foundationdb/fdbserver/workloads/WatchAndWait.actor.cpp

134 lines
4.3 KiB
C++

/*
* WatchAndWait.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/ContinuousSample.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/BulkSetup.actor.h"
#include "fdbclient/ReadYourWrites.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
struct WatchAndWaitWorkload : TestWorkload {
static constexpr auto NAME = "WatchAndWait";
uint64_t nodeCount, watchCount;
int64_t nodePrefix;
int keyBytes;
double testDuration;
bool triggerWatches;
std::vector<Future<Void>> clients;
PerfIntCounter triggers, retries;
WatchAndWaitWorkload(WorkloadContext const& wcx) : TestWorkload(wcx), triggers("Triggers"), retries("Retries") {
testDuration = getOption(options, "testDuration"_sr, 600.0);
watchCount = getOption(options, "watchCount"_sr, (uint64_t)10000);
nodeCount = getOption(options, "nodeCount"_sr, (uint64_t)100000);
nodePrefix = getOption(options, "nodePrefix"_sr, (int64_t)-1);
keyBytes = std::max(getOption(options, "keyBytes"_sr, 16), 4);
triggerWatches = getOption(options, "triggerWatches"_sr, false);
if (watchCount > nodeCount) {
watchCount = nodeCount;
}
if (nodePrefix > 0) {
keyBytes += 16;
}
if (!triggerWatches) {
keyBytes++; // watches are on different keys than the ones being modified by the workload
}
}
Future<Void> setup(Database const& cx) override { return Void(); }
Future<Void> start(Database const& cx) override { return _start(cx, this); }
Key keyForIndex(uint64_t index) const {
Key result = makeString(keyBytes);
uint8_t* data = mutateString(result);
memset(data, '.', keyBytes);
int idx = 0;
if (nodePrefix > 0) {
emplaceIndex(data, 0, nodePrefix);
idx += 16;
}
double d = double(index) / nodeCount;
emplaceIndex(data, idx, *(int64_t*)&d);
return result;
}
Future<bool> check(Database const& cx) override { return true; }
void getMetrics(std::vector<PerfMetric>& m) override {
double duration = testDuration;
m.emplace_back("Triggers/sec", triggers.getValue() / duration, Averaged::False);
m.push_back(triggers.getMetric());
m.push_back(retries.getMetric());
}
ACTOR Future<Void> _start(Database cx, WatchAndWaitWorkload* self) {
state std::vector<Future<Void>> watches;
int watchCounter = 0;
uint64_t endNode = (self->nodeCount * (self->clientId + 1)) / self->clientCount;
uint64_t startNode = (self->nodeCount * self->clientId) / self->clientCount;
uint64_t NodesPerWatch = self->nodeCount / self->watchCount;
TraceEvent("WatchAndWaitExpect")
.detail("Duration", self->testDuration)
.detail("ExpectedCount", (endNode - startNode) / NodesPerWatch)
.detail("End", endNode)
.detail("Start", startNode)
.detail("Npw", NodesPerWatch);
for (uint64_t i = startNode; i < endNode; i += NodesPerWatch) {
watches.push_back(self->watchAndWait(cx, self, i));
watchCounter++;
}
wait(delay(self->testDuration)); // || waitForAll( watches )
TraceEvent("WatchAndWaitEnd").detail("Duration", self->testDuration);
return Void();
}
ACTOR Future<Void> watchAndWait(Database cx, WatchAndWaitWorkload* self, int index) {
try {
state ReadYourWritesTransaction tr(cx);
loop {
cx->maxOutstandingWatches = 1e6;
try {
state Future<Void> watch = tr.watch(self->keyForIndex(index));
wait(tr.commit());
wait(watch);
++self->triggers;
} catch (Error& e) {
++self->retries;
wait(tr.onError(e));
}
}
} catch (Error& e) {
TraceEvent(SevError, "WatchAndWaitError").error(e);
throw e;
}
}
};
WorkloadFactory<WatchAndWaitWorkload> WatchAndWaitWorkloadFactory;