263 lines
8.9 KiB
C++
263 lines
8.9 KiB
C++
/*
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* MultiInterface.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FLOW_MULTIINTERFACE_H
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#define FLOW_MULTIINTERFACE_H
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#pragma once
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#include "flow/FastRef.h"
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#include "fdbrpc/Locality.h"
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#include <vector>
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extern uint64_t debug_lastLoadBalanceResultEndpointToken;
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template <class K, class V>
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struct KVPair {
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// KVPair<K,V> is ordered only by K and described by V
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K k;
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V v;
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KVPair() {}
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KVPair(K const& k, V const& v) : k(k), v(v) {}
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KVPair(K&& k, V&& v) : k(std::move(k)), v(std::move(v)) {}
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};
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template <class K, class V>
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bool operator<(KVPair<K, V> const& l, KVPair<K, V> const& r) {
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return l.k < r.k;
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}
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template <class K, class V>
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bool operator<(KVPair<K, V> const& l, K const& r) {
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return l.k < r;
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}
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template <class K, class V>
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bool operator<(K const& l, KVPair<K, V> const& r) {
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return l < r.k;
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}
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template <class K, class V>
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std::string describe(KVPair<K, V> const& p) {
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return format("%d ", p.k) + describe(p.v);
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}
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template <class T>
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struct ReferencedInterface : public ReferenceCounted<ReferencedInterface<T>> {
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T interf;
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int8_t distance; // one of enum values in struct LBDistance
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std::string toString() const { return interf.toString(); }
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ReferencedInterface(T const& interf, LocalityData const& locality = LocalityData()) : interf(interf) {
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distance = LBLocalityData<T>::Present ? loadBalanceDistance(locality,
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LBLocalityData<T>::getLocality(interf),
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LBLocalityData<T>::getAddress(interf))
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: LBDistance::DISTANT;
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}
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virtual ~ReferencedInterface() {}
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static bool sort_by_distance(Reference<ReferencedInterface<T>> r1, Reference<ReferencedInterface<T>> r2) {
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return r1->distance < r2->distance;
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}
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};
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template <class T>
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struct AlternativeInfo {
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T interf;
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double probability;
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double cumulativeProbability;
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int processBusyTime;
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double lastUpdate;
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AlternativeInfo(T const& interf, double probability, double cumulativeProbability)
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: interf(interf), probability(probability), cumulativeProbability(cumulativeProbability), processBusyTime(-1),
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lastUpdate(0) {}
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bool operator<(double const& r) const { return cumulativeProbability < r; }
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bool operator<=(double const& r) const { return cumulativeProbability <= r; }
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bool operator==(double const& r) const { return cumulativeProbability == r; }
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};
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FDB_DECLARE_BOOLEAN_PARAM(BalanceOnRequests);
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template <class T>
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class ModelInterface : public ReferenceCounted<ModelInterface<T>> {
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public:
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// If balanceOnRequests is true, the client will load balance based on the number of GRVs released by each proxy
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// If balanceOnRequests is false, the client will load balance based on the CPU usage of each proxy
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// Only requests which take from the GRV budget on the proxy should set balanceOnRequests to true
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explicit ModelInterface(const std::vector<T>& v, BalanceOnRequests balanceOnRequests = BalanceOnRequests::False)
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: balanceOnRequests(balanceOnRequests) {
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for (int i = 0; i < v.size(); i++) {
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alternatives.push_back(AlternativeInfo(v[i], 1.0 / v.size(), (i + 1.0) / v.size()));
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}
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if (v.size()) {
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updater = recurring([this]() { updateProbabilities(); }, FLOW_KNOBS->BASIC_LOAD_BALANCE_UPDATE_RATE);
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}
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}
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int size() const { return alternatives.size(); }
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bool alwaysFresh() const { return LBLocalityData<T>::alwaysFresh(); }
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int getBest() const {
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return std::lower_bound(alternatives.begin(), alternatives.end(), deterministicRandom()->random01()) -
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alternatives.begin();
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}
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void updateRecent(int index, int processBusyTime) {
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alternatives[index].processBusyTime = processBusyTime;
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alternatives[index].lastUpdate = now();
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}
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void updateProbabilities() {
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double totalBusy = 0;
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for (auto& it : alternatives) {
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int busyMetric = balanceOnRequests ? it.processBusyTime / FLOW_KNOBS->BASIC_LOAD_BALANCE_COMPUTE_PRECISION
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: it.processBusyTime % FLOW_KNOBS->BASIC_LOAD_BALANCE_COMPUTE_PRECISION;
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totalBusy += busyMetric;
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if (now() - it.lastUpdate > FLOW_KNOBS->BASIC_LOAD_BALANCE_UPDATE_RATE / 2.0) {
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return;
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}
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}
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if ((balanceOnRequests && totalBusy < FLOW_KNOBS->BASIC_LOAD_BALANCE_MIN_REQUESTS * alternatives.size()) ||
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(!balanceOnRequests && totalBusy < FLOW_KNOBS->BASIC_LOAD_BALANCE_COMPUTE_PRECISION *
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FLOW_KNOBS->BASIC_LOAD_BALANCE_MIN_CPU * alternatives.size())) {
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return;
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}
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double totalProbability = 0;
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for (auto& it : alternatives) {
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int busyMetric = balanceOnRequests ? it.processBusyTime / FLOW_KNOBS->BASIC_LOAD_BALANCE_COMPUTE_PRECISION
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: it.processBusyTime % FLOW_KNOBS->BASIC_LOAD_BALANCE_COMPUTE_PRECISION;
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it.probability +=
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(1.0 / alternatives.size() - (busyMetric / totalBusy)) * FLOW_KNOBS->BASIC_LOAD_BALANCE_MAX_CHANGE;
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it.probability =
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std::max(it.probability, 1 / (FLOW_KNOBS->BASIC_LOAD_BALANCE_MAX_PROB * alternatives.size()));
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it.probability = std::min(it.probability, FLOW_KNOBS->BASIC_LOAD_BALANCE_MAX_PROB / alternatives.size());
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totalProbability += it.probability;
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}
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for (auto& it : alternatives) {
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it.probability = it.probability / totalProbability;
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}
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totalProbability = 0;
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for (auto& it : alternatives) {
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totalProbability += it.probability;
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it.cumulativeProbability = totalProbability;
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}
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alternatives.back().cumulativeProbability = 1.0;
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}
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template <class F>
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F const& get(int index, F T::*member) const {
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return alternatives[index].interf.*member;
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}
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T const& getInterface(int index) { return alternatives[index].interf; }
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UID getId(int index) const { return alternatives[index].interf.id(); }
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virtual ~ModelInterface() {}
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std::string description() { return describe(alternatives); }
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private:
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std::vector<AlternativeInfo<T>> alternatives;
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Future<Void> updater;
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bool balanceOnRequests;
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};
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template <class T>
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class MultiInterface : public ReferenceCounted<MultiInterface<T>> {
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MultiInterface(const std::vector<T>& v, LocalityData const& locality = LocalityData()) {
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// This version of MultInterface is no longer used, but was kept around because of templating
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ASSERT(false);
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}
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virtual ~MultiInterface() {}
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};
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template <class T>
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class MultiInterface<ReferencedInterface<T>> : public ReferenceCounted<MultiInterface<ReferencedInterface<T>>> {
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public:
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MultiInterface(const std::vector<Reference<ReferencedInterface<T>>>& v) : alternatives(v), bestCount(0) {
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deterministicRandom()->randomShuffle(alternatives);
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if (LBLocalityData<T>::Present) {
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std::stable_sort(alternatives.begin(), alternatives.end(), ReferencedInterface<T>::sort_by_distance);
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}
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if (size()) {
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for (int i = 1; i < alternatives.size(); i++) {
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if (alternatives[i]->distance > alternatives[0]->distance) {
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bestCount = i;
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return;
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}
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}
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bestCount = size();
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}
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}
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int size() const { return alternatives.size(); }
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int countBest() const { return bestCount; }
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LBDistance::Type bestDistance() const {
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if (!size())
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return LBDistance::DISTANT;
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return (LBDistance::Type)alternatives[0]->distance;
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}
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bool alwaysFresh() const { return LBLocalityData<T>::alwaysFresh(); }
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template <class F>
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F const& get(int index, F T::*member) const {
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return alternatives[index]->interf.*member;
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}
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T const& getInterface(int index) { return alternatives[index]->interf; }
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UID getId(int index) const { return alternatives[index]->interf.id(); }
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bool hasInterface(UID id) const {
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for (const auto& ref : alternatives) {
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if (ref->interf.id() == id) {
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return true;
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}
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}
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return false;
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}
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Reference<ReferencedInterface<T>>& operator[](int i) { return alternatives[i]; }
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const Reference<ReferencedInterface<T>>& operator[](int i) const { return alternatives[i]; }
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virtual ~MultiInterface() {}
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std::string description() { return describe(alternatives); }
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private:
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std::vector<Reference<ReferencedInterface<T>>> alternatives;
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int16_t bestCount; // The number of interfaces in the same location as alternatives[0]. The same location means
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// DC by default and machine if more than one alternatives are on the same machine).
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};
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template <class Ar, class T>
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void load(Ar& ar, Reference<MultiInterface<T>>&) {
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ASSERT(false);
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} //< required for Future<T>
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template <class Ar, class T>
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void load(Ar& ar, Reference<ModelInterface<T>>&) {
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ASSERT(false);
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} //< required for Future<T>
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#endif
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