198 lines
6.9 KiB
C++
198 lines
6.9 KiB
C++
/*
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* BlobGranuleReader.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <map>
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#include <vector>
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#include "fmt/format.h"
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#include "fdbclient/AsyncFileS3BlobStore.actor.h"
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#include "fdbclient/BlobGranuleCommon.h"
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#include "fdbclient/BlobGranuleFiles.h"
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#include "fdbclient/BlobGranuleReader.actor.h"
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#include "fdbclient/BlobWorkerCommon.h"
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#include "fdbclient/BlobWorkerInterface.h"
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#include "fdbclient/FDBTypes.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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ACTOR Future<Standalone<StringRef>> readFile(Reference<BlobConnectionProvider> bstoreProvider, BlobFilePointerRef f) {
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try {
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state Arena arena;
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std::string fname = f.filename.toString();
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state Reference<BackupContainerFileSystem> bstore = bstoreProvider->getForRead(fname);
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state Reference<IAsyncFile> reader = wait(bstore->readFile(fname));
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state uint8_t* data = new (arena) uint8_t[f.length];
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int readSize = wait(reader->read(data, f.length, f.offset));
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ASSERT(f.length == readSize);
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StringRef dataRef(data, f.length);
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return Standalone<StringRef>(dataRef, arena);
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} catch (Error& e) {
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throw e;
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}
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}
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// TODO: improve the interface of this function so that it doesn't need
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// to be passed the entire BlobWorkerStats object
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// FIXME: probably want to chunk this up with yields to avoid slow task for blob worker re-snapshotting by calling the
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// sub-functions that BlobGranuleFiles actually exposes?
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ACTOR Future<RangeResult> readBlobGranule(BlobGranuleChunkRef chunk,
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KeyRangeRef keyRange,
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Version beginVersion,
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Version readVersion,
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Reference<BlobConnectionProvider> bstore,
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Optional<BlobWorkerStats*> stats) {
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// TODO REMOVE with early replying
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ASSERT(readVersion == chunk.includedVersion);
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state Arena arena;
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try {
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Future<Standalone<StringRef>> readSnapshotFuture;
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if (chunk.snapshotFile.present()) {
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readSnapshotFuture = readFile(bstore, chunk.snapshotFile.get());
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if (stats.present()) {
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++stats.get()->s3GetReqs;
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}
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}
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state std::vector<Future<Standalone<StringRef>>> readDeltaFutures;
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readDeltaFutures.reserve(chunk.deltaFiles.size());
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for (BlobFilePointerRef deltaFile : chunk.deltaFiles) {
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readDeltaFutures.push_back(readFile(bstore, deltaFile));
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if (stats.present()) {
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++stats.get()->s3GetReqs;
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}
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}
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state Optional<StringRef> snapshotData; // not present if snapshotFile isn't present
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if (chunk.snapshotFile.present()) {
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state Standalone<StringRef> s = wait(readSnapshotFuture);
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arena.dependsOn(s.arena());
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snapshotData = s;
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}
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state int numDeltaFiles = chunk.deltaFiles.size();
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state std::vector<StringRef> deltaData;
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state int deltaIdx;
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deltaData.reserve(numDeltaFiles);
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for (deltaIdx = 0; deltaIdx < numDeltaFiles; deltaIdx++) {
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Standalone<StringRef> data = wait(readDeltaFutures[deltaIdx]);
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deltaData.push_back(data);
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arena.dependsOn(data.arena());
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}
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// TODO do something useful with stats?
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GranuleMaterializeStats stats;
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return materializeBlobGranule(chunk, keyRange, beginVersion, readVersion, snapshotData, deltaData, stats);
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} catch (Error& e) {
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throw e;
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}
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}
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// TODO probably should add things like limit/bytelimit at some point?
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ACTOR Future<Void> readBlobGranules(BlobGranuleFileRequest request,
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BlobGranuleFileReply reply,
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Reference<BlobConnectionProvider> bstore,
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PromiseStream<RangeResult> results) {
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// TODO for large amount of chunks, this should probably have some sort of buffer limit like ReplyPromiseStream.
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// Maybe just use ReplyPromiseStream instead of PromiseStream?
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try {
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state int i;
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for (i = 0; i < reply.chunks.size(); i++) {
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RangeResult chunkResult = wait(
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readBlobGranule(reply.chunks[i], request.keyRange, request.beginVersion, request.readVersion, bstore));
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results.send(std::move(chunkResult));
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}
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results.sendError(end_of_stream());
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} catch (Error& e) {
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results.sendError(e);
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}
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return Void();
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}
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// Return true if a given range is fully covered by blob chunks
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bool isRangeFullyCovered(KeyRange range, Standalone<VectorRef<BlobGranuleChunkRef>> blobChunks) {
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std::vector<KeyRangeRef> blobRanges;
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for (const BlobGranuleChunkRef& chunk : blobChunks) {
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blobRanges.push_back(chunk.keyRange);
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}
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return range.isCovered(blobRanges);
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}
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void testAddChunkRange(KeyRef begin, KeyRef end, Standalone<VectorRef<BlobGranuleChunkRef>>& chunks) {
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BlobGranuleChunkRef chunk;
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chunk.keyRange = KeyRangeRef(begin, end);
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chunks.push_back(chunks.arena(), chunk);
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}
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TEST_CASE("/fdbserver/blobgranule/isRangeCoveredByBlob") {
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Standalone<VectorRef<BlobGranuleChunkRef>> chunks;
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// chunk1 key_a1 - key_a9
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testAddChunkRange("key_a1"_sr, "key_a9"_sr, chunks);
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// chunk2 key_b1 - key_b9
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testAddChunkRange("key_b1"_sr, "key_b9"_sr, chunks);
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// check empty range. not covered
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{ ASSERT(isRangeFullyCovered(KeyRangeRef(), chunks) == false); }
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// check empty chunks. not covered
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{
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Standalone<VectorRef<BlobGranuleChunkRef>> empyChunks;
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ASSERT(isRangeFullyCovered(KeyRangeRef(), empyChunks) == false);
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}
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// check '' to \xff
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{ ASSERT(isRangeFullyCovered(KeyRangeRef(""_sr, "\xff"_sr), chunks) == false); }
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// check {key_a1, key_a9}
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{ ASSERT(isRangeFullyCovered(KeyRangeRef("key_a1"_sr, "key_a9"_sr), chunks)); }
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// check {key_a1, key_a3}
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{ ASSERT(isRangeFullyCovered(KeyRangeRef("key_a1"_sr, "key_a3"_sr), chunks)); }
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// check {key_a0, key_a3}
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{ ASSERT(isRangeFullyCovered(KeyRangeRef("key_a0"_sr, "key_a3"_sr), chunks) == false); }
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// check {key_a5, key_b2}
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{
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auto range = KeyRangeRef("key_a5"_sr, "key_b5"_sr);
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ASSERT(isRangeFullyCovered(range, chunks) == false);
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ASSERT(range.begin == "key_a5"_sr);
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ASSERT(range.end == "key_b5"_sr);
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}
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// check continued chunks
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{
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Standalone<VectorRef<BlobGranuleChunkRef>> continuedChunks;
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testAddChunkRange("key_a1"_sr, "key_a9"_sr, continuedChunks);
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testAddChunkRange("key_a9"_sr, "key_b1"_sr, continuedChunks);
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testAddChunkRange("key_b1"_sr, "key_b9"_sr, continuedChunks);
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ASSERT(isRangeFullyCovered(KeyRangeRef("key_a1"_sr, "key_b9"_sr), continuedChunks));
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}
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return Void();
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}
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