193 lines
6.0 KiB
C++
193 lines
6.0 KiB
C++
/*
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* ActorLineageProfiler.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "fdbclient/AnnotateActor.h"
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#include <optional>
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#include <string>
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#include <any>
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#include <vector>
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#include <mutex>
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#include <condition_variable>
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#include "flow/singleton.h"
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#include "flow/flow.h"
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void samplingProfilerUpdateFrequency(std::optional<std::any> freq);
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void samplingProfilerUpdateWindow(std::optional<std::any> window);
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struct IALPCollectorBase {
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virtual std::optional<std::any> collect(ActorLineage*) = 0;
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virtual const std::string_view& name() = 0;
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IALPCollectorBase();
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};
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template <class T>
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struct IALPCollector : IALPCollectorBase {
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const std::string_view& name() override { return T::name; }
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};
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struct Sample : std::enable_shared_from_this<Sample> {
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double time = 0.0;
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Sample() {}
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Sample(Sample const&) = delete;
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Sample& operator=(Sample const&) = delete;
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std::unordered_map<WaitState, std::pair<char*, unsigned>> data;
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~Sample() {
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std::for_each(data.begin(), data.end(), [](std::pair<WaitState, std::pair<char*, unsigned>> entry) {
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::free(entry.second.first);
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});
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}
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};
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class SampleIngestor : std::enable_shared_from_this<SampleIngestor> {
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public:
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virtual ~SampleIngestor();
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virtual void ingest(std::shared_ptr<Sample> const& sample) = 0;
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virtual void getConfig(std::map<std::string, std::string>&) const = 0;
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};
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class NoneIngestor : public SampleIngestor {
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public:
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void ingest(std::shared_ptr<Sample> const& sample) override {}
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void getConfig(std::map<std::string, std::string>& res) const override { res["ingestor"] = "none"; }
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};
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// The FluentD ingestor uses the pimpl idiom. This is to make compilation less heavy weight as this implementation has
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// dependencies to boost::asio
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struct FluentDIngestorImpl;
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class FluentDIngestor : public SampleIngestor {
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public: // Public Types
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enum class Protocol { TCP, UDP };
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private: // members
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FluentDIngestorImpl* impl;
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public: // interface
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void ingest(std::shared_ptr<Sample> const& sample) override;
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FluentDIngestor(Protocol protocol, NetworkAddress& endpoint);
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void getConfig(std::map<std::string, std::string>& res) const override;
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~FluentDIngestor();
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};
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struct ConfigError {
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std::string description;
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};
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class ProfilerConfigT {
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private: // private types
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using Lock = std::unique_lock<std::mutex>;
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friend struct crossbow::create_static<ProfilerConfigT>;
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private: // members
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std::shared_ptr<SampleIngestor> ingestor = std::make_shared<NoneIngestor>();
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private: // construction
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ProfilerConfigT() {}
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ProfilerConfigT(ProfilerConfigT const&) = delete;
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ProfilerConfigT& operator=(ProfilerConfigT const&) = delete;
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void setBackend(std::shared_ptr<SampleIngestor> ingestor) { this->ingestor = ingestor; }
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public:
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void ingest(std::shared_ptr<Sample> sample) { ingestor->ingest(sample); }
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void reset(std::map<std::string, std::string> const& config);
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std::map<std::string, std::string> getConfig() const;
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};
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using ProfilerConfig = crossbow::singleton<ProfilerConfigT>;
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class SampleCollectorT {
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public: // Types
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friend struct crossbow::create_static<SampleCollectorT>;
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using Getter = std::function<std::vector<Reference<ActorLineage>>()>;
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private:
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std::vector<IALPCollectorBase*> collectors;
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std::map<WaitState, Getter> getSamples;
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SampleCollectorT() {}
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std::map<std::string_view, std::any> collect(ActorLineage* lineage);
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public:
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void addCollector(IALPCollectorBase* collector) { collectors.push_back(collector); }
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std::shared_ptr<Sample> collect();
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void addGetter(WaitState waitState, Getter const& getter) { getSamples[waitState] = getter; };
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};
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using SampleCollector = crossbow::singleton<SampleCollectorT>;
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class SampleCollection_t {
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friend struct crossbow::create_static<SampleCollection_t>;
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using Lock = std::unique_lock<std::mutex>;
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SampleCollection_t() {}
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SampleCollector _collector;
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mutable std::mutex mutex;
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std::atomic<double> windowSize = 0.0;
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std::deque<std::shared_ptr<Sample>> data;
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ProfilerConfig config;
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Reference<ActorLineage> _currentLineage;
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public:
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/**
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* Define how many samples the collection shoul keep. The window size is defined by time dimension.
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*
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* \param duration How long a sample should be kept in the collection.
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*/
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void setWindowSize(double duration) { windowSize.store(duration); }
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/**
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* By default returns reference counted pointers of all samples. A window can be defined in terms of absolute time.
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*
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* \param from The minimal age of all returned samples.
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* \param to The max age of all returned samples.
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*/
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std::vector<std::shared_ptr<Sample>> get(double from = 0.0, double to = std::numeric_limits<double>::max()) const;
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void collect(const Reference<ActorLineage>& lineage);
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const SampleCollector& collector() const { return _collector; }
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SampleCollector& collector() { return _collector; }
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Reference<ActorLineage> getLineage() { return _currentLineage; }
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};
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using SampleCollection = crossbow::singleton<SampleCollection_t>;
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struct ProfilerImpl;
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namespace boost {
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namespace asio {
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// forward declare io_context because including boost asio is super expensive
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class io_context;
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} // namespace asio
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} // namespace boost
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class ActorLineageProfilerT {
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friend struct crossbow::create_static<ActorLineageProfilerT>;
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ProfilerImpl* impl;
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SampleCollection collection;
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ActorLineageProfilerT();
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public:
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~ActorLineageProfilerT();
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void setFrequency(unsigned frequency);
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boost::asio::io_context& context();
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};
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using ActorLineageProfiler = crossbow::singleton<ActorLineageProfilerT>;
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