174 lines
6.8 KiB
C++
174 lines
6.8 KiB
C++
/*
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* ReadYourWrites.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBCLIENT_READYOURWRITES_H
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#define FDBCLIENT_READYOURWRITES_H
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#pragma once
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#include "fdbclient/NativeAPI.actor.h"
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#include "fdbclient/KeyRangeMap.h"
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#include "fdbclient/RYWIterator.h"
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#include <list>
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//SOMEDAY: Optimize getKey to avoid using getRange
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struct ReadYourWritesTransactionOptions {
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bool readYourWritesDisabled : 1;
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bool readAheadDisabled : 1;
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bool readSystemKeys : 1;
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bool writeSystemKeys : 1;
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bool nextWriteDisableConflictRange : 1;
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bool debugRetryLogging : 1;
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bool disableUsedDuringCommitProtection : 1;
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double timeoutInSeconds;
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int maxRetries;
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int snapshotRywEnabled;
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ReadYourWritesTransactionOptions() {}
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explicit ReadYourWritesTransactionOptions(Transaction const& tr);
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void reset(Transaction const& tr);
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bool getAndResetWriteConflictDisabled();
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};
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struct TransactionDebugInfo : public ReferenceCounted<TransactionDebugInfo> {
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std::string transactionName;
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double lastRetryLogTime;
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TransactionDebugInfo() : transactionName(""), lastRetryLogTime() { }
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};
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//Values returned by a ReadYourWritesTransaction will contain a reference to the transaction's arena. Therefore, keeping a reference to a value
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//longer than its creating transaction would hold all of the memory generated by the transaction
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class ReadYourWritesTransaction : NonCopyable, public ReferenceCounted<ReadYourWritesTransaction>, public FastAllocated<ReadYourWritesTransaction> {
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public:
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static ReadYourWritesTransaction* allocateOnForeignThread() {
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ReadYourWritesTransaction *tr = (ReadYourWritesTransaction*)ReadYourWritesTransaction::operator new( sizeof(ReadYourWritesTransaction) );
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tr->tr.preinitializeOnForeignThread();
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return tr;
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}
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explicit ReadYourWritesTransaction( Database const& cx );
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~ReadYourWritesTransaction();
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void setVersion( Version v ) { tr.setVersion(v); }
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Future<Version> getReadVersion();
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Optional<Version> getCachedReadVersion() { return tr.getCachedReadVersion(); }
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Future< Optional<Value> > get( const Key& key, bool snapshot = false );
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Future< Key > getKey( const KeySelector& key, bool snapshot = false );
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Future< Standalone<RangeResultRef> > getRange( const KeySelector& begin, const KeySelector& end, int limit, bool snapshot = false, bool reverse = false );
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Future< Standalone<RangeResultRef> > getRange( KeySelector begin, KeySelector end, GetRangeLimits limits, bool snapshot = false, bool reverse = false );
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Future< Standalone<RangeResultRef> > getRange( const KeyRange& keys, int limit, bool snapshot = false, bool reverse = false ) {
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return getRange( KeySelector( firstGreaterOrEqual(keys.begin), keys.arena() ),
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KeySelector( firstGreaterOrEqual(keys.end), keys.arena() ), limit, snapshot, reverse );
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}
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Future< Standalone<RangeResultRef> > getRange( const KeyRange& keys, GetRangeLimits limits, bool snapshot = false, bool reverse = false ) {
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return getRange( KeySelector( firstGreaterOrEqual(keys.begin), keys.arena() ),
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KeySelector( firstGreaterOrEqual(keys.end), keys.arena() ), limits, snapshot, reverse );
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}
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[[nodiscard]] Future<Standalone<VectorRef<const char*>>> getAddressesForKey(const Key& key);
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Future<int64_t> getEstimatedRangeSizeBytes( const KeyRangeRef& keys );
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void addReadConflictRange( KeyRangeRef const& keys );
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void makeSelfConflicting() { tr.makeSelfConflicting(); }
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void atomicOp( const KeyRef& key, const ValueRef& operand, uint32_t operationType );
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void set( const KeyRef& key, const ValueRef& value );
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void clear( const KeyRangeRef& range );
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void clear( const KeyRef& key );
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[[nodiscard]] Future<Void> watch(const Key& key);
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void addWriteConflictRange( KeyRangeRef const& keys );
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[[nodiscard]] Future<Void> commit();
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Version getCommittedVersion() { return tr.getCommittedVersion(); }
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int64_t getApproximateSize() { return approximateSize; }
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[[nodiscard]] Future<Standalone<StringRef>> getVersionstamp();
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void setOption( FDBTransactionOptions::Option option, Optional<StringRef> value = Optional<StringRef>() );
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[[nodiscard]] Future<Void> onError(Error const& e);
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// These are to permit use as state variables in actors:
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ReadYourWritesTransaction() : cache(&arena), writes(&arena) {}
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void operator=(ReadYourWritesTransaction&& r) BOOST_NOEXCEPT;
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ReadYourWritesTransaction(ReadYourWritesTransaction&& r) BOOST_NOEXCEPT;
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virtual void addref() { ReferenceCounted<ReadYourWritesTransaction>::addref(); }
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virtual void delref() { ReferenceCounted<ReadYourWritesTransaction>::delref(); }
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void cancel();
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void reset();
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void debugTransaction(UID dID) { tr.debugTransaction(dID); }
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Future<Void> debug_onIdle() { return reading; }
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// Used by ThreadSafeTransaction for exceptions thrown in void methods
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Error deferredError;
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void checkDeferredError() { tr.checkDeferredError(); if (deferredError.code() != invalid_error_code) throw deferredError; }
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void getWriteConflicts( KeyRangeMap<bool> *result );
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Database getDatabase() const {
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return tr.getDatabase();
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}
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private:
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friend class RYWImpl;
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Arena arena;
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Transaction tr;
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SnapshotCache cache;
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WriteMap writes;
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CoalescedKeyRefRangeMap<bool> readConflicts;
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Map<Key, std::vector<Reference<Watch>>> watchMap; // Keys that are being watched in this transaction
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Promise<Void> resetPromise;
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AndFuture reading;
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int retries;
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int64_t approximateSize;
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Future<Void> timeoutActor;
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double creationTime;
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bool commitStarted;
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Reference<TransactionDebugInfo> transactionDebugInfo;
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void resetTimeout();
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void updateConflictMap( KeyRef const& key, WriteMap::iterator& it ); // pre: it.segmentContains(key)
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void updateConflictMap( KeyRangeRef const& keys, WriteMap::iterator& it ); // pre: it.segmentContains(keys.begin), keys are already inside this->arena
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void writeRangeToNativeTransaction(KeyRangeRef const& keys);
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void resetRyow(); // doesn't reset the encapsulated transaction, or creation time/retry state
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KeyRef getMaxReadKey();
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KeyRef getMaxWriteKey();
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bool checkUsedDuringCommit();
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void debugLogRetries(Optional<Error> error = Optional<Error>());
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void setOptionImpl( FDBTransactionOptions::Option option, Optional<StringRef> value = Optional<StringRef>() );
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void applyPersistentOptions();
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std::vector<std::pair<FDBTransactionOptions::Option, Optional<Standalone<StringRef>>>> persistentOptions;
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ReadYourWritesTransactionOptions options;
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};
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#endif
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