foundationdb/fdbserver/workloads/RandomClogging.actor.cpp

156 lines
6.0 KiB
C++

/*
* RandomClogging.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/DeterministicRandom.h"
#include "fdbrpc/simulator.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
struct RandomCloggingWorkload : FailureInjectionWorkload {
bool enabled;
double testDuration = 10.0;
double scale = 1.0, clogginess = 1.0;
int swizzleClog = 0;
bool iterate = false;
double maxRunDuration = 60.0, backoff = 1.5, suspend = 10.0;
RandomCloggingWorkload(WorkloadContext const& wcx, NoOptions) : FailureInjectionWorkload(wcx) {}
RandomCloggingWorkload(WorkloadContext const& wcx) : FailureInjectionWorkload(wcx) {
enabled = !clientId; // only do this on the "first" client
testDuration = getOption(options, "testDuration"_sr, testDuration);
scale = getOption(options, "scale"_sr, scale);
clogginess = getOption(options, "clogginess"_sr, clogginess);
swizzleClog = getOption(options, "swizzle"_sr, swizzleClog);
}
bool add(DeterministicRandom& random, WorkloadRequest const& work, CompoundWorkload const& workload) override {
auto desc = description();
unsigned alreadyAdded = std::count_if(workload.workloads.begin(),
workload.workloads.end(),
[&desc](auto const& w) { return w->description() == desc; });
alreadyAdded += std::count_if(workload.failureInjection.begin(),
workload.failureInjection.end(),
[&desc](auto const& w) { return w->description() == desc; });
bool willAdd = work.useDatabase && 0.25 / (1 + alreadyAdded) > random.random01();
if (willAdd) {
enabled = this->clientId == 0;
scale = std::max(random.random01(), 0.1);
clogginess = std::max(random.random01(), 0.1);
swizzleClog = random.random01() < 0.3;
iterate = random.random01() < 0.5;
}
return willAdd;
}
std::string description() const override {
if (g_simulator == g_network)
return "RandomClogging";
else
return "NoRC";
}
Future<Void> setup(Database const& cx) override { return Void(); }
Future<Void> start(Database const& cx) override {
if (g_network->isSimulated() && enabled) {
return _start(this);
}
return Void();
}
Future<bool> check(Database const& cx) override { return true; }
void getMetrics(std::vector<PerfMetric>& m) override {}
ACTOR static Future<Void> _start(RandomCloggingWorkload* self) {
state Future<Void> done = delay(self->maxRunDuration);
loop {
wait(done ||
timeout(reportErrors(self->swizzleClog ? self->swizzleClogClient(self) : self->clogClient(self),
"RandomCloggingError"),
self->testDuration,
Void()));
if (!done.isReady() && self->iterate) {
wait(delay(self->suspend));
self->suspend *= self->backoff;
} else {
return Void();
}
}
}
ACTOR void doClog(ISimulator::ProcessInfo* machine, double t, double delay = 0.0) {
wait(::delay(delay));
g_simulator->clogInterface(machine->address.ip, t);
}
void clogRandomPair(double t) {
auto m1 = deterministicRandom()->randomChoice(g_simulator->getAllProcesses());
auto m2 = deterministicRandom()->randomChoice(g_simulator->getAllProcesses());
if (m1->address.ip != m2->address.ip)
g_simulator->clogPair(m1->address.ip, m2->address.ip, t);
}
ACTOR Future<Void> clogClient(RandomCloggingWorkload* self) {
state double lastTime = now();
state double workloadEnd = now() + self->testDuration;
loop {
wait(poisson(&lastTime, self->scale / self->clogginess));
auto machine = deterministicRandom()->randomChoice(g_simulator->getAllProcesses());
double t = self->scale * 10.0 * exp(-10.0 * deterministicRandom()->random01());
t = std::max(0.0, std::min(t, workloadEnd - now()));
self->doClog(machine, t);
t = self->scale * 20.0 * exp(-10.0 * deterministicRandom()->random01());
t = std::max(0.0, std::min(t, workloadEnd - now()));
self->clogRandomPair(t);
}
}
ACTOR Future<Void> swizzleClogClient(RandomCloggingWorkload* self) {
state double lastTime = now();
state double workloadEnd = now() + self->testDuration;
loop {
wait(poisson(&lastTime, self->scale / self->clogginess));
double t = self->scale * 10.0 * exp(-10.0 * deterministicRandom()->random01());
t = std::max(0.0, std::min(t, workloadEnd - now()));
// randomly choose half of the machines in the cluster to all clog up,
// then unclog in a different order over the course of t seconds
std::vector<ISimulator::ProcessInfo*> swizzled;
std::vector<double> starts, ends;
for (int m = 0; m < g_simulator->getAllProcesses().size(); m++)
if (deterministicRandom()->random01() < 0.5) {
swizzled.push_back(g_simulator->getAllProcesses()[m]);
starts.push_back(deterministicRandom()->random01() * t / 2);
ends.push_back(deterministicRandom()->random01() * t / 2 + t / 2);
}
for (int i = 0; i < 10; i++)
self->clogRandomPair(t);
std::vector<Future<Void>> cloggers;
for (int i = 0; i < swizzled.size(); i++)
self->doClog(swizzled[i], ends[i] - starts[i], starts[i]);
}
}
};
WorkloadFactory<RandomCloggingWorkload> RandomCloggingWorkloadFactory("RandomClogging");
FailureInjectorFactory<RandomCloggingWorkload> RandomCloggingFailureInjectionFactory;