662 lines
21 KiB
C++
662 lines
21 KiB
C++
/*
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* VersionedMap.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBCLIENT_VERSIONEDMAP_H
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#define FDBCLIENT_VERSIONEDMAP_H
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#pragma once
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#include "flow/flow.h"
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#include "flow/IndexedSet.h"
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#include "fdbclient/FDBTypes.h"
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#include "flow/IRandom.h"
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#include "fdbclient/VersionedMap.actor.h"
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// PTree is a persistent balanced binary tree implementation. It is based on a treap as a way to guarantee O(1) space for node insertion (rotating is asymptotically cheap),
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// but the constant factors are very large.
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//
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// Each node has three pointers - the first two are its left and right children, respectively, and the third can be set to point to a newer version of the node.
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// This third pointer allows us to maintain persistence without full path copying, and is employed to achieve O(1) space node insertion.
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//
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// PTree also supports efficient finger searches.
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namespace PTreeImpl {
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#pragma warning(disable: 4800)
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template<class T>
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struct PTree : public ReferenceCounted<PTree<T>>, FastAllocated<PTree<T>>, NonCopyable {
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uint32_t priority;
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Reference<PTree> pointer[3];
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Version lastUpdateVersion;
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bool updated;
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bool replacedPointer;
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T data;
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Reference<PTree> child(bool which, Version at) const {
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if (updated && lastUpdateVersion<=at && which == replacedPointer)
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return pointer[2];
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else
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return pointer[which];
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}
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Reference<PTree> left(Version at) const { return child(false, at); }
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Reference<PTree> right(Version at) const { return child(true, at); }
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PTree(const T& data, Version ver) : data(data), lastUpdateVersion(ver), updated(false) {
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priority = g_random->randomUInt32();
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}
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PTree( uint32_t pri, T const& data, Reference<PTree> const& left, Reference<PTree> const& right, Version ver ) : priority(pri), data(data), lastUpdateVersion(ver), updated(false) {
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pointer[0] = left; pointer[1] = right;
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}
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private:
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PTree(PTree const&);
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};
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template<class T>
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static Reference<PTree<T>> update( Reference<PTree<T>> const& node, bool which, Reference<PTree<T>> const& ptr, Version at ) {
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if (ptr.getPtr() == node->child(which, at).getPtr()/* && node->replacedVersion <= at*/) {
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return node;
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}
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if (node->lastUpdateVersion == at) {
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//&& (!node->updated || node->replacedPointer==which)) {
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if (node->updated && node->replacedPointer != which) {
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// We are going to have to copy this node, but its aux pointer will never be used again
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// and should drop its reference count
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Reference<PTree<T>> r;
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if (which)
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r = Reference<PTree<T>>( new PTree<T>( node->priority, node->data, node->child(0, at), ptr, at ) );
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else
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r = Reference<PTree<T>>( new PTree<T>( node->priority, node->data, ptr, node->child(1, at), at ) );
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node->pointer[2].clear();
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return r;
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} else {
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if (node->updated)
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node->pointer[2] = ptr;
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else
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node->pointer[which] = ptr;
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return node;
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}
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}
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if ( node->updated ) {
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if (which)
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return Reference<PTree<T>>( new PTree<T>( node->priority, node->data, node->child(0, at), ptr, at ) );
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else
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return Reference<PTree<T>>( new PTree<T>( node->priority, node->data, ptr, node->child(1, at), at ) );
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} else {
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node->lastUpdateVersion = at;
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node->replacedPointer = which;
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node->pointer[2] = ptr;
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node->updated = true;
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return node;
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}
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}
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template<class T, class X>
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bool contains(const Reference<PTree<T>>& p, Version at, const X& x) {
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if (!p) return false;
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bool less = x < p->data;
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if (!less && !(p->data<x)) return true; // x == p->data
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return contains(p->child(!less, at), at, x);
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}
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template<class T, class X>
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void lower_bound(const Reference<PTree<T>>& p, Version at, const X& x, std::vector<const PTree<T>*>& f){
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if (!p) {
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while (f.size() && !(x < f.back()->data))
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f.pop_back();
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return;
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}
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f.push_back(p.getPtr());
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bool less = x < p->data;
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if (!less && !(p->data<x)) return; // x == p->data
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lower_bound(p->child(!less, at), at, x, f);
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}
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template<class T, class X>
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void upper_bound(const Reference<PTree<T>>& p, Version at, const X& x, std::vector<const PTree<T>*>& f){
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if (!p) {
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while (f.size() && !(x < f.back()->data))
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f.pop_back();
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return;
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}
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f.push_back(p.getPtr());
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upper_bound(p->child(!(x < p->data), at), at, x, f);
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}
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template<class T, bool forward>
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void move(Version at, std::vector<const PTree<T>*>& f){
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ASSERT(f.size());
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const PTree<T> *n;
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n = f.back();
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if (n->child(forward, at)){
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n = n->child(forward, at).getPtr();
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do {
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f.push_back(n);
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n = n->child(!forward, at).getPtr();
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} while (n);
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} else {
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do {
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n = f.back();
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f.pop_back();
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} while (f.size() && f.back()->child(forward, at).getPtr() == n);
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}
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}
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template<class T, bool forward>
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int halfMove(Version at, std::vector<const PTree<T>*>& f) {
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// Post: f[:return_value] is the finger that would have been returned by move<forward>(at,f), and f[:original_length_of_f] is unmodified
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ASSERT(f.size());
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const PTree<T> *n;
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n = f.back();
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if (n->child(forward, at)){
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n = n->child(forward, at).getPtr();
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do {
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f.push_back(n);
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n = n->child(!forward, at).getPtr();
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} while (n);
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return f.size();
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} else {
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int s = f.size();
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do {
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n = f[s-1];
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--s;
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} while (s && f[s-1]->child(forward, at).getPtr() == n);
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return s;
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}
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}
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template<class T>
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void next(Version at, std::vector<const PTree<T>*>& f){
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move<T,true>(at, f);
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}
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template<class T>
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void previous(Version at, std::vector<const PTree<T>*>& f){
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move<T,false>(at, f);
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}
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template<class T>
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int halfNext(Version at, std::vector<const PTree<T>*>& f){
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return halfMove<T,true>(at, f);
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}
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template<class T>
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int halfPrevious(Version at, std::vector<const PTree<T>*>& f){
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return halfMove<T,false>(at, f);
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}
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template<class T>
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T get(std::vector<const PTree<T>*>& f){
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ASSERT(f.size());
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return f.back()->data;
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}
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// Modifies p to point to a PTree with x inserted
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template<class T>
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void insert(Reference<PTree<T>>& p, Version at, const T& x) {
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if (!p){
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p = Reference<PTree<T>>(new PTree<T>(x, at));
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} else {
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bool direction = !(x < p->data);
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Reference<PTree<T>> child = p->child(direction, at);
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insert(child, at, x);
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p = update(p, direction, child, at);
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if (p->child(direction, at)->priority > p->priority)
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rotate(p, at, !direction);
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}
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}
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template<class T>
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Reference<PTree<T>> firstNode(const Reference<PTree<T>>& p, Version at) {
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if (!p) ASSERT(false);
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if (!p->left(at)) return p;
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return firstNode(p->left(at), at);
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}
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template<class T>
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Reference<PTree<T>> lastNode(const Reference<PTree<T>>& p, Version at) {
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if (!p) ASSERT(false);
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if (!p->right(at)) return p;
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return lastNode(p->right(at), at);
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}
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template<class T, bool last>
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void firstOrLastFinger(const Reference<PTree<T>>& p, Version at, std::vector<const PTree<T>*>& f) {
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if (!p) return;
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f.push_back(p.getPtr());
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firstOrLastFinger<T, last>(p->child(last, at), at, f);
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}
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template<class T>
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void first(const Reference<PTree<T>>& p, Version at, std::vector<const PTree<T>*>& f) {
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return firstOrLastFinger<T, false>(p, at, f);
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}
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template<class T>
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void last(const Reference<PTree<T>>& p, Version at, std::vector<const PTree<T>*>& f) {
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return firstOrLastFinger<T, true>(p, at, f);
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}
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// modifies p to point to a PTree with the root of p removed
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template<class T>
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void removeRoot(Reference<PTree<T>>& p, Version at) {
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if (!p->right(at))
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p = p->left(at);
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else if (!p->left(at))
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p = p->right(at);
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else {
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bool direction = p->right(at)->priority < p->left(at)->priority;
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rotate(p,at,direction);
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Reference<PTree<T>> child = p->child(direction, at);
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removeRoot(child, at);
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p = update(p, direction, child, at);
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}
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}
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// changes p to point to a PTree with x removed
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template<class T, class X>
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void remove(Reference<PTree<T>>& p, Version at, const X& x) {
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if (!p) ASSERT(false); // attempt to remove item not present in PTree
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if (x < p->data) {
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Reference<PTree<T>> child = p->child(0, at);
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remove(child, at, x);
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p = update(p, 0, child, at);
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} else if (p->data < x) {
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Reference<PTree<T>> child = p->child(1, at);
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remove(child, at, x);
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p = update(p, 1, child, at);
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} else
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removeRoot(p, at);
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}
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template<class T, class X>
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void remove(Reference<PTree<T>>& p, Version at, const X& begin, const X& end) {
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if (!p) return;
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int beginDir, endDir;
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if (begin < p->data) beginDir = -1;
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else if (p->data < begin) beginDir = +1;
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else beginDir = 0;
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if (!(p->data < end)) endDir = -1;
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else endDir = +1;
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if (beginDir == endDir) {
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Reference<PTree<T>> child = p->child(beginDir==+1, at);
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remove( child, at, begin, end );
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p = update(p, beginDir==+1, child, at);
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} else {
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if (beginDir==-1) {
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Reference<PTree<T>> left = p->child(0, at);
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removeBeyond(left, at, begin, 1);
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p = update(p, 0, left, at);
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}
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if (endDir==+1) {
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Reference<PTree<T>> right = p->child(1, at);
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removeBeyond(right, at, end, 0);
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p = update(p, 1, right, at);
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}
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if (beginDir < endDir)
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removeRoot(p, at);
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}
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}
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template <class T, class X>
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void removeBeyond(Reference<PTree<T>>& p, Version at, const X& pivot, bool dir) {
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if (!p) return;
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if ( (p->data < pivot)^dir ) {
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p = p->child(!dir, at);
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removeBeyond(p, at, pivot, dir );
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} else {
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Reference<PTree<T>> child = p->child(dir, at);
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removeBeyond(child, at, pivot, dir);
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p = update(p, dir, child, at);
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}
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}
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/*template<class T, class X>
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void remove(Reference<PTree<T>>& p, Version at, const X& begin, const X& end) {
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Reference<PTree<T>> left, center, right;
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split(p, begin, left, center, at);
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split(center, end, center, right, at);
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p = append(left, right, at);
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}*/
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// inputs a PTree with the root node potentially violating the heap property
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// modifies p to point to a valid PTree
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template<class T>
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void demoteRoot(Reference<PTree<T>>& p, Version at){
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if (!p) ASSERT(false);
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uint32_t priority[2];
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for (int i=0;i<2;i++)
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if (p->child(i, at)) priority[i] = p->child(i, at)->priority;
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else priority[i] = 0;
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bool higherDirection = priority[1] > priority[0];
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if (priority[higherDirection] < p->priority) return;
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// else, child(higherDirection) is a greater priority than us and the other child...
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rotate(p, at, !higherDirection);
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Reference<PTree<T>> child = p->child(!higherDirection, at);
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demoteRoot(child, at);
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p = update(p, !higherDirection, child, at);
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}
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template<class T>
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Reference<PTree<T>> append(const Reference<PTree<T>>& left, const Reference<PTree<T>>& right, Version at) {
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if (!left) return right;
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if (!right) return left;
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Reference<PTree<T>> r = Reference<PTree<T>>(new PTree<T>(lastNode(left, at)->data, at));
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ASSERT( r->data < firstNode(right, at)->data);
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Reference<PTree<T>> a = left;
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remove(a, at, r->data);
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r->pointer[0] = a;
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r->pointer[1] = right;
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demoteRoot(r, at);
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return r;
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}
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template<class T, class X>
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void split(Reference<PTree<T>> p, const X& x, Reference<PTree<T>>& left, Reference<PTree<T>>& right, Version at) {
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if (!p){
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left = Reference<PTree<T>>();
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right = Reference<PTree<T>>();
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return;
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}
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if (p->data < x){
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left = p;
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Reference<PTree<T>> lr = left->right(at);
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split(lr, x, lr, right, at);
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left = update(left, 1, lr, at);
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} else {
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right = p;
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Reference<PTree<T>> rl = right->left(at);
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split(rl, x, left, rl, at);
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right = update(right, 0, rl, at);
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}
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}
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template<class T>
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void rotate(Reference<PTree<T>>& p, Version at, bool right){
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auto r = p->child(!right, at);
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auto n1 = r->child(!right, at);
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auto n2 = r->child(right, at);
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auto n3 = p->child(right, at);
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auto newC = update( p, !right, n2, at );
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newC = update( newC, right, n3, at );
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p = update( r, !right, n1, at );
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p = update( p, right, newC, at );
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}
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template <class T>
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void printTree(const Reference<PTree<T>>& p, Version at, int depth = 0) {
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if (p->left(at)) printTree(p->left(at), at, depth+1);
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for (int i=0;i<depth;i++)
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printf(" ");
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printf(":%s\n", describe(p->data).c_str());
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if (p->right(at)) printTree(p->right(at), at, depth+1);
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}
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template <class T>
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void printTreeDetails(const Reference<PTree<T>>& p, int depth = 0) {
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printf("Node %p (depth %d): %s\n", p.getPtr(), depth, describe(p->data).c_str());
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printf(" Left: %p\n", p->pointer[0].getPtr());
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printf(" Right: %p\n", p->pointer[1].getPtr());
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if (p->pointer[2])
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printf(" Version %lld %s: %p\n", p->lastUpdateVersion, p->replacedPointer ? "Right" : "Left", p->pointer[2].getPtr());
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for(int i=0; i<3; i++)
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if (p->pointer[i]) printTreeDetails(p->pointer[i], depth+1);
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}
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/*static int depth(const Reference<PTree<int>>& p, Version at) {
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if (!p) return 0;
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int d1 = depth(p->left(at), at) + 1;
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int d2 = depth(p->right(at), at) + 1;
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return d1 > d2 ? d1 : d2;
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}*/
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template <class T>
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void validate(const Reference<PTree<T>>& p, Version at, T* min, T* max, int& count, int& height, int depth=0) {
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if (!p) { height=0; return; }
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ASSERT( (!min || *min <= p->data) && (!max || p->data <= *max) );
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for (int i=0;i<2;i++){
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if (p->child(i, at))
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ASSERT(p->child(i, at)->priority <= p->priority);
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}
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++count;
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int h1, h2;
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validate(p->left(at), at, min, &p->data, count, h1, depth+1);
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validate(p->right(at), at, &p->data, max, count, h2, depth+1);
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height = std::max(h1, h2) + 1;
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}
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template<class T>
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void check(const Reference<PTree<T>>& p){
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int count=0, height;
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validate(p, (T*)0, (T*)0, count, height);
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if (count && height > 4.3 * log(double(count))){
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//printf("height %d; count %d\n", height, count);
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ASSERT(false);
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}
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}
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}
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// VersionedMap provides an interface to a partially persistent tree, allowing you to read the values at a particular version,
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// create new versions, modify the current version of the tree, and forget versions prior to a specific version.
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template <class K, class T>
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class VersionedMap : NonCopyable {
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//private:
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public:
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typedef PTreeImpl::PTree<MapPair<K,std::pair<T,Version>>> PTreeT;
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typedef Reference< PTreeT > Tree;
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Version oldestVersion, latestVersion;
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std::map<Version, Tree> roots;
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Tree *latestRoot;
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Tree const& getRoot( Version v ) const {
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auto r = roots.upper_bound(v);
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--r;
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return r->second;
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}
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static const int overheadPerItem = 128*4;
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struct iterator;
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VersionedMap() : oldestVersion(0), latestVersion(0) {
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latestRoot = &roots[0];
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}
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VersionedMap( VersionedMap&& v ) BOOST_NOEXCEPT : oldestVersion(v.oldestVersion), latestVersion(v.latestVersion), roots(std::move(v.roots)) {
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latestRoot = &roots[latestVersion];
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}
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void operator = (VersionedMap && v) BOOST_NOEXCEPT {
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oldestVersion = v.oldestVersion;
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latestVersion = v.latestVersion;
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roots = std::move(v.roots);
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latestRoot = &roots[latestVersion];
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}
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Version getLatestVersion() const { return latestVersion; }
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Version getOldestVersion() const { return oldestVersion; }
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Version getNextOldestVersion() const { return roots.upper_bound(oldestVersion)->first; }
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void forgetVersionsBefore(Version newOldestVersion) {
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ASSERT( newOldestVersion <= latestVersion );
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roots[newOldestVersion] = getRoot(newOldestVersion);
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roots.erase(roots.begin(), roots.lower_bound(newOldestVersion));
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oldestVersion = newOldestVersion;
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}
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Future<Void> forgetVersionsBeforeAsync( Version newOldestVersion, int taskID = 7000 ) {
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ASSERT( newOldestVersion <= latestVersion );
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roots[newOldestVersion] = getRoot(newOldestVersion);
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vector<Tree> toFree;
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toFree.reserve(10000);
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auto newBegin = roots.lower_bound(newOldestVersion);
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Tree *lastRoot = nullptr;
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for(auto root = roots.begin(); root != newBegin; ++root) {
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if(root->second) {
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if(lastRoot != nullptr && root->second == *lastRoot) {
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(*lastRoot).clear();
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}
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if(root->second->isSoleOwner()) {
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toFree.push_back(root->second);
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}
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lastRoot = &root->second;
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}
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}
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roots.erase(roots.begin(), newBegin);
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oldestVersion = newOldestVersion;
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return deferredCleanupActor(toFree, taskID);
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}
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public:
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void createNewVersion(Version version) { // following sets and erases are into the given version, which may now be passed to at(). Must be called in monotonically increasing order.
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if (version > latestVersion) {
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latestVersion = version;
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Tree r = getRoot(version);
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latestRoot = &roots[version];
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*latestRoot = r;
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} else ASSERT( version == latestVersion );
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}
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// insert() and erase() invalidate atLatest() and all iterators into it
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void insert(const K& k, const T& t) {
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insert( k, t, latestVersion );
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}
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void insert(const K& k, const T& t, Version insertAt) {
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if (PTreeImpl::contains( *latestRoot, latestVersion, k )) PTreeImpl::remove( *latestRoot, latestVersion, k ); // FIXME: Make PTreeImpl::insert do this automatically (see also WriteMap.h FIXME)
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PTreeImpl::insert( *latestRoot, latestVersion, MapPair<K,std::pair<T,Version>>(k,std::make_pair(t,insertAt)) );
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}
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void erase(const K& begin, const K& end) {
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PTreeImpl::remove( *latestRoot, latestVersion, begin, end );
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}
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void erase(const K& key ) { // key must be present
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PTreeImpl::remove( *latestRoot, latestVersion, key );
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}
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void erase(iterator const& item) { // iterator must be in latest version!
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// SOMEDAY: Optimize to use item.finger and avoid repeated search
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K key = item.key();
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erase(key);
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}
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// for(auto i = vm.at(version).lower_bound(range.begin); i < range.end; ++i)
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struct iterator{
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explicit iterator(Tree const& root, Version at) : root(root), at(at) {}
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K const& key() const { return finger.back()->data.key; }
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Version insertVersion() const { return finger.back()->data.value.second; } // Returns the version at which the current item was inserted
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operator bool() const { return finger.size()!=0; }
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bool operator < (const K& key) const { return this->key() < key; }
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T const& operator*() { return finger.back()->data.value.first; }
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T const* operator->() { return &finger.back()->data.value.first; }
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void operator++() { if (finger.size()) PTreeImpl::next( at, finger ); else PTreeImpl::first(root, at, finger); }
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void operator--() { if (finger.size()) PTreeImpl::previous( at, finger ); else PTreeImpl::last(root, at, finger); }
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bool operator == ( const iterator& r ) const { if (finger.size() && r.finger.size()) return finger.back() == r.finger.back(); else return finger.size()==r.finger.size(); }
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bool operator != ( const iterator& r ) const { if (finger.size() && r.finger.size()) return finger.back() != r.finger.back(); else return finger.size()!=r.finger.size(); }
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private:
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friend class VersionedMap<K,T>;
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Tree root;
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Version at;
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vector< PTreeT const* > finger;
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};
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class ViewAtVersion {
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public:
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ViewAtVersion(Tree const& root, Version at) : root(root), at(at) {}
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iterator begin() const { iterator i(root,at); PTreeImpl::first( root, at, i.finger ); return i; }
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iterator end() const { return iterator(root,at); }
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// Returns x such that key==*x, or end()
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template <class X>
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iterator find(const X &key) const {
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iterator i(root,at);
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PTreeImpl::lower_bound( root, at, key, i.finger );
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if (i && i.key() == key)
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return i;
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else
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return end();
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}
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// Returns the smallest x such that *x>=key, or end()
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template <class X>
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iterator lower_bound(const X &key) const {
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iterator i(root,at);
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PTreeImpl::lower_bound( root, at, key, i.finger );
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return i;
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}
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// Returns the smallest x such that *x>key, or end()
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template <class X>
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iterator upper_bound(const X &key) const {
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iterator i(root,at);
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PTreeImpl::upper_bound( root, at, key, i.finger );
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return i;
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}
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// Returns the largest x such that *x<=key, or end()
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template <class X>
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iterator lastLessOrEqual( const X &key ) const {
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iterator i(root,at);
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PTreeImpl::upper_bound( root, at, key, i.finger );
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--i;
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return i;
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}
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// Returns the largest x such that *x<key, or end()
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template <class X>
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iterator lastLess( const X &key ) const {
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iterator i(root,at);
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PTreeImpl::lower_bound( root, at, key, i.finger );
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--i;
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return i;
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}
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void validate() {
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int count=0, height=0;
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PTreeImpl::validate<MapPair<K,std::pair<T,Version>>>( root, at, NULL, NULL, count, height );
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if ( height > 100 )
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TraceEvent(SevWarnAlways, "DiabolicalPTreeSize").detail("Size", count).detail("Height", height);
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}
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private:
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Tree root;
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Version at;
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};
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ViewAtVersion at( Version v ) const { return ViewAtVersion(getRoot(v), v); }
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ViewAtVersion atLatest() const { return ViewAtVersion(*latestRoot, latestVersion); }
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// TODO: getHistory?
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};
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#endif
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