.
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virtual Reference<IClusterConnectionRecord> makeIntermediateRecord(
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ClusterConnectionString const& connectionString) const = 0;
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// Returns a string representation of this cluster connection record. This will include the type and location of the
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// record.
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virtual std::string toString() const = 0;
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// Signals to the connection record that it was successfully used to connect to a cluster.
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void notifyConnected();
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ClusterConnectionString::ConnectionStringStatus connectionStringStatus() const;
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Future<Void> resolveHostnames();
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// This one should only be used when resolving asynchronously is impossible. For all other cases, resolveHostnames()
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// should be preferred.
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void resolveHostnamesBlocking();
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virtual void addref() = 0;
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virtual void delref() = 0;
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protected:
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// Writes the connection string to the backing persistent storage, if applicable.
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virtual Future<bool> persist() = 0;
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// Returns whether the connection record contains a connection string that needs to be persisted upon connection.
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bool needsToBePersisted() const;
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// Clears the flag needs persisted flag.
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void setPersisted();
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ClusterConnectionString cs;
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private:
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// A flag that indicates whether this connection record needs to be persisted when it succesfully establishes a
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// connection.
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bool connectionStringNeedsPersisted;
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};
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struct LeaderInfo {
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constexpr static FileIdentifier file_identifier = 8338794;
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// The first 7 bits of changeID represent cluster controller process class fitness, the lower the better
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UID changeID;
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static const uint64_t changeIDMask = ~(uint64_t(0b1111111) << 57);
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Value serializedInfo;
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// If true, serializedInfo is a connection string instead!
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// If true, it also means the receipient need to update their local cluster file
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// with the latest list of coordinators
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bool forward;
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LeaderInfo() : forward(false) {}
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LeaderInfo(UID changeID) : changeID(changeID), forward(false) {}
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bool operator<(LeaderInfo const& r) const { return changeID < r.changeID; }
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bool operator>(LeaderInfo const& r) const { return r < *this; }
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bool operator<=(LeaderInfo const& r) const { return !(*this > r); }
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bool operator>=(LeaderInfo const& r) const { return !(*this < r); }
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bool operator==(LeaderInfo const& r) const { return changeID == r.changeID; }
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bool operator!=(LeaderInfo const& r) const { return !(*this == r); }
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// The first 7 bits of ChangeID represent cluster controller process class fitness, the lower the better
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void updateChangeID(ClusterControllerPriorityInfo info) {
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changeID = UID(((uint64_t)info.processClassFitness << 57) | ((uint64_t)info.isExcluded << 60) |
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((uint64_t)info.dcFitness << 61) | (changeID.first() & changeIDMask),
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changeID.second());
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}
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// All but the first 7 bits are used to represent process id
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bool equalInternalId(LeaderInfo const& leaderInfo) const {
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return ((changeID.first() & changeIDMask) == (leaderInfo.changeID.first() & changeIDMask)) &&
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changeID.second() == leaderInfo.changeID.second();
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}
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// Change leader only if
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// 1. the candidate has better process class fitness and the candidate is not the leader
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// 2. the leader process class fitness becomes worse
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bool leaderChangeRequired(LeaderInfo const& candidate) const {
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return ((changeID.first() & ~changeIDMask) > (candidate.changeID.first() & ~changeIDMask) &&
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!equalInternalId(candidate)) ||
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((changeID.first() & ~changeIDMask) < (candidate.changeID.first() & ~changeIDMask) &&
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equalInternalId(candidate));
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}
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ClusterControllerPriorityInfo getPriorityInfo() const {
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ClusterControllerPriorityInfo info;
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info.processClassFitness = (changeID.first() >> 57) & 7;
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info.isExcluded = (changeID.first() >> 60) & 1;
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info.dcFitness = (changeID.first() >> 61) & 7;
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return info;
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}
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, changeID, serializedInfo, forward);
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}
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};
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struct GetLeaderRequest {
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constexpr static FileIdentifier file_identifier = 214727;
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Key key;
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UID knownLeader;
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ReplyPromise<Optional<LeaderInfo>> reply;
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GetLeaderRequest() {}
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explicit GetLeaderRequest(Key key, UID kl) : key(key), knownLeader(kl) {}
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, key, knownLeader, reply);
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}
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};
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struct OpenDatabaseCoordRequest {
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constexpr static FileIdentifier file_identifier = 214728;
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// Sent by the native API to the coordinator to open a database and track client
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// info changes. Returns immediately if the current client info id is different from
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// knownClientInfoID; otherwise returns when it next changes (or perhaps after a long interval)
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Key traceLogGroup;
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Standalone<VectorRef<StringRef>> issues;
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Standalone<VectorRef<ClientVersionRef>> supportedVersions;
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UID knownClientInfoID;
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Key clusterKey;
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std::vector<NetworkAddress> coordinators;
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ReplyPromise<CachedSerialization<struct ClientDBInfo>> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, issues, supportedVersions, traceLogGroup, knownClientInfoID, clusterKey, coordinators, reply);
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}
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};
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class ClientCoordinators {
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public:
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std::vector<ClientLeaderRegInterface> clientLeaderServers;
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Key clusterKey;
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Reference<IClusterConnectionRecord> ccr;
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explicit ClientCoordinators(Reference<IClusterConnectionRecord> ccr);
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explicit ClientCoordinators(Key clusterKey, std::vector<NetworkAddress> coordinators);
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ClientCoordinators() {}
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};
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struct ProtocolInfoReply {
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constexpr static FileIdentifier file_identifier = 7784298;
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ProtocolVersion version;
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template <class Ar>
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void serialize(Ar& ar) {
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uint64_t version_ = 0;
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if (Ar::isSerializing) {
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version_ = version.versionWithFlags();
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}
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serializer(ar, version_);
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if (Ar::isDeserializing) {
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version = ProtocolVersion(version_);
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}
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}
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};
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struct ProtocolInfoRequest {
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constexpr static FileIdentifier file_identifier = 13261233;
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ReplyPromise<ProtocolInfoReply> reply{ PeerCompatibilityPolicy{ RequirePeer::AtLeast,
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ProtocolVersion::withStableInterfaces() } };
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, reply);
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}
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};
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// Returns true if the cluster descriptor may be modified.
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struct CheckDescriptorMutableReply {
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constexpr static FileIdentifier file_identifier = 7784299;
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CheckDescriptorMutableReply() = default;
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explicit CheckDescriptorMutableReply(bool isMutable) : isMutable(isMutable) {}
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bool isMutable;
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, isMutable);
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}
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};
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// Allows client to check if allowed to change the cluster descriptor.
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struct CheckDescriptorMutableRequest {
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constexpr static FileIdentifier file_identifier = 214729;
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ReplyPromise<CheckDescriptorMutableReply> reply;
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CheckDescriptorMutableRequest() {}
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template <class Ar>
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void serialize(Ar& ar) {
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serializer(ar, reply);
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}
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};
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#endif
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